What ship refits are in Star Trek Fleet Command
A ship refit is a permanent upgrade that changes how a ship looks and gives it a lasting bonus. Once you unlock a refit for a ship, its buff stays on that ship for good. You cannot switch the bonus off, and taking the visual skin back off does not remove it. Refits start unlocking around level 15 and keep expanding as you level up and build out your Armory.
The part that matters for planning: a refit buff is tied to the ship you unlock it for, so refits are a way to make a ship you already fly meaningfully stronger without changing its tier or blueprints.
The types of refits
Refits come in three broad types, and a single ship can carry more than one kind at once.
Ship skins change the ship’s model and are the type most likely to carry a real stat bonus, such as extra weapon damage against hostiles or a higher mining rate for a specific resource. These are the refits worth chasing for power, not just looks.
Projectiles change the look of your weapon fire. Older projectiles are cosmetic only, but several newer ones also grant an always-on combat buff like extra damage, critical damage, penetration, or Isolytic damage, so read what each one does before you spend shards.
Activated abilities add a button you trigger during or outside combat. Tarnung is the long-standing example, hiding your ship and boosting its damage. Field Repair is the newer one, letting a ship patch its own hull in space. Both have their own sections below.
How refits work
Every refit bonus is permanent and always on once unlocked. You can only display one skin on a ship at a time, but the passive buffs from every refit you have unlocked keep working in the background no matter which skin is showing. Rarities run from Gemeinsame through Ungewöhnlich, Selteneund Episch, and not every ship has a refit available.
Where to get refits
Refits are unlocked with shards, and those shards come from a handful of places:
- The Armory building. Build and open your Armory to see the skins, projectiles, and abilities available for the ships you own. This is the hub for the whole system, so it is the first place to check.
- Faction stores. Many refit shards are bought with faction credits or special currencies, including some mining skins that cost resources like Hazard Particles.
- Event stores. A large share of refits are earned by grinding live events for tokens, then spending those tokens on refit shards in the event store.
- Ship-max loops. Maxing certain ships, such as the Stella in the Outlaw loop or the Amalgam in its own loop, unlocks exclusive refits tied to that ship.
- The in-game store. Some refits show up as purchasable bundles.
Ship refit skin list
These skins carry the strongest bonuses, so this is the table to plan spending around. Each row shows the skin, its bonus, the ship it belongs to, and the shards needed.
| Haut | Bonus | Schiff | Scherben Req. |
|---|---|---|---|
| Opus Grande | +250% Bonusbeute von Eclipse-Feinden für den Stella | Stella | 60 |
| Infinitus | +50% Nanosonden vom Töten von Borg-Sonden mit dem Vi’dar | Vi'Dar | 60 |
| USS Enterprise D Haut | – | USS Enterprise | 80 |
| Meridian Nachrüstung | Entriegelt eine 3. Raffinerie Charge (4 Truhen) für T1, T2, & T3 Isogen. | Meridian | 60 |
| TOS D7 Skin für D4 | +70% auf Waffenschaden gegen Feinde | D4 | 80 |
| TOS Enterprise Skin für USS ENTERPRISE | +70% auf Waffenschaden gegen Feinde | USS Enterprise | 80 |
| USS Terror | Erhöht den Schaden gegen Schwarm-Armada-Ziele um 35.000% mit der Franklin-A | Franklin-A | 60 |
| TOS Bird of Prey Skin für AUGUR | +70% auf Waffenschaden gegen Feinde | Augur | 80 |
| USS Constellation Skin for ISS JELLYFISH | +50% to the ISS Jellyfish’s ability against hostiles | ISS Jellyfish | 120 |
| TOS Bird of Prey Skin für TRIBUNE | +100% auf Waffenschaden gegen Feinde | Tribune | |
| TOS D7 skin for HEGH’TA | +100% auf Waffenschaden gegen Feinde | Hegh’ta | |
| TOS Enterprise Skin für USS ENTERPRISE A | +100% auf Waffenschaden gegen Feinde | USS Enterprise A | |
| USS Hydra | +200% Abbaurate von Erze | USS Hydra | |
| B’Chor | +200% Abbaurate von Gas | B’Chor | |
| Vorta Vor | +200% Abbaurate von Kristall | Vorta Vor |
Full current skin list
The named skins above are the headline picks, but the full set of skin refits in the game is much larger. These tables list every current skin bonus by what it does, with its ship and shard cost. Combat skins first, then mining, then economy and refinery.
