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STFC Research Guide

Research is the permanent upgrade system in Star Trek Fleet Command. Every project you finish in the R&D Department buys a lasting bonus: harder-hitting ships, faster mining, cheaper buildings, more warp range. The full tree now spans 20 branches and more than 2,000 individual projects. This page is the map: what each research tree does, how big it is, which projects players look up most, and a link to the full guide for every tree.

How research works

Research lives in the R&D Department on your station. Each project costs resources and time, and most trees gate their projects behind a building level (usually your R&D Department, sometimes Operations or another building) and one or more prerequisite projects. Once a project finishes, its bonus is permanent and always on. Research times look brutal on paper, but research speed bonuses from buildings, officers, and events cut them heavily in practice.

Not every tree unlocks the same way. The eight core trees open up as your Operations level grows. The specialty trees have their own doors: Territory research opens at R&D Department 25 and saves a few late projects for the Continuum Consulate, Outlaw research runs through the Botany Bay, Faction Favors upgrades are bought with faction hull plating, and ship skin research unlocks when you own the skin itself.

The eight core research trees

These are the main branches almost every player works through. Each link goes to a full table of that tree with what every project does, its unlock level, cost to max, and research time.

Research tree What it does Projects
Combat Research The largest branch. Weapon damage, critical hits, piercing, and defenses: how hard your ships hit and how long they last in any fight. 371
Starships Research Ship-specific upgrades. Most projects buff one named ship or ship line rather than your whole fleet. 244
Station Research Economy and quality of life. Cheaper, faster building and research, plus station defense. It makes your whole base run better. 212
Territory Research Mid-to-late economy and armadas, unlocked from R&D Department 25, with a few late projects behind the Continuum Consulate. Refining returns, high-tier mining, and armada power. 199
Galaxy Research Economy and mobility. Mining rates, refining efficiency, warp speed and range, cargo size, faction reputation, and officer stats. 180
Away Teams Research The officer branch. Better away-team assignments and stronger officers, from around Operations 10 into the low 40s. 111
Outlaw Research Mid-game faction branch built around the Botany Bay: cost efficiency and staying alive while you mine. 70
Starbase Research The Cardassian and Assault branch, tied to Deep Space Nine content. Nearly every project targets Cardassian armadas or Assault mode. 53

Faction, event, and specialty trees

The rest of the tree is newer and more specialized. Several of these branches are endgame content with steep unlock requirements, and a few work on completely different rules from the core trees.

Research tree What it does Projects
Ship Skins Research Every ship skin’s built-in research bonus. Unlocks by owning the skin, not by Operations level. 124
Artifact Research Utility grab bag. Each project is a unique Artifact granting one specific buff, from mining rate to PvP defense. 117
Mirror Research Endgame branch from the Mirror Universe arc, unlocked at Operations 40 and heavily focused on PvP defense. 99
Ascension Research Catch-up branch for G3-and-up players. Sources ships and blueprints you may have skipped on the way up. 112
Ex-Borg Research Endgame branch built around the Borg Cube, unlocked from R&D Department level 28, with a set of all-ship combat boosts. 55
Aggregation Research Aggregation-focused projects with their own unlock path. 33
Faction Favors Research Hull-plating upgrades for Federation, Romulan, and Klingon faction ships, bought with faction materials instead of standard resources. 27
Bajoran Research Projects tied to the Bajoran faction arc. 25
Section 31 Research Projects tied to Section 31 favors and content. 22
Maverick Research Endgame faction branch for the Maverick faction and Conqueror Borg Solo Armadas, mostly gated at R&D Department 55 and up. 22
Terran Research Projects tied to the Terran arc. 12
Star Path Research A small branch tied to the Star Path system. 10

What to research first

Early on, split your effort between Combat and Galaxy. Combat basics raise the damage and survivability of every ship you own, and the Galaxy economy lines (mining, refining, warp range) decide how fast everything else moves. A fight bonus you use in every battle beats a niche bonus you use once a week.

Station research is the quiet winner in the mid game. Cheaper and faster construction and research compounds over months, so pick up its cost and speed lines whenever they come into reach. Away Teams research pays off as soon as you are running assignments regularly.

The specialty trees are not optional forever. Territory, Outlaw, Ex-Borg, and Mirror each carry some of the strongest bonuses in the game for their level range. Open each one as soon as you meet its unlock, then prioritize inside it by what you actually do: miners push economy lines, PvP players push defense and damage, armada crews push their target’s tree.

