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Raw gas is mined in six grades in Star Trek Fleet Command, 2★ through 7★, and every grade has its own systems. For the two grades most players are hunting: 4★ gas sits in 24 systems, 16 of them in open space from system level 40 and warp 56 (Sotavi and Sadell are the closest), plus 8 Territory systems. 3★ gas sits in 33 systems, and the open-space ones start at level 20 and warp 13 in Federation space, with Voss, Aruna and Priya the nearest. Each table below runs from the lowest warp to the highest, so the easiest trips come first.

Jump to: 2★ gas | 3★ gas | 4★ gas | 5★ gas | 6★ gas | 7★ gas

Grade Systems Open-space system levels Open-space warp Territory systems
2★ gas 7 13 to 21 11 to 15 0
3★ gas 33 20 to 40 13 to 54 8
4★ gas 24 40 to 50 56 to 190 8
5★ gas 20 50 to 59 185 to 525 5
6★ gas 22 61 to 70 900 to 1,950 5
7★ gas 32 71 to 80 1,550 to 6,000 1

Like crystal and ore, gas is a graded material: you mine it raw and refine it before any upgrade can use it. Crystal and ore follow the same grade pattern in their own systems, and 3★ gas is the Federation-space member of that trio.

What raw gas is for

Raw gas is useless until your refinery turns it into refined gas, and refined gas is what ship upgrades ask for. 2★ refined gas goes into 2★ explorers, and from 3★ upward each grade of refined gas upgrades ships of that grade. Early on that makes gas the explorer bottleneck; once 3★ and 4★ hulls come into play every ship type pulls from it.

Refining unlocks by level: 3★ materials from Ops 20, and 4★ materials from Refinery level 39. Mine the grade your refinery can process. 4★ gas mined before level 39 just sits in your inventory as raw material. Refinery results are rolled within a range instead of being fixed, so one poor refine means little; judge your gas income over a week of refines, not a single pull. Most players refine several times a day on a steady schedule and mine to feed those refines.

Gas cannot be raided from your station, since raids only take parsteel, tritanium and dilithium. It is only at risk while it sits in a mining ship that gets destroyed on a node.

2★ gas locations (G2)

Seven neutral systems hold 2★ raw gas, all between system level 13 and 21 and within warp 11 to 15. Elona and Zaurak (level 13, warp 11) are the first stops, but their nodes are small at 5,500. Cita Laga and Vindemiatrix (level 15) carry bigger nodes for the same warp, and Sorenle (level 21, warp 15) has the largest 2★ gas nodes at 35,000 and 45,000.

System System level Warp Faction Nodes Node size Notes
Elona 13 11 Neutral 1 5,500
Zaurak 13 11 Neutral 1 5,500
Cita Laga 15 11 Neutral 2 15,000 / 25,000
Vindemiatrix 15 11 Neutral 2 15,000 / 25,000
Midnight 19 12 Neutral 1 25,000
Opla 20 13 Neutral 2 25,000 / 35,000
Sorenle 21 15 Neutral 2 35,000 / 45,000

3★ gas locations (G3)

3★ gas lives mostly in Federation space: 17 of the 25 open-space systems are Federation. Voss (level 20, warp 13) is the lowest, and node sizes grow with system level, from 3,600 at level 20 to 40,000 and 60,000 in the level 38 to 40 systems such as Riktor and Lakeside. Two systems need an item to enter. Mira (level 24, warp 20) takes a Lucrative 3★ Mines Transwarp Cell and holds a single 1,000,000 node that also mines far faster than a normal 3★ node, and Mitchum (level 29, warp 24) in Rogue space takes a Rogue Transwarp Cell.

