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What ship refits are in Star Trek Fleet Command

A ship refit is a permanent upgrade that changes how a ship looks and gives it a lasting bonus. Once you unlock a refit for a ship, its buff stays on that ship for good. You cannot switch the bonus off, and taking the visual skin back off does not remove it. Refits start unlocking around level 15 and keep expanding as you level up and build out your Armory.

The part that matters for planning: a refit buff is tied to the ship you unlock it for, so refits are a way to make a ship you already fly meaningfully stronger without changing its tier or blueprints.

The types of refits

Refits come in three broad types, and a single ship can carry more than one kind at once.

Ship skins change the ship’s model and are the type most likely to carry a real stat bonus, such as extra weapon damage against hostiles or a higher mining rate for a specific resource. These are the refits worth chasing for power, not just looks.

Projectiles change the look of your weapon fire. Older projectiles are cosmetic only, but several newer ones also grant an always-on combat buff like extra damage, critical damage, penetration, or Isolytic damage, so read what each one does before you spend shards.

Activated abilities add a button you trigger during or outside combat. Tarnung is the long-standing example, hiding your ship and boosting its damage. Field Repair is the newer one, letting a ship patch its own hull in space. Both have their own sections below.

How refits work

Every refit bonus is permanent and always on once unlocked. You can only display one skin on a ship at a time, but the passive buffs from every refit you have unlocked keep working in the background no matter which skin is showing. Rarities run from Gemeinsame through Ungewöhnlich, Selteneund Episch, and not every ship has a refit available.

Where to get refits

Refits are unlocked with shards, and those shards come from a handful of places:

  • The Armory building. Build and open your Armory to see the skins, projectiles, and abilities available for the ships you own. This is the hub for the whole system, so it is the first place to check.
  • Faction stores. Many refit shards are bought with faction credits or special currencies, including some mining skins that cost resources like Hazard Particles.
  • Event stores. A large share of refits are earned by grinding live events for tokens, then spending those tokens on refit shards in the event store.
  • Ship-max loops. Maxing certain ships, such as the Stella in the Outlaw loop or the Amalgam in its own loop, unlocks exclusive refits tied to that ship.
  • The in-game store. Some refits show up as purchasable bundles.

Ship refit skin list

These skins carry the strongest bonuses, so this is the table to plan spending around. Each row shows the skin, its bonus, the ship it belongs to, and the shards needed.

Haut Bonus Schiff Scherben Req.
Opus Grande +250% Bonusbeute von Eclipse-Feinden für den Stella Stella 60
Infinitus +50% Nanosonden vom Töten von Borg-Sonden mit dem Vi’dar Vi'Dar 60
USS Enterprise D Haut USS Enterprise 80
Meridian Nachrüstung Entriegelt eine 3. Raffinerie Charge (4 Truhen) für T1, T2, & T3 Isogen. Meridian 60
TOS D7 Skin für D4 +70% auf Waffenschaden gegen Feinde D4 80
TOS Enterprise Skin für USS ENTERPRISE +70% auf Waffenschaden gegen Feinde USS Enterprise 80
USS Terror Erhöht den Schaden gegen Schwarm-Armada-Ziele um 35.000% mit der Franklin-A Franklin-A 60
TOS Bird of Prey Skin für AUGUR +70% auf Waffenschaden gegen Feinde Augur 80
USS Constellation Skin for ISS JELLYFISH +50% to the ISS Jellyfish’s ability against hostiles ISS Jellyfish 120
TOS Bird of Prey Skin für TRIBUNE +100% auf Waffenschaden gegen Feinde Tribune
TOS D7 skin for HEGH’TA +100% auf Waffenschaden gegen Feinde Hegh’ta
TOS Enterprise Skin für USS ENTERPRISE A +100% auf Waffenschaden gegen Feinde USS Enterprise A
USS Hydra +200% Abbaurate von Erze USS Hydra
B’Chor +200% Abbaurate von Gas B’Chor
Vorta Vor +200% Abbaurate von Kristall Vorta Vor

Full current skin list

The named skins above are the headline picks, but the full set of skin refits in the game is much larger. These tables list every current skin bonus by what it does, with its ship and shard cost. Combat skins first, then mining, then economy and refinery.

