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The B’Rel is a grade 3 Rare Klingon Explorer that unlocks at Shipyard level 32. It is a small, lightly armed scout built for short-range work rather than heavy fighting. Its Obfuscation ability blunts an enemy’s piercing and accuracy in the opening round of a hostile fight, and it can run a cloak. Treat it as an early utility explorer and a later scrap feeder, not a front-line warship.

If you searched for the B’rel class itself, this page covers both sides: the in-game ship you build at the Shipyard, and the small Bird-of-Prey design it comes from on screen. The quick numbers are 120 blueprints, a level 32 Shipyard, a 23-day build, and a Tier 9, level 45 cap.

How to get the B’Rel

The B’Rel needs 120 blueprints and a Shipyard at level 32 before you can build it. Its blueprints have been sold through the in-game store for credits, so this is a ship you buy toward rather than earn from a single event.

Each blueprint is listed at 500 Klingon Credits, the currency of the Klingon faction, so the full set of 120 costs 60,000 Klingon Credits if you buy every print that way. For how Klingon standing and the faction stores work, see faction reputation.

The build cost is 3,000,000 Tritanium, 625 3★ Common Refined Ore, 108,000 Dilithium, and 4,100 3★ Common Refined Gas, with a build time of 23 days. Those figures are the base cost; your research and building levels change what you actually pay and how long it takes.

B’Rel ability

The B’Rel’s always-active Ship Ability is Obfuscation. When it fights Hostiles, for the first round of combat it lowers the opponent’s Armor Piercing, Shield Piercing, and Accuracy by 15% at ship level 1, rising to 35% at level 45. Ship abilities are always on, so there is nothing to trigger.

In practice this softens the first volley you take from a hostile, which matters most on a thin-hulled ship like this one. It buys the B’Rel a better opening exchange against targets near its own tier, but it does nothing after round one, so the ship still wants fights it can finish quickly.

B’Rel active ability

The B’Rel can also equip Ship Cloaking, a player-triggered ability with a cooldown. While cloaked, the ship is hidden until the cloak’s duration runs out, you enter combat, begin mining, or dock at a station. The cooldown shortens as the ship tiers up.

Cloaking turns the B’Rel into a quiet way to cross contested space or reposition without being jumped. It needs the cloaking refit below before it is available.

The Relentless Assault refit adds a second player-triggered ability. It raises the B’Rel’s base damage against Hostiles and Armadas, at 2000% when the ability is at Tier 9 and up to 3000% at Tier 18, which gives a low-grade hull a real reason to keep hunting hostiles after you unlock it.

Stats and tiers

Base values at three anchor tiers; research, buffs, and officers raise them in play.

Tier Warp (speed / range) Impulse Cargo (protected) Shield HP Hull HP Health (displayed)
Tier 1 3.4 / 33 100 12,000 (250) 72,200 25,252 48,726
Tier 5 3.8 / 46 100 21,340 (310) 85,234 25,252 55,243
Tier 9 4.2 / 65 100 48,000 (500) 143,650 25,252 84,451

The shield pool climbs steadily across tiers while the hull stays flat, which fits a ship that leans on avoidance and its opening debuff more than on soaking damage.

Weapons and firing pattern

Warm-up is the round a weapon first fires; cool-down is the number of rounds between shots after that. These are the max-tier (Tier 9) values.

Weapon Type Shots Warm-up Cool-down Damage Crit chance Crit damage
Phaser Turret 1 Energy 1 1 1 16,281–19,537 10% 150%
Phaser Turret 2 Energy 1 1 1 16,281–19,537 10% 150%
Photon Torpedo Kinetic 2 2 3 35,813–42,975 10% 150%

The Photon Torpedo is the hardest-hitting row, firing twice but only every third round after it warms up, while the two Phaser Turrets tick every round for steady chip damage.

Crew slots and officer bonus

The B’Rel opens its first officer slot at ship level 5 and reaches a full bridge of seven at level 45.

Ship level Officer slots
5 1
10 2
20 3
30 4
35 5
40 6
45 7

The ship also raises your officers’ stats as it levels. Attack, defense, and health all use the same bonus ladder, so the single column below applies to all three.

Amount Bonus
200 30%
400 60%
650 90%
900 120%
1,200 150%
1,600 180%
2,200 210%
3,000 240%
4,000 270%
6,000 300%

B’Rel refits

Refits are shard-cost upgrades that unlock extra behavior on the ship. The B’Rel has three.

