Star Trek Fleet Command runs on resources, and every stage of the game adds new ones. This page is the map: every resource, what it does, where it comes from, and a link to the full guide for each. They fall into two broad groups — resources you mine from systems, and resources you earn in combat and turn into currency at a refinery.
Mined resources
Gathered from system nodes. Each guide lists the best systems by level, plus crews and ships.
| Ressource | Where it comes from | What it is for |
|---|---|---|
| Parsteel | Mining, station generators, raiding | Station buildings |
| Tritanium | Mining, station generators, raiding | Ship tiers and upgrades |
| Dilithium | Mining, station generators, raiding | Forschung |
| Roherz | Mining, 2★–4★ (up to 7★ in Territory) | Refines into upgrade materials |
| Rohgas | Mining, 2★–4★ (up to 7★ in Territory) | Refines into upgrade materials |
| Rohkristall | Mining, 2★–4★ (up to 7★ in Territory) | Refines into upgrade materials |
| Latinum | Raw and concentrated latinum mining | Exocomps and the Latinum Store |
| Corrupted & Decoded Data | Augment space, mined with the Botany Bay | Augment store: Khan’s crew, Plutonium |
| Isogenite | Territory Capture mines or Quantum Hostiles | Territory research and store |
| Mycelium Spores | Discovery systems, harvested by the USS Discovery | Black Alert jumps, Discovery upgrades |
| Trellium-A & Trellium-D | Mirror Universe mining and Terran hostiles | Mirror officers and Mirror research |
| Anomaly Samples | Voyager Space, entered with travel tokens | Late-game ship part exchanges |
| Sigma Resources | G6 systems (G6 survey ships), generators, refining | G6 buildings, ships, and research (Ops 61+) |
Combat & refinery resources
Not mined from nodes — you earn these by fighting specific enemies, then refine them into something useful.
| Ressource | Where it comes from | What it is for |
|---|---|---|
| Nanoprobes | Borg Tactical Probes, refined in the Vi’dar refinery | Vi’dar upgrades and Borg officers |
| Swarm Biominerals | Swarm hostiles and Swarm kill dailies, then refined | Refine into Parsteel, Tritanium, Dilithium |
The core three
Parsteel, Tritaniumund Dilithium carry the whole game: buildings, ships, and research respectively. All three come from mining, your station generators, and raiding, and they are the only resources another player can take from your station, so keep them spent or protected. At Operations 61+ they gain G6 counterparts — see Sigma Resources.
The raw materials
Roherz, Rohgasund Rohkristall are the three graded materials: mined in 2★, 3★, and 4★ grades and only useful once refined. The highest grades in the game, 5★ through 7★, sit in Territory Capture space; the full Territory mine map lists every system.
Latinum
Latinum is the closest thing to a minable currency: mine Raw or Concentrated Latinum with the Ferengi ships, refine daily, and spend it in the store, exocomps first. It never stops being useful at any level.
The special-space resources
Each major arc adds a region with its own resource and its own rules. Corrupted and Decoded Data come from Augment space and pay for Khan’s crew. Mycelium Spores fuel the USS Discovery’s Black Alert jumps. Isogenite drives Territory Capture progression through mining or combat. Trellium-A and Trellium-D live in the Mirror Universe, where nothing in your cargo is protected. Anomaly Samples cap the Voyager loop with the best ship-part exchanges in the mid-to-late game.
Combat and refinery resources
Two resources come from fighting rather than mining. Nanoprobes drop from Borg Tactical Probes and refine into the currency that upgrades the Vi’dar and Borg officers. Swarm Biominerals come from defeating the Swarm and refine back into Parsteel, Tritanium, and Dilithium. Neither is mined, so their guides focus on which enemies to hunt and what the refinery pays out.
Endgame: Sigma resources
Once you reach Operations 61 and enter G6, the core three gain Grade 6 versions: Sigma-Parsteel, Sigma-Tritanium, and Sigma-Dilithium. G6 buildings, ships, and research require them instead of the basic resources, and you get them from level-61 generators, G6 survey mining, raiding, and refinery conversion.
Resources FAQ
What should I mine first?
Whatever is blocking your next upgrade. Early on that cycles between parsteel for buildings, tritanium for ships, and the raw materials your refinery needs. Park miners overnight only where your cargo is protected.
Which resources can other players steal?
From your station: only parsteel, tritanium, and dilithium, and only the unprotected portion (plus their Sigma versions at Ops 61+, after the basic stockpile is gone). Everything else can only be taken from a loaded mining ship destroyed in space, which is why every mining guide here includes a protection crew.
What is the difference between mined and combat resources?
Mined resources come from system nodes and reward crews built for mining speed and cargo protection. Combat and refinery resources — Nanoprobes and Swarm Biominerals — come from defeating specific enemies, then refining the drops, so they reward the right combat ship instead.
Where are the best mines in the game?
Territory Capture space holds the top grades of ore, gas, and crystal (up to 7★ in the Tier 4 zone), and each special region holds its own exclusive resource. The individual guides list the systems.