Combat skins (70)
| Schiff | Bonus | Rarität | Scherben |
|---|---|---|---|
| Realta | Increase Realta Impulse Speed by 20 | Gemeinsame | 80 |
| Realta | Increase Realta Damage against players by 200% | Gemeinsame | 80 |
| U.S.S. Mayflower | Increases Weapon Damage against Hostiles and Armadas by 175% | Ungewöhnlich | 60 |
| U.S.S. Saladin | Increases Weapon Damage against Hostiles and Armadas by 250% | Ungewöhnlich | 60 |
| B’Rel | Increases the B’Rel’s base Weapon Damage by 300% and base Cost Efficiency of B’Rel Parts, Materials, and Resources, by 100% | Seltene | 60 |
| Gladius | Increases the Gladius’s base Weapon Damage by 300% and base Cost Efficiency of Gladius Parts, Materials, and Resources, by 100% | Seltene | 60 |
| U.S.S. Intrepid | Increases Weapon Damage against Hostiles and Armadas by 275% | Seltene | 80 |
| U.S.S. Intrepid | Increases the U.S.S. Intrepid’s base Weapon Damage by 300% and base Cost Efficiency of U.S.S. Intrepid Parts, Materials, and Resources, by 100% | Seltene | 60 |
| Augur | +70% to weapon damage of the Augur against hostiles | Episch | 80 |
| Augur | Erhöht alle Grundwerte des Augur für die Schadensbegrenzung um +200%. | Episch | 120 |
| Augur | Increases the Augur’s base Weapon Damage by 500% and base Cost Efficiency of Augur Parts, Materials, and Resources, by 100%. | Episch | 60 |
| D4 Class | +70% to weapon damage of the D4 against hostiles | Episch | 80 |
| D4 Class | Increase all base mitigation stats of the D4 Class by +200%. | Episch | 120 |
| D4 Class | Increases the D4 Class’s base Weapon Damage by 500% and base Cost Efficiency of D4 Class Parts, Materials, and Resources, by 100%. | Episch | 60 |
| U.S.S. Enterprise | +70% to weapon damage of the U.S.S. Enterprise against hostiles | Episch | 80 |
| U.S.S. Enterprise | Increase all base mitigation stats of the U.S.S. Enterprise by +200%. | Episch | 120 |
| U.S.S. Enterprise | Increases all Penetration Stats against players by 300% | Episch | 120 |
| U.S.S. Enterprise | Increases the U.S.S. Enterprise’s base Weapon Damage by 500% and base Cost Efficiency of U.S.S. Enterprise Parts, Materials, and Resources, by 100%. | Episch | 60 |
| U.S.S. Franklin-A | Increases damage against Swarm Armada Targets by 35000% with the Franklin-A | Ungewöhnlich | 60 |
| U.S.S. Kelvin | Increases Critical Hit Damage against players by 125% | Ungewöhnlich | 60 |
| Korinar | Increases the Korinar’s Apex Barrier by 500 against hostiles. (Excluding Armadas) Apex Barrier provides true damage mitigation from all sources after all other bonuses. Every 100 Apex Barrier increases the damage you can take by 1%. | Seltene | 120 |
| Korinar | Increases the Korinar’s base Weapon Damage by 500% and base Cost Efficiency of Korinar Parts, Materials, and Resources, by 200% | Seltene | 80 |
| Pilum | Increases the Pilum’s Apex Barrier by 500 against hostiles. (Excluding Armadas) Apex Barrier provides true damage mitigation from all sources after all other bonuses. Every 100 Apex Barrier increases the damage you can take by 1%. | Seltene | 120 |
| Pilum | Increases the Pilum’s base Weapon Damage by 500% and base Cost Efficiency of Pilum Parts, Materials, and Resources, by 200% | Seltene | 80 |
| U.S.S. Newton | Increases Critical Hit Damage against players by 175% | Seltene | 80 |
| U.S.S. Newton | Increases the U.S.S. Newton’s Apex Barrier by 500 against hostiles. (Excluding Armadas) Apex Barrier provides true damage mitigation from all sources after all other bonuses. Every 100 Apex Barrier increases the damage you can take by 1%. | Seltene | 120 |
| U.S.S. Newton | Increases the U.S.S. Newton’s base Weapon Damage by 500% and base Cost Efficiency of U.S.S. Newton Parts, Materials, and Resources, by 200% | Seltene | 80 |
| Borg-Würfel | Increases Critical Mitigation against players by 500 and Critical Mitigation against Akademie Training Drones by 40000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. | Episch | 120 |
| GS-31 | Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 40000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. | Episch | 120 |
| Gorn Eviscerator | Increases Isolytic Damage by 40% at Ops 40 (it scales based on your Ops level, reaching 100% at Ops 70) and Critical Hit Damage by 75% for your ships that traverse a Spatial Rip. Spatial Rip buffs are temporary. | Episch | 120 |
| Hegh’Ta | +100% to weapon damage of the Hegh’ta against hostiles | Episch | 80 |
| Hegh’Ta | Increases the Hegh’ta’s base Weapon Damage by 750% and base Cost Efficiency of Hegh’ta Parts, Materials, and Resources, by 200%. | Episch | 80 |
| The Vindicator | Increase damage against Q-Continuum [QC] hostiles | Episch | 120 |
| Tribune | +100% to weapon damage of the Tribune against hostiles | Episch | 80 |
