The U.S.S. Antares is a grade 3, Rare Federation Survey ship in Star Trek Fleet Command, and it is built for one job: pulling gas out of mining nodes faster. Its Gas Mining Laser raises your gas mining rate, and it unlocks at Shipyard level 30. If gas is your bottleneck in the mid game, the Antares is a solid dedicated gas hauler that keeps paying off as you tier it up.
How to get the U.S.S. Antares
Building the Antares takes 100 Antares blueprints and a Shipyard at level 30. Blueprints for this ship have come from the Federation faction store, and level 31 and higher Federation ships have also dropped them, so Federation-space grinding and store buys are the usual routes. Channels rotate over time, so treat those as the typical sources rather than a guarantee.
Once you have the blueprints and the shipyard level, the build cost is 4,900,000 Tritanium, 171,000 Dilithium, 2,500 3-star Common Refined Crystal, and 625 3-star Common Refined Gas. The build takes 21 days. The Antares can be scrapped once your Operations reach level 41, which makes it a candidate feeder ship later on.
U.S.S. Antares ability
The Antares ship ability is Gas Mining Laser, and it increases your gas mining rate. At ship level 1 the bonus is 70%, and it climbs to 250% at level 45. Ship abilities are always active, so the boost applies whenever the Antares is parked on a gas node. In practice, leveling the hull is what turns it from a modest upgrade over a starter miner into a serious gas producer, so keep it progressing if gas is a resource you burn through.
U.S.S. Antares active ability
The Antares also has a player-triggered ability called Automated Defenses. When you activate it, the ship gains combat effectiveness while it is attached to a mining node, which helps it survive when another player tries to run you off your gas. Like other activatable ship abilities, it runs on a cooldown, and the ability itself is unlocked through the ship’s refit rather than being available by default.
Stats and tiers
Base values below come from the current game data; research, buffs, and officers raise them in play. The Antares tiers from 1 to 9, and levels to 45.
| Tier | Warp (speed / range) | Impulse | Cargo (protected) | Shield HP | Hull HP | Health (displayed) |
|---|---|---|---|---|---|---|
| 1 | 2.1 / 30 | 75 | 262,500 (3,000) | 8,470 | 6,190 | 7,330 |
| 5 | 3.2 / 40 | 75 | 412,560 (3,520) | 24,190 | 6,190 | 15,190 |
| 9 | 4.5 / 70 | 75 | 750,000 (5,000) | 69,090 | 6,190 | 37,640 |
The Antares is a miner, so the number that matters most is cargo, which reaches 750,000 at tier 9 with 5,000 of it protected. Its shield HP grows a lot across the tiers while hull HP stays flat, which is normal for a survey ship that is not meant to trade blows.
Weapons and firing pattern
Warm-up is the round a weapon first fires, and cool-down is how many rounds pass between shots after that. The Antares carries a single energy weapon, so it is lightly armed by design.
| Weapon | Type | Shots | Warm-up | Cool-down | Damage | Crit chance | Crit damage |
|---|---|---|---|---|---|---|---|
| Phaser Turrets | Energy | 1 | 1 | 1 | 9,865–12,058 | 10% | 150% |
Crew slots and officer bonus
Officer slots open up as the ship gains levels, from a single slot early to a full bridge of seven at level 45.
| Ship level | Officer slots |
|---|---|
| 5 | 1 |
| 10 | 2 |
| 20 | 3 |
| 30 | 4 |
| 35 | 5 |
| 40 | 6 |
| 45 | 7 |
The Antares also boosts your officers’ own stats as it tiers up. Its attack, defense, and health bonuses are identical at every step, so one ladder covers all three.
| Amount | Bonus |
|---|---|
| 200 | 30% |
| 400 | 60% |
| 650 | 90% |
| 900 | 120% |
| 1,200 | 150% |
| 1,600 | 180% |
| 2,200 | 210% |
| 3,000 | 240% |
| 4,000 | 270% |
| 6,000 | 300% |
U.S.S. Antares refits
The Antares has one refit that unlocks its active ability rather than tweaking a stat.
| Refit | What it does |
|---|---|
| Antares Auto Defense | Unlocks the Automated Defenses ability. When Automated Defenses is active, the survey ship gains greatly increased combat power against players while it is on a mining node. Costs 120 shards to unlock. |
Crew for the U.S.S. Antares
Because the Antares is a dedicated gas miner, crew it for mining and survivability rather than raw combat. Officers that raise mining speed or protected cargo get the most out of it day to day, and officers that add hull health or mitigation help it hold a node when someone tries to attack it during a mine. Pair that bridge with the Automated Defenses activation and the Antares becomes stubborn to push off contested gas. For current top picks, check the Officer Tier List, and keep in mind that the best crew shifts as the meta changes.
Best U.S.S. Antares crews
Crew to Mine Gas
Captain: T’Pring
Officer: K’Bisch
Officer: Domitia
Below deck focus on a balanced crew.
Gas Mining to Maximize Storage
Captain: Two of Eleven
Officer: Ten of eleven
Officer: Stonn
A gas mining crew that focuses on increasing max cargo. Below deck crew should focus on health.
Alt Gas Mining Crew
Captain: Two of Ten
Officer: One of Eleven
Officer: T’Pring
Two of ten will increase mining speed. One of ten and T’pring will increase protected cargo. Below deck focus on health.
