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Klingon Hostiles

Klingon hostiles are enemy ships and stations flying the Klingon flag in Star Trek Fleet Command, and they run from level 20 to 81, so there is a Klingon target for almost every stage of the game. The table below lists all 40 Klingon hostiles with fixed spawn systems, with levels, hull, warp and main drops. Kills pay Broken ship parts plus Federation and Romulan reputation, and the armada stations pay Armada Credits. If you are hunting the Klingon Elite hostile, it is the Klingon Elite Assassin: its location table is in its own section below.

Every Klingon hostile at a glance

The table is sorted from the lowest-level target to the highest. Match a hostile to your level, check the warp you need to reach it, and see what it drops before you fly out. The 32 names that link have their own full guide with the level-by-level systems.

Hostile Levels Hull Warp Main drops
Klingon Fighter 20–42 Interceptor 13–50 4★ Broken Interceptor Parts
Klingon Trader 20–51 Survey 13–160 4★ Broken Survey Parts
Klingon Patrol 20–55 Battleship, Explorer, Interceptor 13–230 4★ Broken parts (all hulls)
Klingon Sentrypost 21–49 Armada station 13–160 Uncommon Armada Credit
Klingon Arsenal 23–50 Armada station 16–160 Rare Armada Credit
Klingon Fortress 24–51 Armada station 17–185 Epic Armada Credit
High Council Skirmisher 28–48 Interceptor 24–120 4★ Broken Interceptor Parts
Klingon Elite Assassin 30–50 Battleship, Explorer, Interceptor 26–120 4★ Broken parts (all hulls)
Klingon Supply Ship 31 Survey 24 Plundered Cargo
Klingon Scout 32–70 Interceptor 27–1700 4★–6★ Broken Interceptor Parts
Klingon War Army 35–42 Explorer 26–38 4★ Broken Explorer Parts
Klingon Transport 35–43 Survey 38–50 4★ Broken Survey Parts
Veteran Klingon Patrol 37–40 Battleship, Explorer, Interceptor 40–61 Parsteel, Tritanium
Veteran Klingon Transport 37–40 Survey 40–61 Parsteel, Tritanium
Arkonian Patrol 37–41 Interceptor 52 4★ Broken Interceptor Parts
Arkonian Trader 37–41 Survey 52 4★ Broken Survey Parts
Klingon Hunter 39–51 Interceptor 64–160 4★ Broken Interceptor Parts
Akronian War Fleet 40–41 Interceptor 52 4★ Broken Interceptor Parts
KSG Procurement 50–59 Survey 185–400 5★ Broken Survey Parts
KSG Border Patrol 50–60 Explorer 185–400 5★ Broken Explorer Parts
KSG Defense Vessel 50–60 Battleship 185–400 5★ Broken Battleship Parts
KSG Fighter 50–60 Interceptor 185–440 5★ Broken Interceptor Parts
KSG Protection Vessel 50–60 Interceptor 185–440 5★ Broken Interceptor Parts
KSG Scout 52–58 Interceptor 230–440 5★ Broken Interceptor Parts
Uncommon Klingon Bastion 52–60 Armada station 230–520 Uncommon Armada Credit
Rare Klingon Bastion 53–60 Armada station 230–520 Rare Armada Credit
Epic Klingon Bastion 54–62 Armada station 230–1000 Epic Armada Credit
Klingon Strike Force 60–70 Interceptor 900–1500 6★ Broken Interceptor Parts
Klingon Advance Recon 60–71 Explorer, Interceptor 900–1550 6★ Broken Explorer and Interceptor Parts
Klingon Bird-of-Prey 60–71 Battleship, Interceptor 900–1525 6★ Broken Battleship and Interceptor Parts
Klingon Warship 60–71 Battleship 1000–1525 6★ Broken Battleship Parts
Klingon War Forge 61–70 Armada station 900–1700 G6 Solo Armada Credits (Uncommon to Epic)
Klingon Conqueror 70 Survey 1300 6★ Broken Survey Parts
House Sov Pioneer 70–80 Explorer 1550–6000 7★ Broken Explorer Parts
House Sov Sentry 70–80 Interceptor 1550–6000 7★ Broken Interceptor Parts
House Sov Warship 70–80 Battleship 1550–6000 7★ Broken Battleship Parts
Uncommon Klingon Garrison 71–78 Armada station 1550–3500 Uncommon Open Armada Fragments
House Sov Scout 71–80 Interceptor 1550–6000 7★ Broken Interceptor Parts
Rare Klingon Garrison 72–79 Armada station 1600–4000 Rare Open Armada Fragments
Epic Klingon Garrison 75–81 Armada station 3500–6000 Epic Open Armada Fragments

