The B’Rel is a grade 3 Rare Klingon Explorer that unlocks at Shipyard level 32. It is a small, lightly armed scout built for short-range work rather than heavy fighting. Its Obfuscation ability blunts an enemy’s piercing and accuracy in the opening round of a hostile fight, and it can run a cloak. Treat it as an early utility explorer and a later scrap feeder, not a front-line warship.
How to get the B’Rel
The B’Rel needs 120 blueprints and a Shipyard at level 32 before you can build it. Its blueprints have been sold through the in-game store for credits, so this is a ship you buy toward rather than earn from a single event.
The build cost is 3,000,000 Tritanium, 625 3★ Common Refined Ore, 108,000 Dilithium, and 4,100 3★ Common Refined Gas, with a build time of 23 days. Those figures are the base cost from the current game data; your refining and building levels change what you actually pay and how long it takes.
B’Rel ability
The B’Rel’s always-active Ship Ability is Obfuscation. When it fights Hostiles, for the first round of combat it lowers the opponent’s Armor Piercing, Shield Piercing, and Accuracy by 15% at ship level 1, rising to 35% at level 45. Ship abilities are always on, so there is nothing to trigger.
In practice this softens the first volley you take from a hostile, which matters most on a thin-hulled ship like this one. It buys the B’Rel a better opening exchange against targets near its own tier, but it does nothing after round one, so the ship still wants fights it can finish quickly.
B’Rel active ability
The B’Rel can also equip Ship Cloaking, a player-triggered ability with a cooldown. While cloaked, the ship is hidden until the cloak’s duration runs out, you enter combat, begin mining, or dock at a station. The cooldown shortens as the ship tiers up.
Cloaking turns the B’Rel into a quiet way to cross contested space or reposition without being jumped. It needs the cloaking refit below before it is available.
Stats and tiers
Base values from the current game data; research, buffs, and officers raise them in play.
| Tier | Warp (speed / range) | Impulse | Cargo (protected) | Shield HP | Hull HP | Health (displayed) |
|---|---|---|---|---|---|---|
| Tier 1 | 3.4 / 33 | 100 | 12,000 (250) | 72,200 | 25,252 | 48,726 |
| Tier 5 | 3.8 / 46 | 100 | 21,340 (310) | 85,234 | 25,252 | 55,243 |
| Tier 9 | 4.2 / 65 | 100 | 48,000 (500) | 143,650 | 25,252 | 84,451 |
The shield pool climbs steadily across tiers while the hull stays flat, which fits a ship that leans on avoidance and its opening debuff more than on soaking damage.
Weapons and firing pattern
Warm-up is the round a weapon first fires; cool-down is the number of rounds between shots after that. These are the max-tier (Tier 9) values.
| Weapon | Type | Shots | Warm-up | Cool-down | Damage | Crit chance | Crit damage |
|---|---|---|---|---|---|---|---|
| Phaser Turret 1 | Energy | 1 | 1 | 1 | 16,281–19,537 | 10% | 150% |
| Phaser Turret 2 | Energy | 1 | 1 | 1 | 16,281–19,537 | 10% | 150% |
| Photon Torpedo | Kinetic | 2 | 2 | 3 | 35,813–42,975 | 10% | 150% |
The Photon Torpedo is the hardest-hitting row, firing twice but only every third round after it warms up, while the two Phaser Turrets tick every round for steady chip damage.
Crew slots and officer bonus
The B’Rel opens its first officer slot at ship level 5 and reaches a full bridge of seven at level 45.
| Ship level | Officer slots |
|---|---|
| 5 | 1 |
| 10 | 2 |
| 20 | 3 |
| 30 | 4 |
| 35 | 5 |
| 40 | 6 |
| 45 | 7 |
The ship also raises your officers’ stats as it levels. Attack, defense, and health all use the same bonus ladder, so the single column below applies to all three.
| Amount | Bonus |
|---|---|
| 200 | 30% |
| 400 | 60% |
| 650 | 90% |
| 900 | 120% |
| 1,200 | 150% |
| 1,600 | 180% |
| 2,200 | 210% |
| 3,000 | 240% |
| 4,000 | 270% |
| 6,000 | 300% |
B’Rel refits
Refits are shard-cost upgrades that unlock extra behavior on the ship. The B’Rel has three.
| Refit | What it does |
|---|---|
| B’rel Cloaking | Enables cloaking for the B’Rel. Costs 80 shards to unlock. |
| B’rel Relentless Assault | Unlocks the Relentless Assault ability, which raises the ship’s base damage against Hostiles and Armadas, scaling with the ability’s tier from 2000% up to 3000% at its maximum. Requires a level 32 Armory building and 80 shards. |
| Hijacked TOS B’Rel Class | Unlocks the Hijacked refit and skin. Costs 60 shards. Increases the ship’s base weapon damage by 300% and the cost efficiency of B’Rel parts, materials, and resources by 100%. |
The B’Rel also has a research-linked ability, Hijacked D7 Class, whose values scale with your research rather than the ship itself.