System System level Warp Faction Nodes Node size Notes
Voss 20 13 Federation 1 3,600
Aruna 21 13 Federation 1 3,600
Priya 22 13 Federation 2 3,600 / 8,500
Earorfilad 24 17 Federation 1 8,500
Ajilon 25 17 Neutral 1 8,500
Angosia 25 18 Federation 1 8,500
Doska 27 19 Federation 2 8,500 / 18,000
Mira 24 20 Neutral 1 1,000,000 Entry costs 1 Lucrative 3★ Mines Transwarp Cell
P’Jem 29 20 Federation 2 8,500 / 18,000
Niawillen 28 22 Neutral 1 18,000
Afritalis 30 22 Neutral 1 18,000
Mitchum 29 24 Rogue 1 27,000 Entry costs 1 Rogue Transwarp Cell
Siiolux 35 24 Federation 1 25,000
Eviloy 29 25 Neutral 1 25,000
Tau Ceti 34 25 Federation 2 18,000 / 25,000
Aiti 33 26 Federation 1 18,000
Thama 32 27 Federation 1 18,000
Nekosa 38 40 Neutral 1 40,000
Romii 38 40 Romulan 1 40,000
Groombridge 34 40 40 Federation 1 40,000
Archer 36 45 Federation 2 25,000 / 40,000
Cor Caroli 39 45 Federation 1 40,000
Fellebia 38 48 Federation 1 40,000
Riktor 38 48 Federation 2 40,000 / 60,000
Lakeside 39 54 Federation 1 60,000

3★ gas in Territory systems

Eight Territory systems at level 20 also carry 3★ gas, with 30,000 to 50,000 nodes. They sit in Territory Capture space rather than open space.

System System level Warp Faction Nodes Node size Notes
Adia Alpha 20 6 Neutral 1 30,000
Otima Alpha 20 6 Neutral 1 50,000
Otima Beta 20 6 Neutral 1 50,000
Qeyma Alpha 20 6 Neutral 1 50,000
Thaylen Alpha 20 6 Neutral 1 50,000
Temeri Alpha 20 20 Neutral 1 30,000
Temeri Beta 20 20 Neutral 1 30,000
Vemira Alpha 20 20 Neutral 1 50,000

4★ gas locations (G4)

All 16 open-space 4★ gas systems are level 40 or higher, and warp range is the real gate. The nearest is Sotavi (level 41, warp 56, two nodes), then Sadell (level 40, warp 58), the only one outside deep space and a 400,000 node. Dashai, Goesting and Veringan (level 40, warp 65) come next with 100,000 nodes. Node size climbs with level: 400,000 in Kri, Stambo and Sozin (level 44 to 46), and 2,400,000 in Avofall, Padilac, Farnham and Gamma Sedra (level 48 to 50).

Three systems need an item. Koteli, a level 43 Dominion system at warp 75, takes a G4 Dominion Transwarp Cell and holds one 5,000,000 node with a mining rate several times higher than the usual 4★ node. Aethera Nova and Orinthus Prime take a Silent Nebula Token.

System System level Warp Faction Nodes Node size Notes
Sotavi 41 56 Neutral 2 100,000 Deep space
Sadell 40 58 Neutral 1 400,000
Dashai 40 65 Federation 1 100,000 Deep space
Goesting 40 65 Federation 1 100,000 Deep space
Veringan 40 65 Neutral 1 100,000 Deep space
Aethera Nova 41 75 Neutral 1 1,000,000 Entry costs 1 Silent Nebula Token; Deep space
Holles 43 75 Federation 1 100,000 Deep space
Koteli 43 75 Dominion 1 5,000,000 Entry costs 1 G4 Dominion Transwarp Cell; Deep space
Kri 44 105 Federation 1 400,000 Deep space
Stambo 45 120 Neutral 1 400,000 Deep space
Sozin 46 120 Federation 1 400,000 Deep space
Avofall 48 150 Federation 1 2,400,000 Deep space
Padilac 48 150 Neutral 1 2,400,000 Deep space
Farnham 48 160 Neutral 2 2,400,000 Deep space
Gamma Sedra 50 185 Federation 1 2,400,000 Deep space
Orinthus Prime 46 190 Neutral 1 1,000,000 Entry costs 1 Silent Nebula Token; Deep space

4★ gas in Territory systems

Eight Territory systems at level 20 also carry 4★ gas, with 150,000 nodes. They sit in Territory Capture space rather than open space.