Prime research list

Prime research projects are the short, high-value nodes scattered through the tree, most of them one or two levels long. Many are paid with a dedicated particle or token instead of (or on top of) standard resources, such as Prime Orbit Medallions, Prime Valor Emblems or a Prime Particle named after the project. There are 164 Prime projects across the trees on this page. This is how they split by tree:

Research tree Prime projects
Combat Research 38
Galaxy Research 36
Station Research 29
Starships Research 20
Ex-Borg Research 10
Mirror Research 9
Away Teams Research 6
Territory Research 6
Starbase Research 5
Outlaw Research 4
Maverick Research 1

The full list below is grouped by tree and sorted by the building level that unlocks each project. Cost to max is the total across every level, which for most Prime projects is a single level. The projects with their own pages are linked.

Prime research Tree Unlocks at (building level) Cost to max What it does
Prime Armada Damage Combat None 753.8M Dilithium, 1K 5★ Uncommon Refined Gas Increase base Weapon Damage against Armada targets.
Prime Critical Hit Chance Combat None 1K 5★ Uncommon Refined Ore, 2.1B Dilithium Increase Critical Hit Chance for all ships.
Prime Critical Hit Damage Combat None 1K 5★ Uncommon Refined Crystal, 1.1B Dilithium Increase Critical Hit damage for all ships.
Prime Damage Combat None 35K Dilithium +100% bonus to base Weapon Damage for all ships.
Prime Defenses Combat None 250 4★ Rare Refined Ore, 2.2M Dilithium Increased base Shield Deflection, Armor and Dodge for all ships.
Prime Hulls Combat None 125 3★ Uncommon Refined Ore, 90K Dilithium Increase base Hull Health for all ships.
Prime Piercing Combat None 2.6M Dilithium, 300 4★ Rare Refined Crystal Increased base Accuracy, Shield and Armor Piercing for all ships.
Prime Shields Combat None 100 3★ Uncommon Refined Gas, 70K Dilithium Increase base Shield Health for all ships.
Prime Critical Damage Floor Combat R&D 20 5M Dilithium, 1K Prime Orbit Medallion Critical Hit Damage cannot be reduced by enemy Players or Hostiles below a base percentage.
Prime Battleship Isolytic Damage Combat R&D 33 1K Prime Ship Isolytic Damage Particle Increases Isolytic Damage for Battleships
Prime Explorer Isolytic Damage Combat R&D 33 1K Prime Ship Isolytic Damage Particle Increases Isolytic Damage for Explorers
Prime Interceptor Isolytic Damage Combat R&D 33 1K Prime Ship Isolytic Damage Particle Increases Isolytic Damage for Interceptors
Prime Station Assault Combat R&D 33 278.7M Dilithium, 1K 5★ Rare Refined Ore Increases base Damage when attacking a station.
Prime Battleship Wrecking Combat R&D 35 55.6M Dilithium, 1K Prime Particle Key Increases base weapon damage against Battleships while fighting other Players.
Prime Critical Evasion Combat R&D 35 27.9M Dilithium, 1K Prime Orbit Medallion Reduces true Critical Chance of target players and Hostiles by 20% (after all other research and bonuses). Does not apply during combat against Armadas, Assaults or station defense.
Prime Critical Hit Reduction Combat R&D 35 1.5K Prime Valor Emblem, 75M Dilithium Reduce the Critical hit chance of enemy players at the start of combat for 2 rounds. (Does not trigger in station combat)
Prime Critical Strike Combat R&D 35 2.2K Omega Particle, 2.4B Dilithium Increases base Critical Hit Damage for all ships
Prime Explorer Wrecking Combat R&D 35 55.6M Dilithium, 1K Prime Particle Key Increases base weapon damage against Explorers while fighting other Players.
Prime Hull Breach Resilience Combat R&D 35 1K Prime Hull Breach Resilience Particle Decreases opponent’s Critical Hit Damage for 3 rounds if your ship is Hull Breached at the beginning of any round of combat.
Prime Interceptor Wrecking Combat R&D 35 55.6M Dilithium, 1K Prime Particle Key Increases base weapon damage against Interceptors while fighting other Players.
Prime PvP Damage Resistance Combat R&D 35 2K Prime PvP Damage Resistance Particle Decreases enemy player’s base Weapon Damage (does not apply during Station defense).
Prime Station Siege Combat R&D 35 1K Prime Valor Emblem, 50M Dilithium Increases base Damage when attacking a station.
Prime Apex Hunter Combat R&D 40 1K Apex Hunter Particle Increases base Apex Shred on all ships when fighting Players (does not apply while defending station).
Prime Station Delay Combat R&D 40 2K Prime Valor Emblem, 100M Dilithium When attacking a station, delay opponent ship and defense platform weapon fire for the number of rounds shown below.