Combat skins (70)

Schiff Bonus Rarität Scherben
Realta Increase Realta Impulse Speed by 20 Gemeinsame 80
Realta Increase Realta Damage against players by 200% Gemeinsame 80
U.S.S. Mayflower Increases Weapon Damage against Hostiles and Armadas by 175% Ungewöhnlich 60
U.S.S. Saladin Increases Weapon Damage against Hostiles and Armadas by 250% Ungewöhnlich 60
B’Rel Increases the B’Rel’s base Weapon Damage by 300% and base Cost Efficiency of B’Rel Parts, Materials, and Resources, by 100% Seltene 60
Gladius Increases the Gladius’s base Weapon Damage by 300% and base Cost Efficiency of Gladius Parts, Materials, and Resources, by 100% Seltene 60
U.S.S. Intrepid Increases Weapon Damage against Hostiles and Armadas by 275% Seltene 80
U.S.S. Intrepid Increases the U.S.S. Intrepid’s base Weapon Damage by 300% and base Cost Efficiency of U.S.S. Intrepid Parts, Materials, and Resources, by 100% Seltene 60
Augur +70% to weapon damage of the Augur against hostiles Episch 80
Augur Erhöht alle Grundwerte des Augur für die Schadensbegrenzung um +200%. Episch 120
Augur Increases the Augur’s base Weapon Damage by 500% and base Cost Efficiency of Augur Parts, Materials, and Resources, by 100%. Episch 60
D4 Class +70% to weapon damage of the D4 against hostiles Episch 80
D4 Class Increase all base mitigation stats of the D4 Class by +200%. Episch 120
D4 Class Increases the D4 Class’s base Weapon Damage by 500% and base Cost Efficiency of D4 Class Parts, Materials, and Resources, by 100%. Episch 60
U.S.S. Enterprise +70% to weapon damage of the U.S.S. Enterprise against hostiles Episch 80
U.S.S. Enterprise Increase all base mitigation stats of the U.S.S. Enterprise by +200%. Episch 120
U.S.S. Enterprise Increases all Penetration Stats against players by 300% Episch 120
U.S.S. Enterprise Increases the U.S.S. Enterprise’s base Weapon Damage by 500% and base Cost Efficiency of U.S.S. Enterprise Parts, Materials, and Resources, by 100%. Episch 60
U.S.S. Franklin-A Increases damage against Swarm Armada Targets by 35000% with the Franklin-A Ungewöhnlich 60
U.S.S. Kelvin Increases Critical Hit Damage against players by 125% Ungewöhnlich 60
Korinar Increases the Korinar’s Apex Barrier by 500 against hostiles. (Excluding Armadas) Apex Barrier provides true damage mitigation from all sources after all other bonuses. Every 100 Apex Barrier increases the damage you can take by 1%. Seltene 120
Korinar Increases the Korinar’s base Weapon Damage by 500% and base Cost Efficiency of Korinar Parts, Materials, and Resources, by 200% Seltene 80
Pilum Increases the Pilum’s Apex Barrier by 500 against hostiles. (Excluding Armadas) Apex Barrier provides true damage mitigation from all sources after all other bonuses. Every 100 Apex Barrier increases the damage you can take by 1%. Seltene 120
Pilum Increases the Pilum’s base Weapon Damage by 500% and base Cost Efficiency of Pilum Parts, Materials, and Resources, by 200% Seltene 80
U.S.S. Newton Increases Critical Hit Damage against players by 175% Seltene 80
U.S.S. Newton Increases the U.S.S. Newton’s Apex Barrier by 500 against hostiles. (Excluding Armadas) Apex Barrier provides true damage mitigation from all sources after all other bonuses. Every 100 Apex Barrier increases the damage you can take by 1%. Seltene 120
U.S.S. Newton Increases the U.S.S. Newton’s base Weapon Damage by 500% and base Cost Efficiency of U.S.S. Newton Parts, Materials, and Resources, by 200% Seltene 80
Borg-Würfel Increases Critical Mitigation against players by 500 and Critical Mitigation against Akademie Training Drones by 40000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. Episch 120
GS-31 Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 40000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. Episch 120
Gorn Eviscerator Increases Isolytic Damage by 40% at Ops 40 (it scales based on your Ops level, reaching 100% at Ops 70) and Critical Hit Damage by 75% for your ships that traverse a Spatial Rip. Spatial Rip buffs are temporary. Episch 120
Hegh’Ta +100% to weapon damage of the Hegh’ta against hostiles Episch 80
Hegh’Ta Increases the Hegh’ta’s base Weapon Damage by 750% and base Cost Efficiency of Hegh’ta Parts, Materials, and Resources, by 200%. Episch 80
The Vindicator Increase damage against Q-Continuum [QC] hostiles Episch 120
Tribune +100% to weapon damage of the Tribune against hostiles Episch 80
Tribune Increases the Tribune’s base Weapon Damage by 750% and base Cost Efficiency of Tribune Parts, Materials, and Resources, by 200%. Episch 80
U.S.S. Enterprise-A +100% to weapon damage of the U.S.S. Enterprise-A against hostiles Episch 80
U.S.S. Enterprise-A Increase the number of shots per weapon against players by 20% Episch 120