System System level Warp Faction Nodes Node size Notes
Aonad Alpha 20 6 Neutral 1 150,000
Asiti Alpha 20 6 Neutral 1 150,000
Comst Alpha 20 6 Neutral 1 150,000
Kolava Alpha 20 6 Neutral 1 150,000
Saldeti Alpha 20 6 Neutral 1 150,000
Lenara Alpha 20 20 Neutral 1 150,000
Tefkari Alpha 20 20 Neutral 1 150,000
Tigan Alpha 20 20 Neutral 1 150,000

5★ gas locations (G5)

5★ gas opens at system level 50. The 15 open-space systems run from Beine and Draumen (level 50, warp 185) to Sylphira Delta at warp 525, and node sizes climb from 1,000,000 to 3,000,000 in Santheis (level 59, warp 500). Neken (level 51, warp 205) is the only one outside deep space. Hox (level 55, warp 240) is the Dominion system for this grade: it takes a G5 Dominion Transwarp Cell and has one 60,000,000 node. Valtara Minor, Lyrae Nebula and Sylphira Delta take a Silent Nebula Token.

System System level Warp Faction Nodes Node size Notes
Beine 50 185 Federation 1 1,000,000 Deep space
Draumen 50 185 Federation 1 1,200,000 Deep space
Neken 51 205 Neutral 1 1,200,000
Valtara Minor 51 220 Neutral 1 2,250,000 Entry costs 1 Silent Nebula Token; Deep space
Fygl 51 240 Neutral 1 1,200,000 Deep space
Hox 55 240 Dominion 1 60,000,000 Entry costs 1 G5 Dominion Transwarp Cell; Deep space
Lyrae Nebula 55 250 Neutral 1 2,250,000 Entry costs 1 Silent Nebula Token; Deep space
Clara 53 255 Federation 1 1,500,000 Deep space
Bilge 54 285 Federation 1 1,700,000 Deep space
Litzarr 55 300 Neutral 1 1,800,000 Deep space
Areal 56 355 Federation 1 2,000,000 Deep space
Gawalara 58 440 Neutral 1 2,250,000 Deep space
X6-094 58 440 Federation 1 2,250,000 Deep space
Santheis 59 500 Federation 1 3,000,000 Deep space
Sylphira Delta 57 525 Neutral 1 2,250,000 Entry costs 1 Silent Nebula Token; Deep space

5★ gas in Territory systems

Five Territory systems at level 30 also carry 5★ gas, with 250,000 nodes. They sit in Territory Capture space rather than open space.

System System level Warp Faction Nodes Node size Notes
Crios Alpha 30 6 Neutral 1 250,000
Hoobishan Alpha 30 20 Neutral 1 250,000
Tezera Alpha 30 20 Neutral 1 250,000
Triss Alpha 30 20 Neutral 1 250,000
Zhian Alpha 30 20 Neutral 1 250,000

6★ gas locations (G6)

6★ gas is a late-game material: the 17 open-space systems are level 61 to 70 and need warp 900 to 1,950. Euryodite-731, Qorfit and Redreev (warp 900) are the closest, and the biggest nodes, 2,640,000, are in Korolios Void, Zephyrion Axis, Shannon and Lipuiram. Aquinelan Star, Korolios Void and Zephyrion Axis take a Silent Nebula Token.