Prime Wartime Morale Combat R&D 40 1.5K Prime Wartime Morale Particle, 519.8M Dilithium Increases base Isolytic Damage by 20% while your ship has Morale
Prime Weapon Damage Combat R&D 40 1K Weapon Prime Particle, 519.8M Dilithium Increases base Weapon Damage for all ships
Prime Weapons Drain Combat R&D 42 1.5K Prime Weapons Drain Decreases enemy player’s base Weapon Damage (does not apply during Station defense).
Prime Tactical Advantage Combat R&D 46 2K 5★ Uncommon Refined Ore, 4.9B Dilithium Increases base Damage against all non-player targets.
Prime Station Damage Combat R&D 48 3K 5★ Uncommon Refined Crystal, 11.8B Dilithium Increases base Damage against enemy Defense Platforms.
Prime Solo Outpost Assault Combat R&D 51 7.4T Dilithium, 3K Prime Outpost Insignia, 17.4M Σ-Dilithium Increase base Weapon Damage for all ships against Outpost and their Retaliation ships.
Prime Hardened Shield Phasing Combat R&D 52 66.5B Dilithium, 2K 7★ Uncommon Refined Gas Increases base Shield Health.
Prime Hull Citadel Combat R&D 52 1K 7★ Rare Refined Crystal, 66.5B Dilithium Increases base Hull Health.
Prime Armada Vulnerability Combat R&D 54 1K 6★ Uncommon Refined Gas, 299B Dilithium Increases Critical Hit Damage vs. Armada Targets.
Prime Siege Warfare Combat R&D 57 2K 6★ Uncommon Refined Ore, 1T Dilithium Increases base Damage against Stations.
Prime G6+ FKR & Vengeance Station Crit Mitigation Combat R&D 61 5K Radiogenic Particle Increases base Critical Mitigation on combat start for 2 rounds against player Stations for the U.S.S. Vengeance and 6★+ FKR ships.
Prime Hazard Conditioning Combat R&D 61 86K Σ-Dilithium, 2K 7★ Uncommon Refined Ore Increases Base Hazard Resistance.
Prime G7 FKR & Vengeance Station Crit Mitigation Combat R&D 71 5K Radiogenic Particle Increases base Critical Mitigation on combat start for 2 rounds against player Stations for the U.S.S. Vengeance and 7★+ FKR ships.
Prime Surge Research CE Combat R&D 71 3K V’ger Filament Increases base Cost Efficiency of Primordial Plasma in Surge Research.
Prime Officers Galaxy None 100 4★ Rare Refined Gas, 1.7M Dilithium Increase base Attack, Defense, and Health for all Officers.
Prime Mining XP Galaxy R&D 1 1K Flashpoint Prime Particle Increases the amount of ship XP gained from mining.
Prime Efficient Forbidden Tech Galaxy R&D 19 1K Agonizer Switch, 46K Dilithium Increases base Forbidden Tech Protomatter cost efficiency for level up.
Prime Daily Faction Event Galaxy R&D 23 1K Faction Event Particle, 22.2K Dilithium Increases Faction Rep and Tokens gained from the Daily Faction Event by 100%
Prime Augment Ordinance Galaxy Ops 26 1K Covert Procurement Particle Increases reputation dropped by Augment Exile hostiles and unlocks a daily free claim in the Augment Faction store containing Common, Uncommon, Rare and Epic Wrath Credits.
Prime Cloaked Racketeer Galaxy R&D 26 6M Dilithium, 1 Cloaked Racketeer Token Increases the rewards from cloaking daily goals.
Prime Syndicate XP Galaxy R&D 27 1K Syndicate Prime Particle, 27.6M Dilithium Increases the amount of Syndicate XP gained from the Daily Chest.
Prime 3★ Crystal Refining Galaxy R&D 29 64.9M Dilithium, 1K 4★ Uncommon Refined Crystal +1 refine when refining 3★ Crystal.
Prime 3★ Gas Refining Galaxy R&D 30 100.6M Dilithium, 1K 4★ Uncommon Refined Gas +1 refine when refining 3★ Gas.
Prime Cloaked Warfare Galaxy R&D 30 3K 5★ Uncommon Refined Crystal, 67M Dilithium Increases base Damage against player ships while cloaked.
Prime FKR Elite Recruit Galaxy R&D 30 111M Dilithium, 2K Elite Recruit Prime Particle Greatly improves the officer yields in Federation, Romulan and Klingon Elite Faction Recruit refineries
Prime Federation Tribute Galaxy R&D 30 10K 6★ Uncommon Refined Gas, 88.4B Dilithium, 4K 7★ Uncommon Refined Gas Increases Federation Reputation gains and losses from hostiles. Grants a daily free bundle containing Reputation and Credits in the Federation Faction Store. Reputation and Credits increase with research level.
Prime Klingon Tribute Galaxy R&D 30 10K 6★ Uncommon Refined Crystal, 88.4B Dilithium, 4K 7★ Uncommon Refined Crystal Increases Klingon Reputation gains and losses from hostiles. Grants a daily free bundle containing Reputation and Credits in the Klingon Faction Store. Reputation and Credits increase with research level.