U.S.S. Enterprise-A Increases the U.S.S. Enterprise-A’s base Weapon Damage by 750% and base Cost Efficiency of U.S.S. Enterprise-A Parts, Materials, and Resources, by 200%. Episch 80
U.S.S. Northcutt Increase the number of shots per weapon against players by 30% Ungewöhnlich 60
Quv’Sompek Increases the Quv’Sompek’s base Weapon Damage by 1200% and base Cost Efficiency of Quv’Sompek Parts, Materials, and Resources, by 250% Seltene 80
Sanctus Increases the Sanctus’s base Weapon Damage by 1200% and base Cost Efficiency of Sanctus Parts, Materials, and Resources, by 250% Seltene 80
U.S.S. Crozier Increases the U.S.S. Crozier’s base Weapon Damage by 1200% and base Cost Efficiency of U.S.S. Crozier Parts, Materials, and Resources, by 250% Seltene 80
D’Deridex Increases the D’deridex’s base Weapon Damage by 1500% and base Cost Efficiency of D’deridex Parts, Materials, and Resources, by 250%. Episch 80
Rotarran Increases the Rotarran’s base Weapon Damage by 1500% and base Cost Efficiency of Rotarran Parts, Materials, and Resources, by 250%. Episch 80
U.S.S. Enterprise-D Increases the U.S.S. Enterprise-D’s base Weapon Damage by 1500% and base Cost Efficiency of U.S.S. Enterprise-D Parts, Materials, and Resources, by 250%. Episch 80
Kos’Karii Increases Kos’Karii base Accuracy against Hostiles by 250%. Seltene 80
Kos’Karii Increases the Kos’Karii’s base Weapon Damage by 1600% and base Cost Efficiency of Kos’Karii Parts, Materials, and Resources, by 300% Seltene 120
U.S.S. Titan Increases U.S.S. Titan base Shield Piercing against Hostiles by 250%. Seltene 80
U.S.S. Titan Increases the U.S.S. Titan’s base Weapon Damage by 1600% and base Cost Efficiency of U.S.S. Titan Parts, Materials, and Resources, by 300% Seltene 120
Velox Increases Velox base Armor Piercing against Hostiles by 250%. Seltene 80
Velox Increases the Velox’s base Weapon Damage by 1600% and base Cost Efficiency of Velox Parts, Materials, and Resources, by 300% Seltene 120
Krencha Increases the Krencha’s base Weapon Damage by 2000% and base Cost Efficiency of Krencha Parts, Materials, and Resources, by 300%. Episch 120
Krencha Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 40000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. Episch 120
Scimitar Increases the Scimitar’s base Weapon Damage by 2000% and base Cost Efficiency of Scimitar Parts, Materials, and Resources, by 300%. Episch 120
Scimitar Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 40000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. Episch 120
U.S.S. Athena Increases the U.S.S. Athena’s Impulse Speed by 20. Episch 120
U.S.S. Enterprise-E Increases the U.S.S. Enterprise-E’s base Weapon Damage by 2000% and base Cost Efficiency of U.S.S. Enterprise-E Parts, Materials, and Resources, by 300%. Episch 120
U.S.S. Enterprise-E Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 40000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. Episch 120
U.S.S. Vengeance Node-Infected U.S.S. Vengeance (U.S.S. VENGEANCE) This ship increases its Weapon Damage by 2500% at the start of combat and increases base Cost Efficiency of U.S.S. Vengeance Common, Uncommon, Rare, and Epic Ship Parts, by 10%. Legendary 240
U.S.S. Vengeance Decreases Critical Hit Damage of Conqueror Borg Solo Armadas by 4500% when using the U.S.S. Vengeance. Legendary 120
U.S.S. Vengeance Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 55000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. Legendary 120
I.K.S. Boreth Increases I.K.S. Boreth base Weapon Damage by 3000% while in The Veil. Ungewöhnlich 80
I.K.S. Boreth Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 55000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. Ungewöhnlich 120
Praefortis Increases Praefortis base Weapon Damage by 3000% while in The Veil. Ungewöhnlich 80
Praefortis Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 55000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. Ungewöhnlich 120
U.S.S. Socrates Increases U.S.S. Socrates base Weapon Damage by 3000% while in The Veil. Ungewöhnlich 80
U.S.S. Socrates Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 55000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. Ungewöhnlich 120
Admonition Decreases Player opponent’s Critical Chance by 10% against Admonition, at the start of each round for 1 round. Episch 140
I.K.S. Gre’Thor Decreases Player opponent’s Critical Chance by 10% against I.K.S. Gre’thor, at the start of each round for 1 round. Episch 140
U.S.S. Enterprise M414 Decreases Player opponent’s Critical Chance by 10% against U.S.S. Enterprise M414, at the start of each round for 1 round. Episch 140