System System level Warp Faction Nodes Node size Notes
Euryodite-731 61 900 Federation 1 500,000 Deep space
Qorfit 62 900 Neutral 1 500,000 Deep space
Redreev 62 900 Neutral 1 500,000 Deep space
Aquinelan Star 61 950 Neutral 1 1,650,000 Entry costs 1 Silent Nebula Token; Deep space
Korolios Void 63 1,000 Neutral 1 2,640,000 Entry costs 1 Silent Nebula Token; Deep space
Stateside 63 1,100 Federation 1 720,000 Deep space
Zephyrion Axis 65 1,100 Neutral 1 2,640,000 Entry costs 1 Silent Nebula Token; Deep space
Holst 64 1,200 Federation 1 860,000 Deep space
Endron Delta 65 1,250 Federation 1 860,000 Deep space
Karane 65 1,250 Neutral 1 500,000 Deep space
Cor’Tun 66 1,300 Neutral 1 500,000 Deep space
Shrev’s Eye 67 1,400 Federation 1 1,030,000 Deep space
Olgon-9298 68 1,500 Federation 1 1,650,000 Deep space
Caliar 70 1,550 Neutral 1 1,650,000 Deep space
Memorium 70 1,700 Neutral 1 1,650,000 Deep space
Shannon 70 1,700 Federation 1 2,640,000 Deep space
Lipuiram 70 1,950 Federation 1 2,640,000 Deep space

6★ gas in Territory systems

Five Territory systems also hold 6★ gas with 200,000 nodes: Hoobishan Alpha (level 30), Mak’ala Alpha, Nyrheimur Alpha and Tholus Alpha (level 40), and Qoda Alpha (level 50). They sit in Territory Capture space rather than open space.

System System level Warp Faction Nodes Node size Notes
Hoobishan Alpha 30 20 Neutral 1 200,000
Mak’ala Alpha 40 20 Neutral 1 200,000
Nyrheimur Alpha 40 20 Neutral 1 200,000
Tholus Alpha 40 20 Neutral 1 200,000
Qoda Alpha 50 20 Neutral 1 200,000

7★ gas locations (G7)

7★ gas has 31 open-space systems at level 71 to 80, from warp 1,550 (Dhaunia, Kheania and Xameda) up to warp 6,000. 23 of them are in Federation space. K’Hatais, Hedavu and Nostok take a Veil Signal Warp Toll.

System System level Warp Faction Nodes Node size Notes
Dhaunia 71 1,550 Federation 1 4,000,000 Deep space
Kheania 71 1,550 Federation 1 8,000,000 Deep space
Xameda 71 1,550 Federation 1 8,000,000 Deep space
Inagh 72 1,600 Federation 1 4,200,000 Deep space
Kafaq 72 1,600 Federation 1 8,400,000 Deep space
Lahinch 72 1,600 Romulan 1 4,200,000 Deep space
Vakohlia 72 1,600 Federation 1 8,400,000 Deep space
Nisindei 73 2,100 Federation 1 9,000,000 Deep space
Okonel 73 2,100 Federation 1 9,000,000 Deep space
Tuleaj 73 2,100 Federation 1 4,500,000 Deep space
Ceorvia 74 3,000 Romulan 1 5,800,000 Deep space
Chiqawa 74 3,000 Federation 1 5,800,000 Deep space
Goviscia 74 3,000 Federation 1 11,600,000 Deep space
K’Hatais 74 3,000 Neutral 1 10,400,000 Entry costs 1 Veil Signal Warp Toll; Deep space
Hedavu 75 3,500 Neutral 1 17,700,000 Entry costs 1 Veil Signal Warp Toll; Deep space
Maphomia 75 3,500 Federation 1 6,600,000 Deep space
Yagnerus 75 3,500 Federation 1 13,200,000 Deep space
Nostok 76 4,000 Neutral 1 20,400,000 Entry costs 1 Veil Signal Warp Toll; Deep space
Sozuno 76 4,000 Romulan 1 7,600,000 Deep space
Ta’Sol 76 4,000 Federation 1 7,600,000 Deep space
Zauterin 76 4,000 Federation 1 15,200,000 Deep space
Kroliva 77 4,500 Federation 1 17,400,000 Deep space
Qintezha 77 4,500 Federation 1 8,700,000 Deep space
Kuahirei 78 5,000 Federation 1 20,600,000 Deep space
Lighania 78 5,000 Federation 1 10,300,000 Deep space
Zohtera 78 5,000 Romulan 1 10,300,000 Deep space
Quanabia 79 5,500 Federation 1 24,800,000 Deep space
Xorallen 79 5,500 Federation 1 12,400,000 Deep space
Giziohn 80 6,000 Federation 1 20,000,000 Deep space
Naxiht 80 6,000 Federation 1 40,000,000 Deep space
Sotunei 80 6,000 Romulan 1 20,000,000 Deep space

7★ gas in Territory systems

Qoda Beta, a level 50 Territory system, is the one 7★ gas system outside that range, with a 2,000,000 node.