Prime Romulan Tribute Galaxy R&D 30 10K 6★ Uncommon Refined Ore, 88.4B Dilithium, 4K 7★ Uncommon Refined Ore Increases Romulan Reputation gains and losses from hostiles. Grants a daily free bundle containing Reputation and Credits in the Romulan Faction Store. Reputation and Credits increase with research level.
Prime Structure Galaxy R&D 30 2.4K Prime Dolamide Particle, 113.7M Dilithium Increase base Hull Health for all ships.
Prime 3★ Ore Refining Galaxy R&D 32 1K 4★ Uncommon Refined Ore, 224.7M Dilithium +1 refine when refining 3★ Ore.
Prime Survival Skills Galaxy R&D 32 149.8M Dilithium, 3K 5★ Uncommon Refined Gas Increases base Attack, Defense, and Health for all officers.
Prime Armada Command Galaxy R&D 34 4.8K Prime Coaxial Particle, 102.5B Dilithium, 95K Σ-Dilithium Increases the number of armadas which can be led concurrently. Does not include leading multiple nodes of the same Formation Armada.
Prime Bajoran Diplomacy Galaxy R&D 35 2K 6★ Uncommon Refined Gas, 55.6M Dilithium Increases amount of Diplomacy Tokens earned when claiming chests in the Bajoran store
Prime Fleet Commander Gift Galaxy R&D 35 1K Prime Valor Emblem, 50M Dilithium Fleet Commander chest claim now includes Rare Skill points and Commander Shard drops are increased.
Prime Junking Speed Galaxy R&D 35 100M Dilithium, 1.5K Prime Cosmic Particle Increases base Scrapping Speed
Prime Armada Refinery Galaxy R&D 40 1K Prime Valor Emblem, 520M Dilithium +1 refine when claiming G4 and G5 Armada bundles from the Alliance Store.
Prime Material Extraction Galaxy R&D 40 1K 6★ Rare Refined Crystal, 519.8M Dilithium, 100 Rodinium Particle Increases the base mining rate of all grades of Crystal, Gas, and Ore.
Prime Terran Arena Claim Galaxy R&D 40 1K Prime Q Sigil Increases Common Terran Credits and Uncommon Terran Credits in the Terran Arena Daily Claim
Prime Enhanced Analysis Galaxy R&D 41 6.7K Multiphasic Credits, 226.5M Dilithium, 125 Rodinium Particle Increases base Ship XP earned from combat.
Prime 4★ Crystal Refining Galaxy R&D 43 2K 6★ Uncommon Refined Crystal, 1.6B Dilithium, 170 Rodinium Particle +1 refine when refining 4★ Crystal
Prime 4★ Gas Refining Galaxy R&D 43 2K 6★ Uncommon Refined Gas, 1.6B Dilithium, 170 Rodinium Particle +1 refine when refining 4★ Gas
Prime 4★ Ore Refining Galaxy R&D 43 2K 6★ Uncommon Refined Ore, 1.6B Dilithium, 170 Rodinium Particle +1 refine when refining 4★ Ore
Prime Agile Scrapping Galaxy R&D 51 1K 6★ Rare Refined Ore, 88.6B Dilithium, 325 Rodinium Particle Increases base scrapping speed.
Prime Solo Outpost Components Galaxy R&D 51 57.4T Dilithium, 2.5K Prime Outpost Insignia Increases the amount of Common, Uncommon and Rare Solo Outpost Components your ship receives from Solo Outpost Retaliation attacks.
Prime Solo Outpost Credits Galaxy R&D 51 31.9T Dilithium, 2K Prime Outpost Insignia Increases Solo Outpost Credits and Elite Solo Outpost Credits dropped from Outposts and Outpost Retaliation ships.
Prime Solo Retaliation Rewards Galaxy R&D 51 57.4T Dilithium, 2.5K Prime Outpost Insignia Increases the amount of Outpost Retaliation Medals and Retaliation Plunder your ship receives from Solo Outpost Retaliation attacks.
Prime 5★ Crystal Refining Galaxy R&D 53 2K 6★ Uncommon Refined Crystal, 199.3B Dilithium, 370 Rodinium Particle +1 refine when refining 5★ Crystal
Prime 5★ Gas Refining Galaxy R&D 53 2K 6★ Uncommon Refined Gas, 199.3B Dilithium, 370 Rodinium Particle +1 refine when refining 5★ Gas
Prime 5★ Ore Refining Galaxy R&D 53 2K 6★ Uncommon Refined Ore, 199.3B Dilithium, 370 Rodinium Particle +1 refine when refining 5★ Ore
Prime Training Merits Galaxy R&D 61 1K #1121993180 Increases the amount of Training Merits gained from Academy Drones.
Prime Build Speed Station None 80 3★ Uncommon Refined Gas, 65K Dilithium Increased base Construction Speed for all buildings.
Prime Protection Station None 140K Dilithium, 40 3★ Rare Refined Ore Increased base Station Resource Protection.
Prime Repair Costs Station None 1M Dilithium, 100 4★ Rare Refined Crystal +100% to base Cost Efficiency for repairing ships.
Prime Repair Speed Station None 150 4★ Rare Refined Gas, 1.2M Dilithium +100% to base Repair Speed for all ships.
Prime Research Speed Station None 150 3★ Uncommon Refined Crystal, 100K Dilithium Increased base Research Speed.
Prime Resources Station None 15K Dilithium Increased base production speed for all resources.
Prime Efficient Ship Engineering Station R&D 28 7.7K Prime Dolamide Particle, 914B Dilithium Increases the base Cost Efficiency of Tritanium, Dilithium, Σ-Parsteel, Σ-Tritanium, Σ-Dilithium, and Crystal, Gas, and Ore for Ship Components.