Mining skins (13)

Schiff Bonus Scherben
B’Chor Increases the Mining Rate of Gas by +200% with the B’Chor. 80
U.S.S. Hydra Increases the Mining Rate of Ore by +200% with the U.S.S. Hydra. 80
Vorta Vor Increases the Mining Rate of Crystal by +200% with the Vorta Vor. 80
D’Vor Feesha Increases the Feesha’s base mining rate of Raw Latinum by 200000% and unlocks a new Latinum refinery option, rewarding Feesha Parts and Latinum. 120
Nova Increases Gas mining rate of the Nova by 250%. 130
Nova Increases Crystal mining rate of the Nova by 250%. 130
Nova Increases Ore mining rate of the Nova by 250%. 130
Selkie Increases Selkie base Gas mining rate by 350%. 60
Selkie Increases Selkie base Crystal mining rate by 350%. 60
Selkie Increases Selkie base Ore mining rate by 350%. 60
Aphelion Increases Aphelion base Gas mining rate by 2000%. 120
Aphelion Increases Aphelion base Crystal mining rate by 2000%. 120
Aphelion Increases Aphelion base Ore mining rate by 2000%. 120

Economy, refinery, and utility skins (41)

Schiff Bonus Rarität Scherben
Stella +250% Bonusbeute von Eclipse-Feinden für den Stella Ungewöhnlich 60
Stella Increases cost efficiency of Stella Particles for research by 30%. Extends Stella Particles to Crystal, Gas, and Ore exchanges at Outlaw rank to 4⇵ and 5⇵ materials. Ungewöhnlich 120
Vi’Dar +50% Nanosonden vom Töten von Borg-Sonden mit dem Vi’dar Ungewöhnlich 60
Amalgam Increases the Amalgam bonus loot ship ability by 30%. Seltene 120
Meridian Unlocks additional Isogen Refinery options. Seltene 60
U.S.S. Discovery Gain 50% more Officer shards in each Discovery Recruit Chest and add Lorca to pool of Offiziere. Seltene 80
Serene Squall Increases Refined Transogen Rewards in Serene Squall Strongbox from the Transogen Refinery by 10%. Increases Protected Cargo by 200% and Base Hazard Resistance by 50% for the Serene Squall. Episch 120
K’T’Inga Increases the base amount of Klingonisch reputation gained or lost from defeating Hostiles and Armadas with the K’T’inga by 100%. Ungewöhnlich 100
U.S.S. Kelvin Increases the base amount of Föderation reputation gained or lost from defeating Hostiles and Armadas with the U.S.S. Kelvin by 100%. Ungewöhnlich 100
Valdore Increases the base amount of Romulanisch reputation gained or lost from defeating Hostiles and Armadas with the Valdore by 100%. Ungewöhnlich 100
I.S.S. Jellyfish +50% to the ability of the ISS Jellyfish against hostiles Seltene 120
Mantis Improves Refinery Payout for Synthetic Ion and Hull Fragments by 30% Seltene 120
D’Vor Feesha Increases the amount of D’vor Feesha Parts gained from refining Concentrated Latinum, and unlocks new refinery options for other types of ship parts Episch 120
Enterprise Nx-01 Increases the Enterprise NX-01’s Impulse speed by +30 and unlocks a bonus Reward Claim in the Enterprise NX-01 refinery! Episch 120
Gorn Eviscerator Increases base max cargo size for the Gorn Eviscerator ship by 300%. Also increases Apex Ship Parts by 50% and Gorn Eviscerator Parts by 30% in the Eviscerator Refinery. Episch 120
Monaveen Adds Sigma resources to Queen’s Favor claims in the Monaveen Refinery for players level 61 and above. Applies Burning to Hostiles at combat start when on the Monaveen. Episch 120
NSEA Protector Increases the amount of maximum Hull Health own ships survive battle with while protected by the NSEA Protector Omega-13 ability by 10%. Episch 120
Ss Revenant Increases SS Revenant shots by 10 against Borg Type 03 and Borg Polygon armadas, and base Cost Efficiency of SS Revenant upgrade parts by 500%. Upgrades bundles in the Continuum Refinery if you’re Betrieb level 51 or higher. Episch 120
Ss Revenant Increases SS Revenant Apex Barrier by 40,000 against Borg Type 03 and Borg Polygon armadas, and base Cost Efficiency of SS Revenant upgrade parts by 5,500%. Upgrades bundles in the Continuum Refinery if you’re Operations level 61 or higher. Episch 120