System System level Warp Faction Nodes Node size Notes
Qoda Beta 50 20 Neutral 1 2,000,000

How to pick a gas system

The best system is the one you can farm again and again without losing the load. Before you settle on one, weigh the trip time from your station, how crowded the nodes are on your server, and how often your miner gets home full. A smaller node you empty safely every time beats a big one where you lose half the cargo to a raider. Protected cargo decides that: anything in the hold above it can be taken if your ship is destroyed on the node.

Mine in quiet hours on your server when you can, and match the grade to your upgrade plan instead of chasing the highest grade you can reach. A new player gets the most from short, safe 2★ runs; the 3★ stage is where most accounts feel the squeeze and where route planning pays off; and from 4★ up, warp range and deep space access decide which systems are even on the list. If you want to see where these systems sit, the STFC galaxy map shows them.

Best ships for mining gas

Gas has its own mining-rate ships. The Federation U.S.S. Antares is the classic one: a survey ship whose ability raises its gas mining rate. The U.S.S. Hydra, U.S.S. Beatty and U.S.S. Newgrange also carry gas mining rate bonuses, and the Selkie raises gas, crystal and ore mining together. Upgrade the mining laser for speed and the cargo bay for capacity.

In the big 4★ and 5★ nodes your cargo hold usually sets how much you bring home, so once you reach those systems the survey ship with the largest hold often beats a faster one with less room.

Best gas mining crews

Pick the crew by whether your server lets players attack miners over their protected cargo (often called OPC hits).

  • Speed: T’Pring as captain, whose Gas Miner ability raises the ship’s mining rate on gas, with Two of Eleven (Extraction Protocol raises crystal, gas and ore mining) and Ten of Eleven (raises the ship’s mining speed) on the bridge. Stonn is a good bridge swap when you need a bigger hold, since Pack Rat adds cargo size.
  • Protection: Joaquin as captain raises protected cargo, with T’Pring (Hidden Stash, more protected cargo) and One of Eleven on the bridge. Use it for AFK mining and in crowded systems.
  • 3★ gas: Raphaël DuPont as captain raises G3 crystal, gas and ore mining, which makes him a strong pick for the Federation-space 3★ systems.

Keep speed for times you are watching the ship and protection for everything else. For wider rankings see the officer tier list.

Gas FAQ

Where is the closest 4★ gas?
Sotavi (level 41, warp 56) and Sadell (level 40, warp 58) in open space. Eight level 20 Territory systems also hold 4★ gas, which sit in Territory Capture space.

Where can I mine 5★ gas?
In 15 open-space systems from level 50 (Beine and Draumen, warp 185) to level 59, plus Hox with a G5 Dominion Transwarp Cell and five level 30 Territory systems.

What is Hox?
Hox is a level 55 Dominion system at warp 240 with a single 60,000,000 node of 5★ gas. You need a G5 Dominion Transwarp Cell to enter.

Where is 3★ gas most common?
Federation space. 17 of the 25 open-space 3★ gas systems are Federation, starting with Voss at level 20.

When should I mine 2★, 3★ or 4★ gas?
2★ early on, 3★ once you reach Ops 20, and 4★ from Refinery level 39. Mining a grade before you can refine it only stockpiles raw gas.

Why am I always short on gas?
Usually because of cargo lost to attacks, irregular refining, or mining a grade that does not match your upgrades. Fix whichever costs you the most first.

Why does refining feel inconsistent?
Refinery outputs are rolled within ranges, not fixed. Judge your refining over many runs.