| Tribune | Increases the Tribune’s base Weapon Damage by 750% and base Cost Efficiency of Tribune Parts, Materials, and Resources, by 200%. | Episch | 80 |
| U.S.S. Enterprise-A | +100% to weapon damage of the U.S.S. Enterprise-A against hostiles | Episch | 80 |
| U.S.S. Enterprise-A | Increase the number of shots per weapon against players by 20% | Episch | 120 |
| U.S.S. Enterprise-A | Increases the U.S.S. Enterprise-A’s base Weapon Damage by 750% and base Cost Efficiency of U.S.S. Enterprise-A Parts, Materials, and Resources, by 200%. | Episch | 80 |
| U.S.S. Northcutt | Increase the number of shots per weapon against players by 30% | Ungewöhnlich | 60 |
| Quv’Sompek | Increases the Quv’Sompek’s base Weapon Damage by 1200% and base Cost Efficiency of Quv’Sompek Parts, Materials, and Resources, by 250% | Seltene | 80 |
| Sanctus | Increases the Sanctus’s base Weapon Damage by 1200% and base Cost Efficiency of Sanctus Parts, Materials, and Resources, by 250% | Seltene | 80 |
| U.S.S. Crozier | Increases the U.S.S. Crozier’s base Weapon Damage by 1200% and base Cost Efficiency of U.S.S. Crozier Parts, Materials, and Resources, by 250% | Seltene | 80 |
| D’Deridex | Increases the D’deridex’s base Weapon Damage by 1500% and base Cost Efficiency of D’deridex Parts, Materials, and Resources, by 250%. | Episch | 80 |
| Rotarran | Increases the Rotarran’s base Weapon Damage by 1500% and base Cost Efficiency of Rotarran Parts, Materials, and Resources, by 250%. | Episch | 80 |
| U.S.S. Enterprise-D | Increases the U.S.S. Enterprise-D’s base Weapon Damage by 1500% and base Cost Efficiency of U.S.S. Enterprise-D Parts, Materials, and Resources, by 250%. | Episch | 80 |
| Kos’Karii | Increases Kos’Karii base Accuracy against Hostiles by 250%. | Seltene | 80 |
| Kos’Karii | Increases the Kos’Karii’s base Weapon Damage by 1600% and base Cost Efficiency of Kos’Karii Parts, Materials, and Resources, by 300% | Seltene | 120 |
| U.S.S. Titan | Increases U.S.S. Titan base Shield Piercing against Hostiles by 250%. | Seltene | 80 |
| U.S.S. Titan | Increases the U.S.S. Titan’s base Weapon Damage by 1600% and base Cost Efficiency of U.S.S. Titan Parts, Materials, and Resources, by 300% | Seltene | 120 |
| Velox | Increases Velox base Armor Piercing against Hostiles by 250%. | Seltene | 80 |
| Velox | Increases the Velox’s base Weapon Damage by 1600% and base Cost Efficiency of Velox Parts, Materials, and Resources, by 300% | Seltene | 120 |
| Krencha | Increases the Krencha’s base Weapon Damage by 2000% and base Cost Efficiency of Krencha Parts, Materials, and Resources, by 300%. | Episch | 120 |
| Krencha | Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 40000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. | Episch | 120 |
| Scimitar | Increases the Scimitar’s base Weapon Damage by 2000% and base Cost Efficiency of Scimitar Parts, Materials, and Resources, by 300%. | Episch | 120 |
| Scimitar | Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 40000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. | Episch | 120 |
| U.S.S. Athena | Increases the U.S.S. Athena’s Impulse Speed by 20. | Episch | 120 |
| U.S.S. Enterprise-E | Increases the U.S.S. Enterprise-E’s base Weapon Damage by 2000% and base Cost Efficiency of U.S.S. Enterprise-E Parts, Materials, and Resources, by 300%. | Episch | 120 |
| U.S.S. Enterprise-E | Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 40000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. | Episch | 120 |
| U.S.S. Vengeance | Node-Infected U.S.S. Vengeance (U.S.S. VENGEANCE) This ship increases its Weapon Damage by 2500% at the start of combat and increases base Cost Efficiency of U.S.S. Vengeance Common, Uncommon, Rare, and Epic Ship Parts, by 10%. | Legendary | 240 |
| U.S.S. Vengeance | Decreases Critical Hit Damage of Conqueror Borg Solo Armadas by 4500% when using the U.S.S. Vengeance. | Legendary | 120 |
| U.S.S. Vengeance | Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 55000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. | Legendary | 120 |
| I.K.S. Boreth | Increases I.K.S. Boreth base Weapon Damage by 3000% while in The Veil. | Ungewöhnlich | 80 |
| I.K.S. Boreth | Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 55000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. | Ungewöhnlich | 120 |
| Praefortis | Increases Praefortis base Weapon Damage by 3000% while in The Veil. | Ungewöhnlich | 80 |
| Praefortis | Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 55000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. | Ungewöhnlich | 120 |
| U.S.S. Socrates | Increases U.S.S. Socrates base Weapon Damage by 3000% while in The Veil. | Ungewöhnlich | 80 |