Prime Efficient Ship Parts Station R&D 28 7.7K Prime Dolamide Particle, 914B Dilithium Increases the base Cost Efficiency of Explorer, Interceptor, Battleship, and Surveyor Ship Parts for Ship Components
Prime Ship Repairs Station R&D 35 800 5★ Rare Refined Gas, 9M Dilithium Increased base cost efficiency for repairing ships.
Prime Temporal Disruption Station R&D 38 60M Dilithium, 1.5K Prime Temporal Disruption Particle Increases the base amount of Temporal Disruptors received from the daily claim in the Ex-Borg Faction Store by 300%
Prime Repair Cost Efficiency Station R&D 40 1K Repair Prime Particle, 519.8M Dilithium Increases base Repair Cost Efficiency for all ships
Prime Station Resources Efficiency Station R&D 40 7.5B Dilithium, 1K Prime Orbit Medallion Increase cost efficiency for Parsteel, Tritanium, and Dilithium on Station Modules (Does not include Sigma [Σ] resources)
Prime 4★ Survey Manufacturing Station R&D 41 1K 5★ Uncommon Refined Crystal, 753.8M Dilithium +1 Refine when refining 4★ Survey Parts
Prime Select Ship Efficiency II Station R&D 41 3K Temporal Particle Increases base Cost Efficiency of Monaveen, Gorn Eviscerator, NX-01, Vindicator & NSEA Protector Special Ship Components
Prime 4★ Battleship Manufacturing Station R&D 43 1K 5★ Uncommon Refined Ore, 1.6B Dilithium +1 Refine when refining 4★ Battleship Parts
Prime 4★ Explorer Manufacturing Station R&D 43 1.6B Dilithium, 1K 5★ Uncommon Refined Gas +1 Refine when refining 4★ Explorer Parts
Prime 4★ Interceptor Manufacturing Station R&D 43 1K 5★ Uncommon Refined Crystal, 1.6B Dilithium +1 Refine when refining 4★ Interceptor Parts
Prime 5★ Survey Manufacturing Station R&D 51 44.3B Dilithium, 1K Prime Orbit Medallion +1 Refine when refining 5★ Survey Parts
Prime 5★ Battleship Manufacturing Station R&D 53 99.7B Dilithium, 1K Prime Orbit Medallion +1 Refine when refining 5★ Battleship Parts
Prime 5★ Explorer Manufacturing Station R&D 53 99.7B Dilithium, 1K Prime Orbit Medallion +1 Refine when refining 5★ Explorer Parts
Prime 5★ Interceptor Manufacturing Station R&D 53 99.7B Dilithium, 1K Prime Orbit Medallion +1 Refine when refining 5★ Interceptor Parts
Prime Construction Speed Station R&D 61 86K Σ-Dilithium, 1K Multidimensional Particle Increases base Construction Speed for buildings.
Prime Sigma Dilithium Vault Protection Station R&D 61 5K Prime Vault Particle Increases base Σ-Dilithium Vault Protection values.
Prime Sigma Parsteel Vault Protection Station R&D 61 5K Prime Vault Particle Increases base Σ-Parsteel Vault Protection values.
Prime Sigma Tritanium Vault Protection Station R&D 61 5K Prime Vault Particle Increases base Σ-Tritanium Vault Protection values.
Prime Vengeance Parts CE Station R&D 70 3K V’ger Filament Increases base Cost Efficiency of U.S.S. Vengeance ship parts.
Prime G7 Bonus Crystal Refinery Station Ops 71 1K V’ger Prime Particle Unlocks a new bonus refinery to exchange G7 Raw Crystal for G7 Refined Crystal.
Prime G7 Bonus Gas Refinery Station Ops 71 1K V’ger Prime Particle Unlocks a new bonus refinery to exchange G7 Raw Gas for G7 Refined Gas.
Prime G7 Bonus Ore Refinery Station Ops 71 1K V’ger Prime Particle Unlocks a new bonus refinery to exchange G7 Raw Ore for G7 Refined Ore.
Prime Swarm Refinery Starships R&D 17 1K Swarm Prime Particle, 4K Dilithium Increases the amount of Parsteel, Tritanium and Dilithium received in the Swarm Refinery by 500%
Prime Borg Rewards Starships R&D 24 100 4★ Epic Refined Gas, 3M Dilithium +100% Rewards for Faction Credits and Reputation in the Borg refinery & better outcomes for the Latinum Antique Refinery
Prime Charged Nanoprobes Refining Starships R&D 25 2K 6★ Uncommon Refined Crystal, 9M Dilithium +100% Refine for Charged Nanoprobes
Prime Active Nanoprobes Refining Starships R&D 26 200 4★ Epic Refined Crystal, 11.2M Dilithium +100% Refine for Active Nanoprobes
Prime Latinum Refining Starships R&D 28 18M Dilithium, 200 4★ Epic Refined Ore 25% lower costs and 50% higher yields for the Raw Latinum Refinery
Prime Vi’Dar Cargo Starships R&D 32 6M Dilithium, 400 5★ Rare Refined Ore Increases base max cargo size for the Vi’Dar ship.
Prime Actian Harvester Starships Foundry 33 1K Pure Venom, 1 Dilithium +100% Actian Venom rewards from Actian Hostiles with the Mantis
Prime Synthetic Nitrium Refining Starships Foundry 34 1K Pure Venom, 1 Dilithium Increases Synthetic Nitrium refinery rewards