Ss Revenant Increases base Cost Efficiency of SS Revenant upgrade parts by 42,000%. Upgrades bundles in the Continuum Refinery. Episch 120
U.S.S. Cerritos Increase the base duration of the Cerritos’ ability by +50%. Episch 120
U.S.S. Dauntless Increases base amount of positive Federation, Romulan and Klingonenfraktion reputation points gained when defeating hostiles with the U.S.S. Dauntless by 300% and the amount of the Dauntless System Scans received daily by 100. Episch 120
U.S.S. Defiant Increases the contents of the Defiant Amplified Claim bundle by 50%. Episch 120
U.S.S. Reliant Increases Augment Wrath Credits gained from the U.S.S. Reliant’s Mega Claim in the Augment Faction Store by 10%, increases Hijacked Splicer loot dropped from Hostiles by up to 200%, and increases Augment Reputation gained by 400% with the U.S.S. Reliant. Episch 120
U.S.S. Voyager Unlocks new refinery claim in the U.S.S. Voyager Refinery. Episch 120
U.S.S. Voyager Astronomic Scan ability reveals the remaining duration of the target’s Peace Shield, in addition to the location of their base. Increases base Max Cargo for the U.S.S. Voyager by 300%. Episch 120
Vi'Dar Talios Increases Inert Nanoprobes gained from killing Borg Probes with the Vidar Talios by 50%, and adds a third refinery option for converting them to Charged Nanoprobes. Episch 120
U.S.S. Excelsior Increases Challenge Credit and Rare Prototype Tech Protomatter Rewards in the U.S.S. Excelsior Strongbox from the Challenge Refinery by 25%. Also increases Apex Barrier by 500 when enhanced by the U.S.S. Excelsior’s ability if Tal is not present on the bridge in battle. Episch 120
Minerva Increases Minerva Base Hazard Resistance by 50%. Ungewöhnlich 60
Negh’Var Increases Negh’Var Base Hazard Resistance by 50%. Ungewöhnlich 60
U.S.S. Akira Increases U.S.S. Akira Base Hazard Resistance by 50%. Ungewöhnlich 60
Divitae After winning a battle, if the target has more resources than the Divitae’s available Cargo Space, the Divitae fills its Cargo Space and then takes an additional 0.25% of the remaining resources. This ability only activates if the Divitae has available empty Cargo Space before attacking. Seltene 80
Grishnar After winning a battle, if the target has more resources than the Grishnar’s available Cargo Space, the Grishnar fills its Cargo Space and then takes an additional 0.25% of the remaining resources. This ability only activates if the Grishnar has available empty Cargo Space before attacking. Seltene 80
U.S.S. Newgrange After winning a battle, if the target has more resources than the U.S.S. Newgrange’s available Cargo Space, the U.S.S. Newgrange fills its Cargo Space and then takes an additional 0.25% of the remaining resources. This ability only activates if the U.S.S. Newgrange has available empty Cargo Space before attacking. Seltene 80
Krencha Increases the Krencha’s Disintegrate ability by 450% of base. Episch 120
Scimitar Increases the Scimitar’s Designed for War ability by 375% of base. Episch 120
U.S.S. Athena Increases the U.S.S. Athena’s Isolytic Damage against Venari Ral hostiles by 25% at the start of the combat. Adds an Extra Pull of U.S.S. Athena Parts and Daten Modules in the Academy Refinery. Episch 120
U.S.S. Enterprise-E Increases the U.S.S. Enterprise-E’s Drawing the Line ability by 450% of base. Episch 120
I.K.S. Ak’Voh Increases I.K.S. Ak’voh Open Armada Fragment rewards by 100% upon defeating an Open Armada. Seltene 100
Snakehead Increases Snakehead Open Armada Fragment rewards by 100% upon defeating an Open Armada. Seltene 100
U.S.S. Stargazer Increases U.S.S. Stargazer Open Armada Fragment rewards by 100% upon defeating an Open Armada. Seltene 100

Automated Defenses skins (8)

Schiff Rarität Scherben
ECS Horizon Gemeinsame 120
K’Vort Seltene 120
North Star Seltene 120
U.S.S. Antares Seltene 120
Valkis Seltene 120
B’Chor Seltene 120
U.S.S. Hydra Seltene 120
Vorta Vor Seltene 120

Cosmetic-only skins (28)

These skins are purely visual and carry no gameplay bonus.