One more Klingon ship, the Klingon Raider, appears from level 28 to 62 without a fixed system; it turns up through events rather than on the map.

Klingon targets fall into a few bands. From level 20 to about 50 you get the everyday grind ships plus the Sentrypost, Arsenal and Fortress stations, all at low warp. The KSG line sits at level 50 to 60 and splits by hull, so each one drops the 5★ Broken parts for a single ship class, next to the Bastion armada stations. Level 60 and up brings the Klingon capital ships, the Klingon War Forge (which pays G6 Solo Armada Credits), and from level 70 the House Sov ships, which drop 7★ Broken parts, alongside the Garrison stations that pay Open Armada Fragments.

Klingon Elite hostile locations

The Klingon Elite hostile is the Klingon Elite Assassin. It spawns from level 30 to 50 in all three combat hulls, one system per level up to 39 and a cluster of systems from level 40. Before you fly out, check your ship: it carries Mo’Kai Elite Lethal Strike, so only Federation or Romulan designed ships can fight it, and any other ship is lethally struck at the start of combat. It also carries Elite Assassin Training, which raises its Isolytic Damage at the start of combat.

Level Warp Systems Main drop
30 26 Elequa Parsteel, Tritanium
31 26 Ulrich Parsteel, Tritanium
32 31 Ok’Vak Parsteel, Tritanium
33 26 Pekka Parsteel, Tritanium
34 33 Beta Penthe Parsteel, Tritanium
35 28 Lixar Parsteel, Tritanium
36 37 Quv’lw Parsteel, Tritanium
37 38 Korvat Parsteel, Tritanium
38 48 Qu’Vat Parsteel, Tritanium
39 52 Burke Parsteel, Tritanium
40 65 T’ong, Mehg Torr, Klopp, Zlim’kach 4★ Broken parts (hull you beat)
41 65 Somraw (warp 95), Klopp, Zlim’kach, T’ong, Mehg Torr 4★ Broken parts (hull you beat)
42 65 Klopp, Zlim’kach, Somraw (warp 95), T’ong, Mehg Torr, nuHmey veQ (warp 120) 4★ Broken parts (hull you beat)
43 65 Klopp, Zlim’kach, Somraw (warp 95), Erzon’Uk (warp 120), T’ong, Mehg Torr, nuHmey veQ (warp 120) 4★ Broken parts (hull you beat)
44 75 Klopp, Somraw (warp 95), Annalu (warp 120), Erzon’Uk (warp 120), T’ong, Mehg Torr, nuHmey veQ (warp 120) 4★ Broken parts (hull you beat)
45 75 Klopp, Somraw (warp 95), Muhg (warp 150), Annalu (warp 120), Erzon’Uk (warp 120), T’ong, nuHmey veQ (warp 120) 4★ Broken parts (hull you beat)
46 75 Somraw (warp 95), Nalla (warp 160), Muhg (warp 150), Annalu (warp 120), Erzon’Uk (warp 120), T’ong, nuHmey veQ (warp 120) 4★ Broken parts (hull you beat)
47 95 Somraw, Inoss (warp 185), Nalla (warp 160), Muhg (warp 150), Annalu (warp 120), Erzon’Uk (warp 120), nuHmey veQ (warp 120) 4★ Broken parts (hull you beat)
48 120 Inoss (warp 185), Nalla (warp 160), Muhg (warp 150), Annalu, Erzon’Uk, nuHmey veQ 4★ Broken parts (hull you beat)
49 120 Inoss (warp 185), Nalla (warp 160), Muhg (warp 150), Annalu, Erzon’Uk 4★ Broken parts (hull you beat)
50 120 Muhg (warp 150), Annalu, Inoss (warp 185), Nalla (warp 160) 4★ Broken parts (hull you beat)