Prime Defiant Ability Efficiency Starships R&D 35 1.2K Prime Dolamide Particle, 60M Dilithium Increases base cost efficiency of the Defiant’s active ability.
Prime Defiant Force Starships R&D 35 2K 6★ Uncommon Refined Gas, 55.6M Dilithium Increases Critical Hit Chance during an Assault while Buffed by the Defiant
Prime Discovery Warp Range Starships R&D 35 4.5K Prime Valor Emblem, 75M Dilithium, 13.2K Σ-Dilithium Increase the warp range of the U.S.S. Discovery
Prime Inert Nanoprobes Starships R&D 35 1K Vi’dar Talios Prime Particle, 111M Dilithium Increased Inert Nanoprobes dropped from Borg Probes while using the Vi’dar Talios
Prime Cerritos Cooldown Starships R&D 36 2K 6★ Uncommon Refined Gas, 750M Dilithium Increases the base cooldown speed of the Cerritos’ active ability.
Prime Building Materials Claim Starships R&D 39 1K Building Materials Particle Unlocks a daily claim that provides upgrade materials for the War Room, Command Center, Artifact Gallery, and District 56 buildings.
Prime Vindicator FC Acquisition Starships R&D 40 1K Fleet Commander Particle Increases Fleet Commander Acquisition rewards in the Vindicator Refinery by 100% of base.
Prime El-Aurian Revenge Strategies Starships R&D 42 1K Temporal Particle Increase base amount of credits dropped by Borg Type 03 Solo Armadas while using the SS Revenant.
Prime Material Fabricator Manufacturing Starships R&D 42 1K Prime Material Fabricator Particle Increases Fabricator Chips found in the Borg Type 3 claim by 1
Prime Recycle Reward Tokens Starships R&D 45 1K Prime Recycle Reward Tokens Particle Increases base GS-31 Recycle Reward Tokens from the GS-31 Strongbox by 100%.
Prime Start Bundle Starships R&D 45 1K Prime Start Bundle Particle Grants a free daily bundle containing Section 31 Private Ciphers, Borg Polygon Group Armada Directives, Rare Formation Armada Directives, and Armada Quick Starts in the Section 31 Faction store.
Prime U.S.S. Athena Regenerate Efficiency Starships R&D 61 1K Radiogenic Particle Reduces the cooldown of U.S.S. Athena’s Regenerate ability.
Prime Borg Cube Upgrade Efficiency Ex-Borg R&D 28 1K Temporal Particle Increases base Cost Efficiency of both Shape Memory Alloy used in Borg Cube Ship Components and Advanced Cybernetics used in Research.
Prime Shearing Boost Ex-Borg R&D 28 1K Prime Shearing Boost Increases the Borg Cube Cutting Beam’s charge by one, allowing it to hold an additional charge and increases base Cost Efficiency for the Borg Cube’s Cutting Beam by 75%.
Prime Borg Cube Isolytic Damage Ex-Borg R&D 30 1K Prime Borg Cube Isolytic Damage Particle Increases the Borg Cube’s Isolytic Damage.
Prime Mining Rate Ex-Borg R&D 30 1K Prime Mining Rate Particle Increases base Mining Rate for all mineable resources.
Prime Cutting Beam Damage Boost Ex-Borg R&D 33 224.7B Dilithium, 2.7K Prime Orbit Medallion, 536K Σ-Dilithium Increases Borg Cube’s Cutting Beam damage against Hostiles. Damage Boost 1 = 70,000 (requires Borg Cube Tier 2) Damage Boost 2 = 3,000,000 (requires Borg Cube Tier 5) Damage Boost 3 = 70,000,000 (requires Borg Cube Tier 10) Damage Boost 4 = 4,000,000,000 (requires Borg Cube Tier 14)
Prime Dominion Solo Raiding Ex-Borg R&D 35 1K Prime Valor Emblem, 50M Dilithium Increases Uncommon, Rare and Epic Dominion Solo Armada Credits dropped from Dominion Solo Armada targets.
Prime Ex-Borg Credit Efficiency Ex-Borg R&D 38 1.2K Prime Dolamide Particle, 60M Dilithium Increases base cost efficiency of Ex-Borg faction credits in Research.
PRIME Ex-Borg Ordnance Ex-Borg R&D 40 7.5B Dilithium, 1K Prime Orbit Medallion Unlocks a daily free claim in the Ex-Borg Faction store containing Ex-Borg reputation and Uncommon, Rare, and Epic Ex-Borg credits.
Prime NX01 Rare Opportunities Ex-Borg R&D 40 1K Prime Q Sigil Reduce the cost of Rare Choice Opportunity Chips spent to claim Special Opportunity Chests in the Enterprise NX-01 Refinery.
Prime Xindi Scrap Trade Ex-Borg R&D 40 1K Rare Prime Orbit Medallion, 7.5B Dilithium +1 refine when refining Xindi Scraps in the Enterprise NX-01 refinery, doubling the output
Prime Apex Barrier Mirror Ops 40 2K Prime Mirror Particle Increases base Apex Barrier on all ships when fighting Hostiles, or Player targets (does not apply to Armadas or while defending station).
Prime Isolytic Damage Mirror Ops 40 1K Prime Mirror Particle Increases base Isolytic Damage for all ships.
Prime Liquid Trellium-D Refining Mirror Ops 40 1K Prime Mirror Particle Increases the Mirror Refinery payouts of Liquid Trellium-D.