Schiff Note Scherben
Realta A legendary ship that marked a new era in the history of Earth. 120
Bortas Cosmetic only (no gameplay buff) 60
Centurion Cosmetic only (no gameplay buff) 60
D3 Class Cosmetic only (no gameplay buff) 60
Legionary Cosmetic only (no gameplay buff) 60
B’Rel Cosmetic only (no gameplay buff) 80
Gladius Cosmetic only (no gameplay buff) 80
Augur Cosmetic only (no gameplay buff) 120
D4 Class Cosmetic only (no gameplay buff) 120
Serene Squall Cosmetic only (no gameplay buff) 120
U.S.S. Enterprise Cosmetic only (no gameplay buff) 80
K’T’Inga Cosmetic only (no gameplay buff) 60
Valdore Cosmetic only (no gameplay buff) 60
Korinar Cosmetic only (no gameplay buff) 80
Pilum Cosmetic only (no gameplay buff) 80
Borg-Würfel Doubles the maximum charge of the Borg Cube’s Cutting Beam, allowing it to hold two charges. 120
Enterprise Nx-01 Doubles the output of the Officer Exchange containing Rare and Epic Voyager officer shards in the Ex-Borg faction store. 120
Hegh’Ta Cosmetic only (no gameplay buff) 120
Tribune Cosmetic only (no gameplay buff) 120
U.S.S. Enterprise-A Cosmetic only (no gameplay buff) 120
Corvus Cosmetic only (no gameplay buff) 60
Vor’Cha Cosmetic only (no gameplay buff) 60
Quv’Sompek Cosmetic only (no gameplay buff) 80
Sanctus Cosmetic only (no gameplay buff) 80
U.S.S. Crozier Cosmetic only (no gameplay buff) 80
D’Deridex Cosmetic only (no gameplay buff) 120
Rotarran Cosmetic only (no gameplay buff) 120
U.S.S. Enterprise-D Cosmetic only (no gameplay buff) 120

Ship refit projectile list

Projectiles mostly change your weapon visuals, but the ones with a listed bonus give a real, always-on combat buff.

Name Bonus Scherben Req.
Plasmastrahl 25
Fusionsstrahl 25
Positronenphaser Erhöht den Schaden um 10%. 50
Plasmastrahlen 5% Erhöhung deines kritischen Schadens 50
Photonen-Impuls 50
Kryonische Explosion Erhöht den Schaden der Waffen um 20% 75
Ionische Disruptoren 75
Refraktiver Strahl Erhöht die Genauigkeit, Schilddurchdringung und Panzerungsdurchdringung um 20%. 75

Newer buff-carrying projectiles have also been added, such as Countdown Cannon, Slay Bells, Isokinetic Cannon, and Microtorpedo Barrage. Check each one’s listed bonus in the Armory before you spend shards.

Ship cloaking refit list

Cloaking is an activated ability that turns a ship invisible, raises its weapon damage, and has a chance to hide your name and alliance from enemy battle reports. The damage bonus varies a lot by ship, so the table is worth scanning before you commit shards. Every cloak also carries a 66% base chance to hide your name and alliance from enemy Battle Reports.

Schiff Weapon damage while cloaked Rarität Scherben
Bortas 100% Ungewöhnlich 60
Centurion 100% Ungewöhnlich 60
D3 Class 75% Ungewöhnlich 60
Legionary 75% Ungewöhnlich 60
Amalgam n/a Seltene 80
B’Rel 120% Seltene 80
Gladius 120% Seltene 80
U.S.S. Discovery 100% Seltene 80
Augur 140% Episch 120
D4 Class 140% Episch 120
Sarcophagus 15000% Episch 120
U.S.S. Enterprise 140% Episch 120
K’T’Inga 170% Ungewöhnlich 60
Valdore 170% Ungewöhnlich 60
I.S.S. Jellyfish 160% Seltene 80
Korinar 200% Seltene 80
Mantis 350% Seltene 80
Pilum 200% Seltene 80
Hegh’Ta 250% Episch 120
Tribune 250% Episch 120
U.S.S. Cerritos 350% Episch 120
U.S.S. Defiant 350% Episch 120
U.S.S. Enterprise-A 250% Episch 120
Corvus 300% Ungewöhnlich 60
Vor’Cha 300% Ungewöhnlich 60
Quv’Sompek 350% Seltene 80
Sanctus 350% Seltene 80
D’Deridex 500% Episch 120
Rotarran 500% Episch 120
U.S.S. Enterprise-D 500% Episch 120
Minerva 550% Ungewöhnlich 60
Negh’Var 550% Ungewöhnlich 60
U.S.S. Akira 550% Ungewöhnlich 60
Kos’Karii 600% Seltene 80
U.S.S. Titan 600% Seltene 80
Velox 600% Seltene 80
Krencha 700% Episch 120
Scimitar 700% Episch 120
U.S.S. Enterprise-E 700% Episch 120
U.S.S. Vengeance 750% Legendary 120
I.K.S. Boreth 850% Ungewöhnlich 60
Praefortis 850% Ungewöhnlich 60
U.S.S. Socrates 850% Ungewöhnlich 60
I.K.S. Ak’Voh 900% Seltene 80
Snakehead 900% Seltene 80
U.S.S. Stargazer 900% Seltene 80
Admonition 1000% Episch 120
I.K.S. Gre’Thor 1000% Episch 120
U.S.S. Enterprise M414 1000% Episch 120