| U.S.S. Socrates | Increases Critical Mitigation against players by 500 and Critical Mitigation against Academy Training Drones by 55000 at the start of the combat. Critical Mitigation provides true critical damage mitigation from all sources after all other bonuses. Every 500 Critical Mitigation increases the critical damage you can take by 1%. | Ungewöhnlich | 120 |
| Admonition | Decreases Player opponent’s Critical Chance by 10% against Admonition, at the start of each round for 1 round. | Episch | 140 |
| I.K.S. Gre’Thor | Decreases Player opponent’s Critical Chance by 10% against I.K.S. Gre’thor, at the start of each round for 1 round. | Episch | 140 |
| U.S.S. Enterprise M414 | Decreases Player opponent’s Critical Chance by 10% against U.S.S. Enterprise M414, at the start of each round for 1 round. | Episch | 140 |
Mining skins (13)
| Schiff | Bonus | Scherben |
|---|---|---|
| B’Chor | Increases the Mining Rate of Gas by +200% with the B’Chor. | 80 |
| U.S.S. Hydra | Increases the Mining Rate of Ore by +200% with the U.S.S. Hydra. | 80 |
| Vorta Vor | Increases the Mining Rate of Crystal by +200% with the Vorta Vor. | 80 |
| D’Vor Feesha | Increases the Feesha’s base mining rate of Raw Latinum by 200000% and unlocks a new Latinum refinery option, rewarding Feesha Parts and Latinum. | 120 |
| Nova | Increases Gas mining rate of the Nova by 250%. | 130 |
| Nova | Increases Crystal mining rate of the Nova by 250%. | 130 |
| Nova | Increases Ore mining rate of the Nova by 250%. | 130 |
| Selkie | Increases Selkie base Gas mining rate by 350%. | 60 |
| Selkie | Increases Selkie base Crystal mining rate by 350%. | 60 |
| Selkie | Increases Selkie base Ore mining rate by 350%. | 60 |
| Aphelion | Increases Aphelion base Gas mining rate by 2000%. | 120 |
| Aphelion | Increases Aphelion base Crystal mining rate by 2000%. | 120 |
| Aphelion | Increases Aphelion base Ore mining rate by 2000%. | 120 |
Economy, refinery, and utility skins (41)
| Schiff | Bonus | Rarität | Scherben |
|---|---|---|---|
| Stella | +250% Bonusbeute von Eclipse-Feinden für den Stella | Ungewöhnlich | 60 |
| Stella | Increases cost efficiency of Stella Particles for research by 30%. Extends Stella Particles to Crystal, Gas, and Ore exchanges at Outlaw rank to 4⇵ and 5⇵ materials. | Ungewöhnlich | 120 |
| Vi’Dar | +50% Nanosonden vom Töten von Borg-Sonden mit dem Vi’dar | Ungewöhnlich | 60 |
| Amalgam | Increases the Amalgam bonus loot ship ability by 30%. | Seltene | 120 |
| Meridian | Unlocks additional Isogen Refinery options. | Seltene | 60 |
| U.S.S. Discovery | Gain 50% more Officer shards in each Discovery Recruit Chest and add Lorca to pool of Offiziere. | Seltene | 80 |
| Serene Squall | Increases Refined Transogen Rewards in Serene Squall Strongbox from the Transogen Refinery by 10%. Increases Protected Cargo by 200% and Base Hazard Resistance by 50% for the Serene Squall. | Episch | 120 |
| K’T’Inga | Increases the base amount of Klingonisch reputation gained or lost from defeating Hostiles and Armadas with the K’T’inga by 100%. | Ungewöhnlich | 100 |
| U.S.S. Kelvin | Increases the base amount of Föderation reputation gained or lost from defeating Hostiles and Armadas with the U.S.S. Kelvin by 100%. | Ungewöhnlich | 100 |
| Valdore | Increases the base amount of Romulanisch reputation gained or lost from defeating Hostiles and Armadas with the Valdore by 100%. | Ungewöhnlich | 100 |
| I.S.S. Jellyfish | +50% to the ability of the ISS Jellyfish against hostiles | Seltene | 120 |
| Mantis | Improves Refinery Payout for Synthetic Ion and Hull Fragments by 30% | Seltene | 120 |
| D’Vor Feesha | Increases the amount of D’vor Feesha Parts gained from refining Concentrated Latinum, and unlocks new refinery options for other types of ship parts | Episch | 120 |
| Enterprise Nx-01 | Increases the Enterprise NX-01’s Impulse speed by +30 and unlocks a bonus Reward Claim in the Enterprise NX-01 refinery! | Episch | 120 |
| Gorn Eviscerator | Increases base max cargo size for the Gorn Eviscerator ship by 300%. Also increases Apex Ship Parts by 50% and Gorn Eviscerator Parts by 30% in the Eviscerator Refinery. | Episch | 120 |
| Monaveen | Adds Sigma resources to Queen’s Favor claims in the Monaveen Refinery for players level 61 and above. Applies Burning to Hostiles at combat start when on the Monaveen. | Episch | 120 |
| NSEA Protector | Increases the amount of maximum Hull Health own ships survive battle with while protected by the NSEA Protector Omega-13 ability by 10%. | Episch | 120 |
| Ss Revenant | Increases SS Revenant shots by 10 against Borg Type 03 and Borg Polygon armadas, and base Cost Efficiency of SS Revenant upgrade parts by 500%. Upgrades bundles in the Continuum Refinery if you’re Betrieb level 51 or higher. | Episch | 120 |