Prime Mirror Research Efficiency Mirror Ops 40 1K Prime Mirror Particle Increases base Cost Efficiency on Common, Uncommon, Rare, Epic, and Omega Mirror Dust in the Mirror Research Tree.
Prime Raw Trellium Mining Bonus Mirror Ops 40 1K Prime Mirror Particle Gives a bonus amount of mined Raw Trellium-A and Raw Trellium-D upon collection with any ship.
Prime Wave Defense Central Entity HHP Increase Mirror Ops 40 1K Prime Mirror Particle Increases the Health of the Central Entity in Wave Defense once Wave Defense starts (Stacks with other players in your Wave Defense)
Prime Ω Advanced Warfare Mirror R&D 40 1K Omega Prime Particle Increases base weapon damage for all ships.
Prime Ω Critical Damage Floor Mirror R&D 40 1K Omega Prime Particle Critical Hit Damage cannot be reduced by enemy Players or Hostiles below a base percentage.
Prime Ω Liquid Omega-Trellium Refinery Mirror R&D 40 1K Prime Q Sigil Increases Liquid Omega-Trellium in the NSEA Refinery by 100% and reduces the amount of Raw Omega-Trellium needed by 60%
Prime Away Team Extension Away Teams Shuttle Bay 22, Ops 26 4K Service Award, 200 Away Teams Particle Permanently grants the ability to get one extra away team assignment
Prime Priority 1: Adaptive Algorithms Away Teams Ops 26 1K Covert Procurement Particle Permanently unlocks the chance for every Priority 1 Away Team Assignment to appear with a length of only 1 Hour.
Prime Priority 1: Away Team Research Efficiency Away Teams Shuttle Bay 26, Ops 26 1K Covert Procurement Particle Increase base Cost Efficiency on Service Awards, Merit of Honor and Pioneer Crests in the Away Teams Research Tree.
Prime Priority 1: Extension Away Teams Shuttle Bay 26, Ops 26 700 Covert Procurement Particle Permanently grants the ability to receive one extra Priority 1 Away Team Assignment.
Prime Materials Extractor Away Teams R&D 30 8.8K Service Award, 500 Away Teams Particle Increases the base mining rate of all grades of crystal, gas, and ore.
Prime Maximum Warp Away Teams R&D 41 837.6K Service Award, 1K Away Teams Particle, 90 Merit of Honor Increases base warp speed for all ships.
Prime Damage Vs Players Territory R&D 25 1K Prime Particle, 7.6M Dilithium Increased base damage against player ships.
Prime Protected Cargo Territory R&D 25 1K Prime Particle, 7.6M Dilithium Increase base Protected Cargo.
Prime Capture Node Damage Territory R&D 35 1K Prime Particle, 555.5M Dilithium Increases base damage while occupying a Capture Node.
Prime Isogenite Mining Territory R&D 61 1K TC Prime Particle, 24.8K Σ-Dilithium, 44.7K 6★ Common Refined Gas Increases the Mining Rate of Isogenite.
Prime TC Armada Loot Territory R&D 61 1K TC Prime Particle, 24.8K Σ-Dilithium, 44.7K 6★ Common Refined Gas Increases Isomorphic Relics from Origin Sector [OGN] Armadas.
Prime TC PvE Loot Territory R&D 61 1K TC Prime Particle, 24.8K Σ-Dilithium, 44.7K 6★ Common Refined Gas Increases Loot from Origin Sector [OGN] Non-Armada Hostiles.
Prime Ablative Armor Plating Starbase R&D 25, Assembly Chambers 1 1K Prime Medal, 33.4M Dilithium Increases Hull Health for all ships.
Prime Alliance Reputation Starbase R&D 25, Assembly Chambers 1 500 Prime Medal, 33.4M Dilithium Increases the amount of Alliance Reputation earned when defeating Cardassian Stations
Prime Cardassian Loot Starbase R&D 25, Assembly Chambers 1 1K Prime Medal, 115.9M Dilithium Increases the amount of Cardassian Loot and Superior Cardassian Loot earned
Prime Enhanced Shield Buffers Starbase R&D 25, Assembly Chambers 1 1K Prime Medal, 33.4M Dilithium Increases Shield Health for all ships.
Prime Alliance Fist Starbase R&D 26, Assembly Chambers 1 500 Prime Medal, 5M Dilithium Increases base damage during an Assault
Prime Augment Favor Outlaw R&D 26 30K Outlaw Research Credits, 12.1M Dilithium, 1K 4★ Uncommon Refined Gas Improve outputs from augment reputation bundles in the faction store
Prime Stella Efficiency Outlaw R&D 31 1K 4★ Uncommon Refined Ore, 60K Outlaw Research Credits, 102.2M Dilithium Base Cost efficiency for unique materials for the Stella.
Prime Stella Cargo Outlaw R&D 32 400 5★ Rare Refined Gas, 6M Dilithium Increases base max cargo size for the Stella ship.
Prime Rogue Credit Yield Outlaw R&D 35 90K Outlaw Research Credits, 222.2M Dilithium, 1K 4★ Uncommon Refined Crystal Improve outputs of Rogue Credit Bundles in the faction store
Prime Maverick Intel Efficiency Maverick R&D 55 5K #380868399 Increases the Cost Efficiency of Maverick Periphery Intel in the Maverick Research Tree.