Field Repair and activated ability refits

Field Repair is a newer activated ability that heals 25% of a ship’s Hull Health Points each time you use it. It only works outside of combat while the ship is undocked, so it is a way to patch up in the field instead of flying all the way home to a repair yard. Like every refit, once you unlock it for a ship it stays available on that ship for good.

Using it costs a material called Welding Hardware. You claim one free activation each day from a free bundle in the Wave Defense Store and can bank up to ten at a time, and you can buy more with Wave Defense directives in the Abschnitt 31 faction store. The ability shards themselves come mainly from that same Section 31 store, bought with the Mirror Credits you earn from Wave Defense encounters, which puts Field Repair squarely in Ops 40 and up territory. A few ships also turn up as store bundles.

Cooldown starts at 10 minutes at tier 1 and drops by 20 seconds for every ship tier you climb, so a fully leveled ship can repair far more often. Where it earns its keep is any fight where flying home would cost you the objective: Territory Takeovers, station defense, and Incursions.

Field Repair launched on twelve ships, and the current set is larger. The table below covers the full set of activated-ability refits: Field Repair plus newer unlocks like Attack Pattern Alpha-1, Transwarp Drive, Instant Warp, Summon, and Assimilation Protocol.

Schiff Ability unlocked or boosted Rarität Scherben
K’T’Inga Use the Field Repair active ability out of combat to instantly repair 25% of your K’T’inga’s HHP while undocked. Ungewöhnlich 120
U.S.S. Kelvin Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. Kelvin’s HHP while undocked. Ungewöhnlich 120
Valdore Use the Field Repair active ability out of combat to instantly repair 25% of your Valdore’s HHP while undocked. Ungewöhnlich 120
Borg-Würfel Increases the Borg Cube’s HHP by 350% and unlocks the Transwarp Drive. This allows the Borg Cube to instantly warp to another system. Unlocks a daily chest of Transwarp Manifolds (Max 24,000) in the Gifts section to activate the Borg Cube Transwarp ability. Episch 120
Borg-Würfel Use the Field Repair active ability out of combat to instantly repair 25% of your Borg Cube ship’s HHP while undocked. Episch 120
NSEA Protector Use the Field Repair active ability out of combat to instantly repair 25% of your NSEA Protector’s HHP while undocked. Episch 120
U.S.S. Titan-A Applies the “Max Fortification” state to all of the players ships and 2 – 13 alliance ships in the system. Episch 120
Corvus Use the Field Repair active ability out of combat to instantly repair 25% of your Corvus’ HHP while undocked. Ungewöhnlich 120
U.S.S. Northcutt Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. Northcutt’s HHP while undocked. Ungewöhnlich 120
Vor’Cha Use the Field Repair active ability out of combat to instantly repair 25% of your Vor’Cha’s HHP while undocked. Ungewöhnlich 120
Borg-Sphäre Unlocks the Borg Sphere’s Transwarp Drive. Episch 120
Borg-Sphäre Unlocks the Borg Sphere’s Assimilation Protocol active ability. Episch 120
D’Deridex Use the Field Repair active ability out of combat to instantly repair 25% of your D’deridex’s HHP while undocked. Episch 120
Rotarran Use the Field Repair active ability out of combat to instantly repair 25% of your Rotarran’s HHP while undocked. Episch 120
U.S.S. Enterprise-D Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. Enterprise-D’s HHP while undocked. Episch 120
Minerva Use the Field Repair active ability out of combat to instantly repair 25% of your Minerva’s HHP while undocked. Ungewöhnlich 120
Negh’Var Use the Field Repair active ability out of combat to instantly repair 25% of your Negh’Var’s HHP while undocked. Ungewöhnlich 120
U.S.S. Akira Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. Akira’s HHP while undocked. Ungewöhnlich 120
Kos’Karii Unlocks the Attack Pattern Alpha-1 Ability. Increases base Damage against Hostiles and Armadas by 2000% (3000% at Tier 18). Seltene 80
Kos’Karii Use the Field Repair active ability out of combat to instantly repair 25% of your Kos’Karii’s HHP while undocked. Seltene 120