Refit What it does
B’rel Cloaking Enables cloaking for the B’Rel. Costs 80 shards to unlock.
B’rel Relentless Assault Unlocks the Relentless Assault ability, which raises the ship’s base damage against Hostiles and Armadas, scaling with the ability’s tier from 2000% up to 3000% at its maximum. Requires a level 32 Armory building and 80 shards.
Hijacked TOS B’Rel Class Unlocks the Hijacked refit and skin. Costs 60 shards. Increases the ship’s base weapon damage by 300% and the cost efficiency of B’Rel parts, materials, and resources by 100%.

The B’Rel also has a research-linked ability, Hijacked D7 Class, whose values scale with your research rather than the ship itself.

Crew for the B’Rel

Because the B’Rel is a low-tier Explorer that survives on its opening debuff and its cloak, crew it for whatever job you are actually using it for. If you send it against hostiles near its tier, favor a captain and bridge that add weapon damage or opening-round mitigation so Obfuscation and the first salvo do the most work. If you fly it cloaked as a scout or hauler, protected cargo and survivability officers matter more than raw attack.

Specific picks move with the game’s meta, so check the Officer Tier List for current recommendations, and expect the best crew to shift as new officers arrive.

Example B’Rel crews

Two crews built from common officers have long been used on this ship. Both are cheap to assemble, which suits a grade 3 hull.

Captain Bridge officers Use
Next Gen La Forge Next Gen Riker, Next Gen Data A good crew for PvP or PvE when on a B’Rel.
Christopher Pike Marlena Moreau, T’Laan A good crew when fighting interceptors or ships with kinetic weapons.

In the first crew, La Forge as captain cuts the opponent’s weapon damage while Riker raises your officers’ attack and Data adds weapon damage. In the second, Moreau lowers hostile penetration and T’Laan cuts kinetic damage from hostiles, so that crew is for hostile grinding rather than fights with other players.

The B’Rel in Star Trek

The B’rel class is the small Klingon Bird-of-Prey seen from the movie era onward, the compact scout-and-raider design most fans picture when they think of a Bird-of-Prey. On screen it carries a crew of only a handful, mounts a cloaking device, and shows up for reconnaissance, boarding runs, and quick strikes rather than fleet battles. The in-game B’Rel keeps that character: a light, short-range explorer that trades firepower for stealth and mobility, exactly the role its canon counterpart filled.

B’Rel build cost by tier

The Tier 1 row is the build itself. Every later row is the cost of the components you install to reach that tier, followed by the repair bill and repair time for a B’Rel at that tier.

Tier Cost Repair cost Build time Repair time
Tier 1 3,000,000 Tritanium
108,000 Dilithium
4,100 3★ Common Refined Gas
625 3★ Common Refined Ore
— 23d 17h 32m 24s
Tier 2 13,650,000 Tritanium
291,500 Dilithium
3,910 3★ Common Gas
1,000 3★ Common Ore
802 3★ Explorer Parts
55,154 Tritanium
9,660 Dilithium
4d 16h 19h 7m 24s
Tier 3 27,550,000 Tritanium
700,500 Dilithium
5,625 3★ Common Gas
300 3★ Uncommon Gas
1,475 3★ Common Ore
74 3★ Uncommon Ore
1,579 3★ Explorer Parts
127,441 Tritanium
26,715 Dilithium
9d 8h 21h 30m 54s
Tier 4 45,850,000 Tritanium
1,474,000 Dilithium
8,200 3★ Common Gas
1,475 3★ Uncommon Gas
2,500 3★ Common Ore
330 3★ Uncommon Ore
2,785 3★ Explorer Parts
203,576 Tritanium
40,095 Dilithium
15d 13h 20m 23h 51m 36s
Tier 5 85,200,000 Tritanium
2,955,000 Dilithium
3,100 3★ Common Gas
3,700 3★ Uncommon Gas
2,800 3★ Common Ore
810 3★ Uncommon Ore
4,790 3★ Explorer Parts
356,980 Tritanium
65,184 Dilithium
23d 8h 1d 3h 39m 42s
Tier 6 153,100,000 Tritanium
5,830,000 Dilithium
6,250 3★ Common Gas
4,000 3★ Uncommon Gas
76 3★ Rare Gas
1,200 3★ Uncommon Ore
18 3★ Rare Ore
9,525 3★ Explorer Parts
587,573 Tritanium
106,482 Dilithium
31d 2h 40m 1d 7h 42m 6s
Tier 7 384,700,000 Tritanium
15,400,000 Dilithium
14,500 3★ Common Gas
4,600 3★ Uncommon Gas
390 3★ Rare Gas
1,750 3★ Uncommon Ore
93 3★ Rare Ore
21,775 3★ Explorer Parts
883,234 Tritanium
164,387 Dilithium
38d 21h 20m 1d 12h 5m 48s
Tier 8 672,000,000 Tritanium
27,800,000 Dilithium
2,500 3★ Uncommon Gas
1,200 3★ Rare Gas
2,200 3★ Uncommon Ore
258 3★ Rare Ore
39,900 3★ Explorer Parts
1,434,296 Tritanium
280,102 Dilithium
50d 13h 20m 1d 15h 34m 24s
Tier 9 959,000,000 Tritanium
41,050,000 Dilithium
4,100 3★ Uncommon Gas
2,050 3★ Rare Gas
550 3★ Rare Ore
60,150 3★ Explorer Parts
2,463,400 Tritanium
539,439 Dilithium
62d 5h 20m 1d 19h 51m 18s