| Ss Revenant | Increases SS Revenant Apex Barrier by 40,000 against Borg Type 03 and Borg Polygon armadas, and base Cost Efficiency of SS Revenant upgrade parts by 5,500%. Upgrades bundles in the Continuum Refinery if you’re Operations level 61 or higher. | Episch | 120 |
| Ss Revenant | Increases base Cost Efficiency of SS Revenant upgrade parts by 42,000%. Upgrades bundles in the Continuum Refinery. | Episch | 120 |
| U.S.S. Cerritos | Increase the base duration of the Cerritos’ ability by +50%. | Episch | 120 |
| U.S.S. Dauntless | Increases base amount of positive Federation, Romulan and Klingonenfraktion reputation points gained when defeating hostiles with the U.S.S. Dauntless by 300% and the amount of the Dauntless System Scans received daily by 100. | Episch | 120 |
| U.S.S. Defiant | Increases the contents of the Defiant Amplified Claim bundle by 50%. | Episch | 120 |
| U.S.S. Reliant | Increases Augment Wrath Credits gained from the U.S.S. Reliant’s Mega Claim in the Augment Faction Store by 10%, increases Hijacked Splicer loot dropped from Hostiles by up to 200%, and increases Augment Reputation gained by 400% with the U.S.S. Reliant. | Episch | 120 |
| U.S.S. Voyager | Unlocks new refinery claim in the U.S.S. Voyager Refinery. | Episch | 120 |
| U.S.S. Voyager | Astronomic Scan ability reveals the remaining duration of the target’s Peace Shield, in addition to the location of their base. Increases base Max Cargo for the U.S.S. Voyager by 300%. | Episch | 120 |
| Vi'Dar Talios | Increases Inert Nanoprobes gained from killing Borg Probes with the Vidar Talios by 50%, and adds a third refinery option for converting them to Charged Nanoprobes. | Episch | 120 |
| U.S.S. Excelsior | Increases Challenge Credit and Rare Prototype Tech Protomatter Rewards in the U.S.S. Excelsior Strongbox from the Challenge Refinery by 25%. Also increases Apex Barrier by 500 when enhanced by the U.S.S. Excelsior’s ability if Tal is not present on the bridge in battle. | Episch | 120 |
| Minerva | Increases Minerva Base Hazard Resistance by 50%. | Ungewöhnlich | 60 |
| Negh’Var | Increases Negh’Var Base Hazard Resistance by 50%. | Ungewöhnlich | 60 |
| U.S.S. Akira | Increases U.S.S. Akira Base Hazard Resistance by 50%. | Ungewöhnlich | 60 |
| Divitae | After winning a battle, if the target has more resources than the Divitae’s available Cargo Space, the Divitae fills its Cargo Space and then takes an additional 0.25% of the remaining resources. This ability only activates if the Divitae has available empty Cargo Space before attacking. | Seltene | 80 |
| Grishnar | After winning a battle, if the target has more resources than the Grishnar’s available Cargo Space, the Grishnar fills its Cargo Space and then takes an additional 0.25% of the remaining resources. This ability only activates if the Grishnar has available empty Cargo Space before attacking. | Seltene | 80 |
| U.S.S. Newgrange | After winning a battle, if the target has more resources than the U.S.S. Newgrange’s available Cargo Space, the U.S.S. Newgrange fills its Cargo Space and then takes an additional 0.25% of the remaining resources. This ability only activates if the U.S.S. Newgrange has available empty Cargo Space before attacking. | Seltene | 80 |
| Krencha | Increases the Krencha’s Disintegrate ability by 450% of base. | Episch | 120 |
| Scimitar | Increases the Scimitar’s Designed for War ability by 375% of base. | Episch | 120 |
| U.S.S. Athena | Increases the U.S.S. Athena’s Isolytic Damage against Venari Ral hostiles by 25% at the start of the combat. Adds an Extra Pull of U.S.S. Athena Parts and Daten Modules in the Academy Refinery. | Episch | 120 |
| U.S.S. Enterprise-E | Increases the U.S.S. Enterprise-E’s Drawing the Line ability by 450% of base. | Episch | 120 |
| I.K.S. Ak’Voh | Increases I.K.S. Ak’voh Open Armada Fragment rewards by 100% upon defeating an Open Armada. | Seltene | 100 |
| Snakehead | Increases Snakehead Open Armada Fragment rewards by 100% upon defeating an Open Armada. | Seltene | 100 |
| U.S.S. Stargazer | Increases U.S.S. Stargazer Open Armada Fragment rewards by 100% upon defeating an Open Armada. | Seltene | 100 |
Automated Defenses skins (8)
| Schiff | Rarität | Scherben |
|---|---|---|
| ECS Horizon | Gemeinsame | 120 |
| K’Vort | Seltene | 120 |
| North Star | Seltene | 120 |
| U.S.S. Antares | Seltene | 120 |
| Valkis | Seltene | 120 |
| B’Chor | Seltene | 120 |
| U.S.S. Hydra | Seltene | 120 |
| Vorta Vor | Seltene | 120 |
Cosmetic-only skins (28)
These skins are purely visual and carry no gameplay bonus.