Crew for the B’Rel
Because the B’Rel is a low-tier Explorer that survives on its opening debuff and its cloak, crew it for whatever job you are actually using it for. If you send it against hostiles near its tier, favor a captain and bridge that add weapon damage or opening-round mitigation so Obfuscation and the first salvo do the most work. If you fly it cloaked as a scout or hauler, protected cargo and survivability officers matter more than raw attack.
Specific picks move with the game’s meta, so check the Officer Tier List for current recommendations, and expect the best crew to shift as new officers arrive.
Crews for B’Rel
Captain: Next Gen La Forge
Officer: Next Gen Riker
Officer: Next Gen Data
A good crew for PvP or PvE when on a B’Rel.
Captain: Christopher Pike
Officer: Marlena Moreau
Officer: T’Laan
A good crew when fighting interceptors or ships with kinetic weapons.
The B’Rel in Star Trek
The B’rel class is the small Klingon Bird-of-Prey seen from the movie era onward, the compact scout-and-raider design most fans picture when they think of a Bird-of-Prey. On screen it carries a crew of only a handful, mounts a cloaking device, and shows up for reconnaissance, boarding runs, and quick strikes rather than fleet battles. The in-game B’Rel keeps that character: a light, short-range explorer that trades firepower for stealth and mobility, exactly the role its canon counterpart filled.
B’Rel build cost by tier
Build and repair costs for every tier, carried over from the previous version of this page.
| Tier | Build cost | Repair cost | Build time | Repair time | Cargo | Protected cargo |
|---|---|---|---|---|---|---|
| Tier 1 | 959,000,000 Tritanium 41,050,000 Dilithium 4,100 3★ Uncommon Gas 2,050 3★ Rare Gas 550 3★ Rare Ore 60,150 3★ Explorer Parts |
— | 23d | 17h 32m 24s | Base: 25,590 | Base: 510 |
| Tier 2 | 13,650,000 Tritanium 291,500 Dilithium 3,910 3★ Common Gas 1,000 3★ Common Ore 802 3★ Explorer Parts |
55,154 Tritanium 9,660 Dilithium |
4d 16h | 19h 7m 24s | Base: 35,060 | Base: 730 |
| Tier 3 | 27,550,000 Tritanium 700,500 Dilithium 11,250 3★ Common Gas 1,200 3★ Uncommon Gas 2,950 3★ Common Ore 296 3★ Uncommon Ore 4,658 3★ Explorer Parts |
127,441 Tritanium 26,715 Dilithium |
9d 8h | 21h 30m 54s | Base: 45,490 | Base: 960 |
| Tier 4 | 45,850,000 Tritanium 1,474,000 Dilithium 16,400 3★ Common Gas 5,050 3★ Uncommon Gas 5,000 3★ Common Ore 1,140 3★ Uncommon Ore 8,270 3★ Explorer Parts |
203,576 Tritanium 40,095 Dilithium |
15d 13h 20m | 23h 51m 36s | Base: 57,360 | Base: 1,200 |
| Tier 5 | 85,200,000 Tritanium 2,955,000 Dilithium 6,200 3★ Common Gas 11,500 3★ Uncommon Gas 5,600 3★ Common Ore 2,620 3★ Uncommon Ore 14,180 3★ Explorer Parts |
356,980 Tritanium 65,184 Dilithium |
23d 8h | 1d 3h 39m 42s | Base: 70,990 | Base: 1,450 |
| Tier 6 | 153,100,000 Tritanium 5,830,000 Dilithium 25,000 3★ Common Gas 14,000 3★ Uncommon Gas 1,216 3★ Rare Gas 4,050 3★ Uncommon Ore 288 3★ Rare Ore 88,375 3★ Explorer Parts |
587,573 Tritanium 106,482 Dilithium |
31d 2h 40m | 1d 7h 42m 6s | Base: 86,900 | Base: 1,720 |
| Tier 7 | 384,700,000 Tritanium 15,400,000 Dilithium 14,500 3★ Common Gas 4,600 3★ Uncommon Gas 390 3★ Rare Gas 1,750 3★ Uncommon Ore 93 3★ Rare Ore 21,775 3★ Explorer Parts |
883,234 Tritanium 164,387 Dilithium |
38d 21h 20m | 1d 12h 5m 48s | Base: 105,780 | Base: 2,010 |
| Tier 8 | 672,000,000 Tritanium 27,800,000 Dilithium 2,500 3★ Uncommon Gas 1,200 3★ Rare Gas 2,200 3★ Uncommon Ore 258 3★ Rare Ore 39,900 3★ Explorer Parts |
1,434,296 Tritanium 280,102 Dilithium |
50d 13h 20m | 1d 15h 34m 24s | Base: 128,530 | Base: 2,330 |
| Tier 9 | 959,000,000 Tritanium 41,050,000 Dilithium 4,100 3★ Uncommon Gas 2,050 3★ Rare Gas 550 3★ Rare Ore 60,150 3★ Explorer Parts |
2,463,400 Tritanium 539,439 Dilithium |
62d 5h 20m | 1d 19h 51m 18s | — | — |
B’Rel ship XP needed by level
Experience required to reach each level, with the health and shield bonuses that come with it.