From Tier 2 onward every step asks for 3★ Explorer Parts, and the amount climbs steeply: 802 for Tier 2, 21,775 for Tier 7, and 60,150 for the final step to Tier 9. Explorer Parts are the resource to watch on this ship, so bank them before you start a long tier-up.

B’Rel ship XP needed by level

Experience required to reach each level of the B’Rel, from level 2 to the level 45 cap.

Levels XP needed for each level
2–5 800 / 1,000 / 1,400 / 1,700
6–10 2,400 / 2,900 / 3,900 / 4,600 / 6,000
11–15 7,000 / 8,500 / 9,500 / 11,000 / 13,500
16–20 15,000 / 17,500 / 19,500 / 23,000 / 25,000
21–25 29,000 / 31,500 / 36,000 / 39,000 / 42,000
26–30 47,000 / 51,000 / 57,000 / 61,000 / 69,000
31–35 72,000 / 81,000 / 86,000 / 95,000 / 100,000
36–40 105,000 / 116,000 / 122,000 / 134,000 / 140,000
41–45 154,000 / 161,000 / 176,000 / 183,000 / 200,000

Resources to max out a B’Rel

Adding the build to every tier upgrade gives the total cost of a Tier 9 B’Rel:

  • 2,344,050,000 Tritanium
  • 95,609,000 Dilithium
  • 45,685 3★ Common Refined Gas
  • 20,675 3★ Uncommon Refined Gas
  • 3,716 3★ Rare Refined Gas
  • 8,400 3★ Common Refined Ore
  • 6,364 3★ Uncommon Refined Ore
  • 919 3★ Rare Refined Ore
  • 141,306 3★ Explorer Parts

Total Experience: 2,561,700

B’Rel recycling time & reward

The B’Rel can be scrapped once your Operations building reaches level 46.

Scrapping rewards at level 45

Scrap Time*: 28d 21h 57m
Seconds: 2,498,220

Rewards*:

  • 234,555,000 x Tritanium
  • 14,346,750 x Dilithium
  • 145,197 x 4★ Common Gas
  • 8,228 x 4★ Uncommon Gas
  • 1,291 x 4★ Rare Gas
  • 78,183 x 4★ Common Ore
  • 4,431 x 4★ Uncommon Ore
  • 695 x 4★ Rare Ore
  • 264,137 x 4★ Common Explorer Parts
  • 51,234 x Ship Xp
  • 19,811 x 4★ Uncommon Explorer Parts

Note:

* Trit & Dil rewards are based on upgraded components.
* Scrap time will depend on the level of your Scrapyard.

B’Rel video

B’Rel | Crewing your Klingon bird of prey to beat Saladins, Enterprises, Augurs, & More in STFC

B'Rel Video

B’Rel FAQ

Is the B’Rel a Bird-of-Prey?

Yes. The B’rel class is the small Klingon Bird-of-Prey from the films, and in STFC it plays as a grade 3 Klingon Explorer with a cloak rather than as a heavy warship.

What Shipyard level do you need for the B’Rel?

Shipyard level 32, plus 120 blueprints. The build then takes 23 days at base speed.

Why does the B’Rel need so many Explorer Parts?

Every tier upgrade from Tier 2 to Tier 9 costs 3★ Explorer Parts, 141,306 in total across the climb. Scrapping a level 45 B’Rel returns 264,137 4★ Common Explorer Parts and 19,811 4★ Uncommon Explorer Parts, which is the main reason to keep one as a scrap feeder.

Can the B’Rel cloak?

Yes, once you unlock the B’rel Cloaking refit for 80 shards. The cloak drops when its duration ends, when you enter combat, when you begin mining, or when you dock at a station.

Is the B’Rel worth it?

For its grade 3 band, the B’Rel is a niche pick rather than a must-build. Its value is the cloak and the opening-round debuff, which make it a handy utility ship early on. It does not hold up as a main combat hull as you climb, but it stays useful as a cloaked mover and, once you pass Operations level 46, as a scrap feeder for parts and resources. Chase it if you want a low-tier Klingon cloaker; skip it if you only need a fighter.