U.S.S. Titan Unlocks the Attack Pattern Alpha-1 Ability. Increases base Damage against Hostiles and Armadas by 2000% (3000% at Tier 18). Seltene 80
U.S.S. Titan Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. Titan’s HHP while undocked. Seltene 120
Velox Unlocks the Attack Pattern Alpha-1 Ability. Increases base Damage against Hostiles and Armadas by 2000% (3000% at Tier 18). Seltene 80
Velox Use the Field Repair active ability out of combat to instantly repair 25% of your Velox’s HHP while undocked. Seltene 120
Krencha Unlocks the Unwavering Diligence Ability. Increases Isolytic Damage by 40% (70% at Tier 18). Episch 120
Scimitar Unlocks the Unwavering Diligence Ability. Increases Isolytic Damage by 40% (70% at Tier 18). Episch 120
U.S.S. Enterprise-E Unlocks the Unwavering Diligence Ability. Increases Isolytic Damage by 40% (70% at Tier 18). Episch 120
U.S.S. Vengeance Unlocks Instant Warp for the U.S.S. Vengeance allowing it to use Cultivated Mycelium to reach any system within its warp range. Legendary 120
U.S.S. Vengeance Unlocks Summon for the U.S.S. Vengeance allowing it to use Cultivated Mycelium to instantly warp another one of your ships to its location. Legendary 120
I.K.S. Boreth Use the Field Repair active ability out of combat to instantly repair 25% of your I.K.S. BORETH’s HHP while undocked. Ungewöhnlich 120
Praefortis Use the Field Repair active ability out of combat to instantly repair 25% of your PRAEFORTIS’s HHP while undocked. Ungewöhnlich 120
U.S.S. Socrates Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. SOCRATES’s HHP while undocked. Ungewöhnlich 120
Aphelion Unlocks Instant Warp for the Aphelion allowing it to use Cultivated Mycelium to reach any system within its warp range. Seltene 120
I.K.S. Ak’Voh Use the Field Repair active ability out of combat to instantly repair 25% of your I.K.S. AK’VOH’s HHP while undocked. Seltene 120
Snakehead Use the Field Repair active ability out of combat to instantly repair 25% of your SNAKEHEAD’s HHP while undocked. Seltene 120
U.S.S. Stargazer Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. STARGAZER’s HHP while undocked. Seltene 120
Admonition Use the Field Repair active ability out of combat to instantly repair 25% of your ADMONITION’s HHP while undocked. Episch 120
I.K.S. Gre’Thor Use the Field Repair active ability out of combat to instantly repair 25% of your I.K.S. GRE’THOR’s HHP while undocked. Episch 120
U.S.S. Enterprise M414 Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. ENTERPRISE M414’s HHP while undocked. Episch 120

Ship refit FAQ

Do refit buffs work if I take the skin off?

Yes. The bonus is permanent once unlocked and does not depend on the skin being displayed. You can show whichever skin you like without losing any buff.

Can a ship have more than one refit?

Yes. A ship can hold a skin, a projectile, and an activated ability at once. Only one skin shows visually at a time, but every unlocked buff stays active.

Are projectile refits worth it?

It depends on the projectile. Some are visual only, while others add a flat combat buff such as extra damage, critical damage, penetration, or Isolytic damage. Check the projectile table for the ones with a listed bonus.

What is the Field Repair refit?

An activated ability that heals 25% of a ship’s hull each use, only while undocked and out of combat. It costs Welding Hardware, unlocks through the Section 31 store, and shines in Territory Takeovers, station defense, and Incursions.

How do I get Welding Hardware?

One free activation is available daily from a bundle in the Wave Defense Store, and you can hold up to ten. Beyond that, you buy more with Wave Defense directives in the Section 31 faction store.

The short version

Refits give your ships permanent buffs in three flavors: skins for raw power, projectiles for combat perks, and activated abilities like Cloaking and Field Repair for utility. You unlock them with shards from the Armory, faction and event stores, and ship-max loops. Chase the skins with real bonuses first, read projectiles before you buy, and pick up Field Repair once you are running the fights where staying on the field matters.