The Sarcophagus is a grade 3 Epic Battleship in the Independent faction, and it is built for one job: winning Territory Capture Takeovers. Its Close-Quarters Combat ability lifts weapon damage by a huge amount while the ship fights on a capture or mining node, and it routes almost all incoming fire onto its very large hull instead of shields. You unlock the build at Shipyard level 30. Away from a Takeover node it is an ordinary grade 3; on one, it punches well above its grade.
How to get the Sarcophagus
Building the Sarcophagus takes 80 blueprints and a Shipyard at level 30. Once you have the blueprints and the shipyard level, the build cost is 1,400,000 Tritanium, 82,500 Dilithium, 250 3★ Common Refined Crystal, and 1,000 3★ Common Refined Ore. The build runs 19 days 10 hours. The game Daten does not tie the blueprints to a single event or store, so treat them as something you collect over time rather than grab from one place.
Sarcophagus ability
The ship ability is Close-Quarters Combat, and like all ship abilities it is always on. When the Sarcophagus attacks or defends on a capture or mining node during an active Takeover, its weapon damage goes up by 86,000% at ship level 1, rising to 250,000% at level 60. The same ability changes how damage lands: the ship’s shields take only 10% of incoming damage instead of the usual 80%, so the rest falls on the hull. The Sarcophagus carries no shield pool at all, which is why its hull is so oversized. The catch is that none of this applies outside a Takeover node fight, so the ship is a specialist and not a general brawler.
Sarcophagus active ability
The Sarcophagus also has a player-triggered ability, Ship Tarnung, which you unlock through a refit (see below). When active, the ship is cloaked; the cloak ends when its duration runs out, when you enter combat, when you begin mining, or when you dock at a station. It runs on a cooldown that shortens as the ship tiers up. In practice you use it to slip toward a contested node without being seen, then drop cloak and open the node fight on your terms.
Stats and tiers
Base values from the current game data; research, buffs, and officers raise them in play. Shield HP reads zero at every tier because this ship tanks on its hull.
| Ebene | Warp (speed / range) | Impulse | Cargo (protected) | Shield HP | Hull HP | Health (displayed) |
|---|---|---|---|---|---|---|
| 1 | 2.7 / 31 | 80 | 10,000 (230) | 0 | 123,243 | 61,621.5 |
| 6 | 3.2 / 48 | 80 | 22,560 (330) | 0 | 273,007 | 136,503.5 |
| 12 | 3.8 / 100 | 80 | 84,000 (600) | 0 | 387,163 | 193,581.5 |
Weapons and firing pattern
Warm-up is the round a weapon first fires; cool-down is how many rounds pass between shots after that. Values shown at max tier 12.
| Waffe | Typ | Shots | Warm-up | Cool-down | Damage | Crit chance | Crit damage |
|---|---|---|---|---|---|---|---|
| Black Fleet Torpedo | Kinetic | 4 | 1 | 3 | 467–570 | 10% | 150% |
| Black Fleet Torpedo | Kinetic | 4 | 1 | 3 | 467–570 | 10% | 150% |
| Isogenic Cannon | Energie | 1 | 1 | 2 | 1,244–1,521 | 10% | 150% |
| Isogenic Cannon | Energie | 1 | 1 | 2 | 1,244–1,521 | 10% | 150% |
The two Black Fleet Torpedoes are the volume weapons, firing four kinetic shots each on a short cycle. The two Isogenic Cannons fire once but hit much harder per shot with energy damage, so the ship mixes steady kinetic pressure with heavy energy spikes.