Below level 40 it pays Parsteel and Tritanium. From level 40 it switches to 4★ Broken parts for the hull you fought, and its Federation and Romulan reputation payout jumps as well, from 1,635 Federation points per kill at level 39 to 11,200 at level 40.

How Klingon space and faction reputation work

Every faction tracks how it feels about you, and combat moves those numbers. When you destroy a Klingon ship, your Klingon reputation drops while your Federation and Romulan reputation climbs. That trade is the reason players grind one faction’s ships: you push two other standings up at the same time, which is how you work toward a dual faction lock. Reputation locks in place once a faction reaches ten million points, and hitting that mark with Federation or Romulan opens their reputation-gated ships and resources. The armada stations pay Federation and Romulan points without costing you Klingon standing.

The catch is that the ship kills pull your Klingon standing down. If you are chasing Klingon ships like the Bortas or D3 Class, farming Klingon hostiles works against you, so decide which faction you want to favor before you commit. For the full point tables and lock thresholds, see the faction reputation guide, and the Klingon faction page for what Klingon standing gets you.

Which ship should you bring?

Combat runs on a rock-paper-scissors between hull types: Interceptors beat Battleships, Battleships beat Explorers, and Explorers beat Interceptors. The Hull column tells you what each target flies, so bring the class that counters it. A Survey-hull target like the KSG Procurement has no combat counter, so you attack it with a strong warship crewed for hostile damage. Several Klingon hostiles show up as more than one hull, which lets you attack the version your strongest ship already beats. Because each target drops a fixed set of parts, pick the one whose parts match what you are building.

Armada stations work differently. The counter triangle does not apply, and you bring an armada instead of a single counter ship. For crew on the ship targets, you want a captain that raises damage against hostiles plus officers that add damage or survivability. Picks change with the meta and your roster, so use the officer tier list for current recommendations.

Many of the tougher Klingon ships, including the KSG line and the level 60 capital ships, carry Pen of Kahless. It raises their shield piercing, armor piercing and accuracy for the first five rounds of combat, by 25% on the lower-level ships and up to 75% at the top of their range. Crew to survive those opening rounds and the spike matters less. The House Sov ships at level 70 to 80 carry Double Down and Something to Prove instead, which raise their Isolytic Defense, Apex Barrier and Isolytic Damage at the start of combat, so bring an Apex-ready fleet.

Worth-farming picks

  • New to Klingon space, the Klingon Patrol is the most flexible early grind. It spans level 20 to 55 and drops 4★ Broken parts for all three combat hulls.
  • For 5★ parts, the KSG line at level 50 to 60 splits by hull: the KSG Procurement for Survey parts, KSG Border Patrol for Explorer, KSG Defense Vessel for Battleship, and the KSG Fighter for Interceptor.
  • At endgame, the House Sov ships from level 70 to 80 pay 7★ Broken parts. The House Sov Warship, Pioneer and Sentry cover Battleship, Explorer and Interceptor parts, with warp reaching 6,000.
  • For Armada Credits, work the station ladder: the Sentrypost for Uncommon, the Arsenal for Rare, and the Fortress for Epic credits as your fleet grows. For the other armada types, see solo armadas.

For the other factions, the hostile guide links every hub.