| Schiff | Note | Scherben |
|---|---|---|
| Realta | A legendary ship that marked a new era in the history of Earth. | 120 |
| Bortas | Cosmetic only (no gameplay buff) | 60 |
| Centurion | Cosmetic only (no gameplay buff) | 60 |
| D3 Class | Cosmetic only (no gameplay buff) | 60 |
| Legionary | Cosmetic only (no gameplay buff) | 60 |
| B’Rel | Cosmetic only (no gameplay buff) | 80 |
| Gladius | Cosmetic only (no gameplay buff) | 80 |
| Augur | Cosmetic only (no gameplay buff) | 120 |
| D4 Class | Cosmetic only (no gameplay buff) | 120 |
| Serene Squall | Cosmetic only (no gameplay buff) | 120 |
| U.S.S. Enterprise | Cosmetic only (no gameplay buff) | 80 |
| K’T’Inga | Cosmetic only (no gameplay buff) | 60 |
| Valdore | Cosmetic only (no gameplay buff) | 60 |
| Korinar | Cosmetic only (no gameplay buff) | 80 |
| Pilum | Cosmetic only (no gameplay buff) | 80 |
| Borg-Würfel | Doubles the maximum charge of the Borg Cube’s Cutting Beam, allowing it to hold two charges. | 120 |
| Enterprise Nx-01 | Doubles the output of the Officer Exchange containing Rare and Epic Voyager officer shards in the Ex-Borg faction store. | 120 |
| Hegh’Ta | Cosmetic only (no gameplay buff) | 120 |
| Tribune | Cosmetic only (no gameplay buff) | 120 |
| U.S.S. Enterprise-A | Cosmetic only (no gameplay buff) | 120 |
| Corvus | Cosmetic only (no gameplay buff) | 60 |
| Vor’Cha | Cosmetic only (no gameplay buff) | 60 |
| Quv’Sompek | Cosmetic only (no gameplay buff) | 80 |
| Sanctus | Cosmetic only (no gameplay buff) | 80 |
| U.S.S. Crozier | Cosmetic only (no gameplay buff) | 80 |
| D’Deridex | Cosmetic only (no gameplay buff) | 120 |
| Rotarran | Cosmetic only (no gameplay buff) | 120 |
| U.S.S. Enterprise-D | Cosmetic only (no gameplay buff) | 120 |
Ship refit projectile list
Projectiles mostly change your weapon visuals, but the ones with a listed bonus give a real, always-on combat buff.
| Name | Bonus | Scherben Req. |
|---|---|---|
| Plasmastrahl | – | 25 |
| Fusionsstrahl | – | 25 |
| Positronenphaser | Erhöht den Schaden um 10%. | 50 |
| Plasmastrahlen | 5% Erhöhung deines kritischen Schadens | 50 |
| Photonen-Impuls | – | 50 |
| Kryonische Explosion | Erhöht den Schaden der Waffen um 20% | 75 |
| Ionische Disruptoren | – | 75 |
| Refraktiver Strahl | Erhöht die Genauigkeit, Schilddurchdringung und Panzerungsdurchdringung um 20%. | 75 |
Newer buff-carrying projectiles have also been added, such as Countdown Cannon, Slay Bells, Isokinetic Cannon, and Microtorpedo Barrage. Check each one’s listed bonus in the Armory before you spend shards.
Ship cloaking refit list
Cloaking is an activated ability that turns a ship invisible, raises its weapon damage, and has a chance to hide your name and alliance from enemy battle reports. The damage bonus varies a lot by ship, so the table is worth scanning before you commit shards. Every cloak also carries a 66% base chance to hide your name and alliance from enemy Battle Reports.
| Schiff | Weapon damage while cloaked | Rarität | Scherben |
|---|---|---|---|
| Bortas | 100% | Ungewöhnlich | 60 |
| Centurion | 100% | Ungewöhnlich | 60 |
| D3 Class | 75% | Ungewöhnlich | 60 |
| Legionary | 75% | Ungewöhnlich | 60 |
| Amalgam | n/a | Seltene | 80 |
| B’Rel | 120% | Seltene | 80 |
| Gladius | 120% | Seltene | 80 |
| U.S.S. Discovery | 100% | Seltene | 80 |
| Augur | 140% | Episch | 120 |
| D4 Class | 140% | Episch | 120 |
| Sarcophagus | 15000% | Episch | 120 |
| U.S.S. Enterprise | 140% | Episch | 120 |
| K’T’Inga | 170% | Ungewöhnlich | 60 |
| Valdore | 170% | Ungewöhnlich | 60 |
| I.S.S. Jellyfish | 160% | Seltene | 80 |
| Korinar | 200% | Seltene | 80 |
| Mantis | 350% | Seltene | 80 |
| Pilum | 200% | Seltene | 80 |
| Hegh’Ta | 250% | Episch | 120 |
| Tribune | 250% | Episch | 120 |
| U.S.S. Cerritos | 350% | Episch | 120 |
| U.S.S. Defiant | 350% | Episch | 120 |
| U.S.S. Enterprise-A | 250% | Episch | 120 |
| Corvus | 300% | Ungewöhnlich | 60 |
| Vor’Cha | 300% | Ungewöhnlich | 60 |
| Quv’Sompek | 350% | Seltene | 80 |
| Sanctus | 350% | Seltene | 80 |
| D’Deridex | 500% | Episch | 120 |
| Rotarran | 500% | Episch | 120 |
| U.S.S. Enterprise-D | 500% | Episch | 120 |
| Minerva | 550% | Ungewöhnlich | 60 |
| Negh’Var | 550% | Ungewöhnlich | 60 |
| U.S.S. Akira | 550% | Ungewöhnlich | 60 |
| Kos’Karii | 600% | Seltene | 80 |
| U.S.S. Titan | 600% | Seltene | 80 |
| Velox | 600% | Seltene | 80 |
| Krencha | 700% | Episch | 120 |
| Scimitar | 700% | Episch | 120 |
| U.S.S. Enterprise-E | 700% | Episch | 120 |
| U.S.S. Vengeance | 750% | Legendary | 120 |
| I.K.S. Boreth | 850% | Ungewöhnlich | 60 |