Tier 1
Tier 2: 800
Tier 3: 1,000
Tier 4: 1,400
Tier 5: 1,700
Tier 2
Tier 6: 2,400
Tier 7: 2,900
Tier 8: 3,900
Tier 9: 4,600
Tier 10: 6,000
Tier 3
Tier 11: 7,000
Tier 12: 8,500
Tier 13: 9,500
Tier 14: 11,000
Tier 15: 13,500
Tier 4
Tier 16: 15,000
Tier 17: 17,500
Tier 18: 19,500
Tier 19: 23,000
Tier 20: 25,000
Tier 5
Tier 21: 29,000
Tier 22: 31,500
Tier 23: 36,000
Tier 24: 39,000
Tier 25: 42,000
Tier 6
Tier 26: 47,000
Tier 27: 51,000
Tier 28: 57,000
Tier 29: 61,000
Tier 30: 69,000
Tier 7
Tier 31: 72,000
Tier 32: 81,000
Tier 33: 86,000
Tier 34: 95,000
Tier 35: 100,000
Tier 8
Tier 36: 105,000
Tier 37: 116,000
Tier 38: 122,000
Tier 39: 134,000
Tier 40: 140,000
Tier 9
Tier 41: 154,000
Tier 42: 161,000
Tier 43: 176,000
Tier 44: 183,000
Tier 45: 200,000
Resources to max out a B’Rel
Total Build Cost
- 3,300,050,000 Tritanium
- 136,551,000 Dilithium
- 71,010 3★ Common Gas
- 38,250 3★ Uncommon Gas
- 5,918 3★ Rare Gas
- 14,550 3★ Common Ore
- 10,126 3★ Uncommon Ore
- 1,505 3★ Rare Ore
- 229,660 3★ Explorer Parts
Total Experience: 2,561,700
B’Rel recycling time & reward
Scrapping rewards at level 45
Scrap Time*: 28d 21h 57m
Seconds: 2,498,220
Rewards*:
- 234,555,000 x Tritanium
- 14,346,750 x Dilithium
- 145,197 x 4★ Common Gas
- 8,228 x 4★ Uncommon Gas
- 1,291 x 4★ Rare Gas
- 78,183 x 4★ Common Ore
- 4,431 x 4★ Uncommon Ore
- 695 x 4★ Rare Ore
- 264,137 x 4★ Common Explorer Parts
- 51,234 x Ship Xp
- 19,811 x 4★ Uncommon Explorer Parts
Note:
* Trit & Dil rewards are based on upgraded components.
* Scrap time will depend on the level of your Scrapyard.
B’Rel video
B’Rel | Crewing your Klingon bird of prey to beat Saladins, Enterprises, Augurs, & More in STFC
Is the B’Rel worth it?
For its grade 3 band, the B’Rel is a niche pick rather than a must-build. Its value is the cloak and the opening-round debuff, which make it a handy utility ship early on. It does not hold up as a main combat hull as you climb, but it stays useful as a cloaked mover and, once you pass Operations level 46, as a scrap feeder for parts and resources. Chase it if you want a low-tier Klingon cloaker; skip it if you only need a fighter.