Crew slots and officer bonus
The Sarcophagus opens more bridge seats as it levels up.
| Ship level | Officer slots |
|---|---|
| 5 | 1 |
| 15 | 2 |
| 30 | 3 |
| 45 | 4 |
| 60 | 5 |
The ship also raises the stats of the officers you seat on it. Attack, defense, and health all use the same ladder, so one figure covers all three. The bonus steps up as you invest in the ship.
| Amount | Bonus (attack / defense / health) |
|---|---|
| 400 | 30% |
| 800 | 60% |
| 1,300 | 90% |
| 1,800 | 120% |
| 2,400 | 150% |
| 3,200 | 180% |
| 4,400 | 210% |
| 6,000 | 240% |
| 8,000 | 270% |
| 12,000 | 300% |
Sarcophagus refits
The Sarcophagus has one refit, and it is the one that turns on the cloak.
| Nachrüstung | What it does |
|---|---|
| Sarcophagus Cloaking | Enables the ship’s Ship Cloaking active ability. Costs 120 shards to unlock. |
Crew for the Sarcophagus
Because this is a hull-tanking Battleship whose whole value shows up in node fights, the bridge you want is one that raises weapon damage and keeps the hull alive under fire, since the ability funnels almost all damage onto the hull. Captain picks that boost your weapon output pair well with officers that add hull mitigation or repair for a long Takeover fight. Meta crews change often, so check the Officer Tier List for current recommendations rather than locking in one lineup.
Best crews for the Sarcophagus
PVP und Übernahme
Kapitän: Kuron
Offizier: John Harrison
Offizier: Harry Mudd
Indem man Kuron die kinetischen Schüsse nachladen lässt. Der Sarcophagus-Schaden wird massiv erhöht.
Harrison wird dazu beitragen, einen Großteil der Schutzschilde in der ersten Runde zu umgehen.
Officer Mudd gibt Ihnen die Möglichkeit, in der ersten Runde doppelt zu schießen.
Besatzung für unter Deck: Konzentrieren Sie sich auf das Gleichgewicht.
Kapitän: Gorkon
Offizier: Kerla
Offizier: Liviana Charvanek
Dieses Crew-Layout konzentriert sich auf viele Schüsse, um hoffentlich einige kritische Bonustreffer zu erzielen.
Besatzung für unter Deck: Fokus auf Gesundheit.
Kapitän: Fünf von elf
Offizier: Sieben von elf
Offizier: Neun von elf
Diese Besatzung bevorzugt die Überlebensfähigkeit gegenüber dem Gesamtschaden.
Besatzung für unter Deck: Fokus auf Gesundheit.
The Sarcophagus in Star Trek
The Sarcophagus is real screen canon. It is the flagship of T’Kuvma, leader of the Klingon House of the same name, in Star Trek: Discovery. The hull is covered with the coffins of Klingon warriors collected over centuries, a floating monument to the dead that gives the ship its name. It sits at the center of the Battle of the Binary Stars in 2256, the clash that reopened war between the Klingon Empire and the Föderation. In the game it is framed as a holy ship of the Empire, now in the hands of House T’Kuvma and meant to carry the Klingons to victory.
Sarcophagus build cost by tier
Build and repair costs for every tier, carried over from the previous version of this page.