| Praefortis | 850% | Ungewöhnlich | 60 |
| U.S.S. Socrates | 850% | Ungewöhnlich | 60 |
| I.K.S. Ak’Voh | 900% | Seltene | 80 |
| Snakehead | 900% | Seltene | 80 |
| U.S.S. Stargazer | 900% | Seltene | 80 |
| Admonition | 1000% | Episch | 120 |
| I.K.S. Gre’Thor | 1000% | Episch | 120 |
| U.S.S. Enterprise M414 | 1000% | Episch | 120 |
Field Repair and activated ability refits
Field Repair is a newer activated ability that heals 25% of a ship’s Hull Health Points each time you use it. It only works outside of combat while the ship is undocked, so it is a way to patch up in the field instead of flying all the way home to a repair yard. Like every refit, once you unlock it for a ship it stays available on that ship for good.
Using it costs a material called Welding Hardware. You claim one free activation each day from a free bundle in the Wave Defense Store and can bank up to ten at a time, and you can buy more with Wave Defense directives in the Abschnitt 31 faction store. The ability shards themselves come mainly from that same Section 31 store, bought with the Mirror Credits you earn from Wave Defense encounters, which puts Field Repair squarely in Ops 40 and up territory. A few ships also turn up as store bundles.
Cooldown starts at 10 minutes at tier 1 and drops by 20 seconds for every ship tier you climb, so a fully leveled ship can repair far more often. Where it earns its keep is any fight where flying home would cost you the objective: Territory Takeovers, station defense, and Incursions.
Field Repair launched on twelve ships, and the current set is larger. The table below covers the full set of activated-ability refits: Field Repair plus newer unlocks like Attack Pattern Alpha-1, Transwarp Drive, Instant Warp, Summon, and Assimilation Protocol.
| Schiff | Ability unlocked or boosted | Rarität | Scherben |
|---|---|---|---|
| K’T’Inga | Use the Field Repair active ability out of combat to instantly repair 25% of your K’T’inga’s HHP while undocked. | Ungewöhnlich | 120 |
| U.S.S. Kelvin | Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. Kelvin’s HHP while undocked. | Ungewöhnlich | 120 |
| Valdore | Use the Field Repair active ability out of combat to instantly repair 25% of your Valdore’s HHP while undocked. | Ungewöhnlich | 120 |
| Borg-Würfel | Increases the Borg Cube’s HHP by 350% and unlocks the Transwarp Drive. This allows the Borg Cube to instantly warp to another system. Unlocks a daily chest of Transwarp Manifolds (Max 24,000) in the Gifts section to activate the Borg Cube Transwarp ability. | Episch | 120 |
| Borg-Würfel | Use the Field Repair active ability out of combat to instantly repair 25% of your Borg Cube ship’s HHP while undocked. | Episch | 120 |
| NSEA Protector | Use the Field Repair active ability out of combat to instantly repair 25% of your NSEA Protector’s HHP while undocked. | Episch | 120 |
| U.S.S. Titan-A | Applies the “Max Fortification” state to all of the players ships and 2 – 13 alliance ships in the system. | Episch | 120 |
| Corvus | Use the Field Repair active ability out of combat to instantly repair 25% of your Corvus’ HHP while undocked. | Ungewöhnlich | 120 |
| U.S.S. Northcutt | Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. Northcutt’s HHP while undocked. | Ungewöhnlich | 120 |
| Vor’Cha | Use the Field Repair active ability out of combat to instantly repair 25% of your Vor’Cha’s HHP while undocked. | Ungewöhnlich | 120 |
| Borg-Sphäre | Unlocks the Borg Sphere’s Transwarp Drive. | Episch | 120 |
| Borg-Sphäre | Unlocks the Borg Sphere’s Assimilation Protocol active ability. | Episch | 120 |
| D’Deridex | Use the Field Repair active ability out of combat to instantly repair 25% of your D’deridex’s HHP while undocked. | Episch | 120 |
| Rotarran | Use the Field Repair active ability out of combat to instantly repair 25% of your Rotarran’s HHP while undocked. | Episch | 120 |
| U.S.S. Enterprise-D | Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. Enterprise-D’s HHP while undocked. | Episch | 120 |
| Minerva | Use the Field Repair active ability out of combat to instantly repair 25% of your Minerva’s HHP while undocked. | Ungewöhnlich | 120 |
| Negh’Var | Use the Field Repair active ability out of combat to instantly repair 25% of your Negh’Var’s HHP while undocked. | Ungewöhnlich | 120 |
| U.S.S. Akira | Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. Akira’s HHP while undocked. | Ungewöhnlich | 120 |
| Kos’Karii | Unlocks the Attack Pattern Alpha-1 Ability. Increases base Damage against Hostiles and Armadas by 2000% (3000% at Tier 18). | Seltene | 80 |