Most searched research projects

A small set of individual projects gets looked up far more than the rest. These have their own detailed pages:

Research FAQ

Where do I research in STFC?

In the R&D Department on your station. Open it, pick a tree, and start any project whose requirements you meet. Upgrading the R&D Department raises the research levels available to you.

Are research bonuses permanent?

Yes. Every completed research level is a permanent, always-on bonus. Nothing expires and nothing needs to be re-run.

Why can’t I see a research tree in my game?

You have not met its unlock yet. The core trees appear as your Operations level rises. Specialty trees have their own conditions: Territory opens at R&D Department 25, Mirror opens at Operations 40, Outlaw and Ex-Borg need your R&D Department at 19 and 28, and ship skin research only shows skins you own.

Where is Compact Defense research?

Compact Defense is in the Combat tree. It unlocks at R&D Department 65, has 10 levels, and increases Interceptor Isolytic Defense against Battleships. Its prerequisites are Stubborn Determination, 6★ Interceptor Casing, 6★ Interceptor Absorbers, 6★ Hit-and-Run Tactics, 6★ Kiting Tactics and Isolytic Warheads, and maxing it costs 12.1M Σ-Dilithium, 690.6K 6★ Common Refined Crystal and 396.2K 6★ Uncommon Refined Crystal.

How do I speed up research?

Research speed bonuses stack from buildings, officer abilities, exocomps, and alliance help, and research speed-ups finish jobs instantly. Long timers on paper are normal; active players finish most projects far faster than the listed base time.