| Ebene | Build cost | Repair cost | Build time | Repair time | Fracht | Protected cargo |
|---|---|---|---|---|---|---|
| Stufe 1 | 1.400.000 Tritan 82.500 Dilithium 250 3* Common Crystal 1.000 3* Gemeinsame Erze |
24,400 Befestigter Baakonit | 19d 10h 40m | 10h 50m | — | — |
| Stufe 2 | 9.000.000 Tritanium 274.000 Dilithium 400 3* Gewöhnlicher Kristall 80 3* Ungewöhnlicher Kristall 1.600 3* Gemeine Erze 280 3* Ungewöhnliche Erze 710 3* Schlachtschiffteile |
25,750 Befestigter Baakonit | 3d 18h 0m | 12h 15m | — | — |
| Stufe 3 | 13.401.000 Tritanium 480.000 Dilithium 650 3* Gewöhnlicher Kristall 120 3* Ungewöhnlicher Kristall 2.500 3* Gemeinsame Erze 460 3* Ungewöhnliche Erze 1.060 3* Schlachtschiffteile 1 Uncommon Black Fleet Memorial |
26.260 Befestigter Baakonit | 7d 12h 0m | 14h 30m | — | — |
| Stufe 4 | 3.660 Duranium 33.001.000 Tritanium 1.239.000 Dilithium 950 3* Gewöhnlicher Kristall 195 3* Ungewöhnlicher Kristall 3.500 3* Gemeinsame Erze 800 3* Ungewöhnliche Erze 1.550 3* Schlachtschiffteile |
28.000 Befestigter Baakonit | 12d 12h 0m | 16h 15m | — | — |
| Stufe 5 | 6.710 Duranium 41.225.000 Tritanium 1.774.000 Dilithium 1,225 3* Gewöhnlicher Kristall 365 3* Ungewöhnlicher Kristall 5.000 3* Gemeine Erze 1.505 3* Ungewöhnliche Erze 2.285 3* Schlachtschiffteile |
29,510 Befestigter Baakonit | 18d 18h 0m | 19h 35m | — | — |
| Stufe 6 | 10.055 Duranium 51.233.000 Tritanium 2.725.000 Dilithium 1.600 3* Gewöhnlicher Kristall 555 3* Ungewöhnlicher Kristall 6.500 3* Gemeinsame Erze 2.210 3* Ungewöhnliche Erze 3.000 3* Schlachtschiffteile 1 Seltenes Denkmal für die Schwarze Flotte |
31.000 Befestigter Baakonit | 25d 0h 0m | 22h 55m | — | — |
| Stufe 7 | 23.910 Duranium 137.500.000 Tritanium 10.231.000 Dilithium 1.925 3* Gewöhnlicher Kristall 825 3* Ungewöhnlicher Kristall 220 3* Seltener Kristall 7.500 3* gewöhnliche Erze 3.250 3* Ungewöhnliche Erze 840 3* Seltene Erze 9.180 3* Schlachtschiffteile |
34.000 Befestigter Baakonit | 31d 6h 0m | 1d 2h 40m | — | — |
| Stufe 8 | 33.950 Duranium 255.549.000 Tritanium 13.476.000 Dilithium 2,300 3* Gewöhnlicher Kristall 1,075 3* Ungewöhnlicher Kristall 300 3* Seltener Kristall 9.075 3* gewöhnliche Erze 4.250 3* Ungewöhnliche Erze 1.240 3* Seltene Erze 11,200 3* Schlachtschiffteile |
37.000 Befestigter Baakonit | 40d 15h 0m | 1d 6h 25m | — | — |
| Stufe 9 | 74.495 Duranium 371.252.000 Tritanium 19.164.000 Dilithium 2.750 3* Gewöhnlicher Kristall 1.300 3* Ungewöhnlicher Kristall 380 3* Seltener Kristall 11.000 3* Gemeinsame Erze 5.250 3* Ungewöhnliche Erze 1.560 3* Seltene Erze 13.310 3* Schlachtschiffteile 1 Episches Denkmal für die Schwarze Flotte |
40.510 Befestigter Baakonit | 50d 0h 0m | 1d 10h 10m | — | — |
| Stufe 10 | 164.200 Duranium 549.999.000 Tritanium 53.459.000 Dilithium 1.500 3* Ungewöhnlicher Kristall 555 3* Seltener Kristall 6.050 3* Ungewöhnliche Erze 2.210 3* Seltene Erze 250.000 4* Ungewöhnliche Schlachtschiffteile |
46.000 Befestigter Baakonit | 62d 12h 0m | 1d 13h 30m | — | — |
| Stufe 11 | 214.510 Duranium 825.001.000 Tritanium 59.470.000 Dilithium 1.850 3* Ungewöhnlicher Kristall 680 3* Seltener Kristall 7.425 3* Ungewöhnliche Erze 2.745 3* Seltene Erze 290.000 4* Ungewöhnliche Schlachtschiffteile |
50.000 Befestigter Baakonit | 81d 6h 0m | 1d 16h 50m | — | — |
| Stufe 12 | 402.150 Duranium 1.237.500.000 Tritan 77.266.000 Dilithium 2.350 3* Ungewöhnlicher Kristall 825 3* Seltener Kristall 9.350 3* Ungewöhnliche Erze 3.300 3* Seltene Erze 325.000 4* Ungewöhnliche Schlachtschiffteile |
54.000 Befestigter Baakonit | 112d 12h 0m | 1d 20h 10m | Basis: 102,000 | Basis: 1,304 |
Sarcophagus ship XP needed by level
Experience required to reach each level, with the health and shield bonuses that come with it.