| Kos’Karii | Use the Field Repair active ability out of combat to instantly repair 25% of your Kos’Karii’s HHP while undocked. | Seltene | 120 |
| U.S.S. Titan | Unlocks the Attack Pattern Alpha-1 Ability. Increases base Damage against Hostiles and Armadas by 2000% (3000% at Tier 18). | Seltene | 80 |
| U.S.S. Titan | Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. Titan’s HHP while undocked. | Seltene | 120 |
| Velox | Unlocks the Attack Pattern Alpha-1 Ability. Increases base Damage against Hostiles and Armadas by 2000% (3000% at Tier 18). | Seltene | 80 |
| Velox | Use the Field Repair active ability out of combat to instantly repair 25% of your Velox’s HHP while undocked. | Seltene | 120 |
| Krencha | Unlocks the Unwavering Diligence Ability. Increases Isolytic Damage by 40% (70% at Tier 18). | Episch | 120 |
| Scimitar | Unlocks the Unwavering Diligence Ability. Increases Isolytic Damage by 40% (70% at Tier 18). | Episch | 120 |
| U.S.S. Enterprise-E | Unlocks the Unwavering Diligence Ability. Increases Isolytic Damage by 40% (70% at Tier 18). | Episch | 120 |
| U.S.S. Vengeance | Unlocks Instant Warp for the U.S.S. Vengeance allowing it to use Cultivated Mycelium to reach any system within its warp range. | Legendary | 120 |
| U.S.S. Vengeance | Unlocks Summon for the U.S.S. Vengeance allowing it to use Cultivated Mycelium to instantly warp another one of your ships to its location. | Legendary | 120 |
| I.K.S. Boreth | Use the Field Repair active ability out of combat to instantly repair 25% of your I.K.S. BORETH’s HHP while undocked. | Ungewöhnlich | 120 |
| Praefortis | Use the Field Repair active ability out of combat to instantly repair 25% of your PRAEFORTIS’s HHP while undocked. | Ungewöhnlich | 120 |
| U.S.S. Socrates | Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. SOCRATES’s HHP while undocked. | Ungewöhnlich | 120 |
| Aphelion | Unlocks Instant Warp for the Aphelion allowing it to use Cultivated Mycelium to reach any system within its warp range. | Seltene | 120 |
| I.K.S. Ak’Voh | Use the Field Repair active ability out of combat to instantly repair 25% of your I.K.S. AK’VOH’s HHP while undocked. | Seltene | 120 |
| Snakehead | Use the Field Repair active ability out of combat to instantly repair 25% of your SNAKEHEAD’s HHP while undocked. | Seltene | 120 |
| U.S.S. Stargazer | Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. STARGAZER’s HHP while undocked. | Seltene | 120 |
| Admonition | Use the Field Repair active ability out of combat to instantly repair 25% of your ADMONITION’s HHP while undocked. | Episch | 120 |
| I.K.S. Gre’Thor | Use the Field Repair active ability out of combat to instantly repair 25% of your I.K.S. GRE’THOR’s HHP while undocked. | Episch | 120 |
| U.S.S. Enterprise M414 | Use the Field Repair active ability out of combat to instantly repair 25% of your U.S.S. ENTERPRISE M414’s HHP while undocked. | Episch | 120 |
Ship refit FAQ
Do refit buffs work if I take the skin off?
Yes. The bonus is permanent once unlocked and does not depend on the skin being displayed. You can show whichever skin you like without losing any buff.
Can a ship have more than one refit?
Yes. A ship can hold a skin, a projectile, and an activated ability at once. Only one skin shows visually at a time, but every unlocked buff stays active.
Are projectile refits worth it?
It depends on the projectile. Some are visual only, while others add a flat combat buff such as extra damage, critical damage, penetration, or Isolytic damage. Check the projectile table for the ones with a listed bonus.
What is the Field Repair refit?
An activated ability that heals 25% of a ship’s hull each use, only while undocked and out of combat. It costs Welding Hardware, unlocks through the Section 31 store, and shines in Territory Takeovers, station defense, and Incursions.
How do I get Welding Hardware?
One free activation is available daily from a bundle in the Wave Defense Store, and you can hold up to ten. Beyond that, you buy more with Wave Defense directives in the Section 31 faction store.
The short version
Refits give your ships permanent buffs in three flavors: skins for raw power, projectiles for combat perks, and activated abilities like Cloaking and Field Repair for utility. You unlock them with shards from the Armory, faction and event stores, and ship-max loops. Chase the skins with real bonuses first, read projectiles before you buy, and pick up Field Repair once you are running the fights where staying on the field matters.