Stufe 1
Stufe 2: 800
Stufe 3: 1.000
Stufe 4: 1.400
Stufe 5: 1.700
Stufe 2
Stufe 6: 2.400
Stufe 7: 2.900
Stufe 8: 3.900
Stufe 9: 4.600
Stufe 10: 6.000
Stufe 3
Stufe 11: 7.000
Stufe 12: 8.500
Stufe 13: 9.500
Stufe 14: 11.000
Stufe 15: 13.500
Stufe 4
Stufe 16: 15.000
Stufe 17: 17.500
Stufe 18: 19.500
Stufe 19: 23.000
Stufe 20: 25.000
Stufe 5
Stufe 21: 29.000
Stufe 22: 31.500
Stufe 23: 36.000
Stufe 24: 39.000
Stufe 25: 42.000
Stufe 6
Stufe 26: 47.000
Stufe 27: 51.000
Stufe 28: 57.000
Stufe 29: 61.000
Stufe 30: 69.000
Stufe 7
Stufe 31: 72.000
Stufe 32: 81.000
Stufe 33: 86.000
Stufe 34: 95.000
Stufe 35: 100.000
Stufe 8
Stufe 36: 105.000
Stufe 37: 116.000
Stufe 38: 122.000
Stufe 39: 134.000
Stufe 40: 140.000
Stufe 9
Stufe 41: 154.000
Stufe 42: 161.000
Stufe 43: 176.000
Stufe 44: 183.000
Stufe 45: 200.000
Stufe 10
Stufe 46: 200.000
Stufe 47: 200.000
Stufe 48: 210.000
Stufe 49: 210.000
Stufe 50: 220.000
Stufe 11
Stufe 51: 220.000
Stufe 52: 230.000
Stufe 53: 230.000
Stufe 54: 240.000
Stufe 55: 240.000
Stufe 12
Stufe 56: 251.000
Stufe 57: 251.000
Stufe 58: 251.000
Stufe 59: 262.000
Stufe 60: 262.000
Resources to max out a Sarcophagus
- 933.640 Duranium
- 3.526.061.000 Tritanium
- 239,640,500 Dilithium
- 12,050 3* Gemeinsame Kristall
- 10,215 3* Ungewöhnlich Kristall
- 2,960 3* Seltene Kristall
- 47,675 3* Gemeinsam Erze
- 40,830 3* Ungewöhnliche Erze
- 11,895 3* Seltene Erze
- 865.000 4* Ungewöhnliche Schlachtschiffteile
- 1 Uncommon Black Fleet Memorial
- 1 Seltenes Denkmal für die Schwarze Flotte
- 1 Episch Gedenkstätte Schwarze Flotte
Erfahrung insgesamt: 6,038,700
Sarcophagus videos
Das klingonische Sarcophagus-Schiff trifft in Discovery Arc 4 ein! | STFC bringt neue Offiziere, Geschichte & Event-Shop
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Schlechte Crews Pt. 5 | Wie man sein Sarcophagus in der Star Trek Flotte nicht besetzt Befehl
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Is the Sarcophagus worth it?
The Sarcophagus is a specialist, so the answer depends on how you play. If you take part in Territory Capture and fight over Takeover nodes, it is a strong grade 3 pick that hits far above its class inside that mode. If you do not touch node warfare, its ability does nothing for you and a general-purpose ship serves you better. Worth knowing before you commit: the Sarcophagus cannot be scrapped, so it will not feed parts into a later hull. Chase it if you fight for territory; skip it if you do not.