The U.S.S. Antares in Star Trek
The Antares has real screen history. In the original series episode “Charlie X,” a Federation survey ship named Antares found the sole survivor of a crashed transport, the young Charlie Evans, and later delivered him to the Enterprise. In the game, the design is framed as an updated take on the old Earth Cargo Service Y-class freighters that ran the early shipping lanes to and from Sol, which fits its role as a working survey and hauling vessel rather than a warship. That lineage is why it shows up as a gas miner instead of a frontline combatant.
U.S.S. Antares build cost by tier
Build and repair costs for every tier, carried over from the previous version of this page.
| Tier | Build cost | Repair cost | Build time | Repair time | Cargo | Protected cargo |
|---|---|---|---|---|---|---|
| Tier 1 | 4,900,000 Tritanium 171,000 Dilithium 2,500 3* Common Crystal 625 3* Common Gas |
35,665 Tritanium 7,133 Dilithium |
21d 0h 0m | 4h 52m | Base: 262,500 Upgrade: 26,500 Total: 289,000 |
Base: 3,000 Upgrade: 85 Total: 3,085 |
| Tier 2 | 13,050,000 Tritanium 466,500 Dilithium 3,000 3* Common Crystal 659 3* Common Gas 690 3* Survey Parts |
48,685 Tritanium 10,291 Dilithium |
3d 8h 0m | 5h 36m | Base: 489,000 Upgrade: 33,160 Total: 522,160 |
Base: 6,085 Upgrade: 115 Total: 6,200 |
| Tier 3 | 26,250,000 Tritanium 1,104,000 Dilithium 6,000 3* Common Crystal 150 3* Uncommon Crystal 1,405 3* Common Gas 27 3* Uncommon Gas 1,249 3* Survey Parts |
64,129 Tritanium 14,098 Dilithium |
6d 16h 0m | 6h 30m | Base: 722,160 Upgrade: 40,840 Total: 763,000 |
Base: 9,200 Upgrade: 135 Total: 9,335 |
| Tier 4 | 43,700,000 Tritanium 2,329,000 Dilithium 9,600 3* Common Crystal 900 3* Uncommon Crystal 2,825 3* Common Gas 149 3* Uncommon Gas 2,063 3* Survey Parts |
91,764 Tritanium 21,111 Dilithium |
11d 2h 40m | 7h 46m | Base: 963,000 Upgrade: 49,560 Total: 1,012,560 |
Base: 12,335 Upgrade: 185 Total: 12,520 |
| Tier 5 | 81,900,000 Tritanium 4,670,000 Dilithium 12,000 3* Common Crystal 2,200 3* Uncommon Crystal 2,700 3* Common Gas 480 3* Uncommon Gas 3,430 3* Survey Parts |
129,759 Tritanium 31,259 Dilithium |
16d 16h 0m | 9h 22m | Base: 1,212,560 Upgrade: 59,220 Total: 1,271,780 |
Base: 15,520 Upgrade: 230 Total: 15,750 |
| Tier 6 | 147,300,000 Tritanium 9,330,000 Dilithium 12,000 3* Common Crystal 3,800 3* Uncommon Crystal 36 3* Rare Crystal 1,800 3* Common Gas 975 3* Uncommon Gas 6 3* Rare Gas 6,140 3* Survey Parts |
179,617 Tritanium 45,887 Dilithium |
22d 5h 20m | 10h 34m | Base: 1,471,780 Upgrade: 69,640 Total: 1,541,420 |
Base: 18,750 Upgrade: 320 Total: 19,070 |
| Tier 7 | 365,000,000 Tritanium 24,300,000 Dilithium 6,600 3* Uncommon Crystal 250 3* Rare Crystal 4,200 3* Common Gas 1,675 3* Uncommon Gas 40 3* Rare Gas 13,700 3* Survey Parts |
253,620 Tritanium 69,230 Dilithium |
27d 18h 40m | 11h 51m | Base: 1,741,420 Upgrade: 80,380 Total: 1,821,800 |
Base: 22,070 Upgrade: 405 Total: 22,475 |
| Tier 8 | 638,800,000 Tritanium 43,700,000 Dilithium 9,600 3* Uncommon Crystal 705 3* Rare Crystal 2,125 3* Uncommon Gas 152 3* Rare Gas 24,150 3* Survey Parts |
350,880 Tritanium 103,675 Dilithium |
36d 2h 40m | 14h 5m | Base: 2,021,800 Upgrade: 128,200 Total: 2,150,000 |
Base: 25,475 Upgrade: 525 Total: 26,000 |
| Tier 9 | 1,029,000,000 Tritanium 73,150,000 Dilithium 8,000 3* Uncommon Crystal 1,415 3* Rare Crystal 1,200 3* Uncommon Gas 330 3* Rare Gas 34,300 3* Survey Parts |
510,691 Tritanium 172,751 Dilithium |
44d 10h 40m | 15h 54m | Base: 2,350,000 Total: 2,350,000 |
Base: 29,000 Total: 29,000 |
U.S.S. Antares ship XP needed by level
Experience required to reach each level, with the health and shield bonuses that come with it.
Tier 1
Level 2: 800
Level 3: 1,000
Level 4: 1,400
Level 5: 1,700
Tier 2
Level 6: 2,400
Level 7: 2,900
Level 8: 3,900
Level 9: 4,600
Level 10: 6,000
Tier 3
Level 11: 7,000
Level 12: 8,500
Level 13: 9,500
Level 14: 11,000
Level 15: 13,500
Tier 4
Level 16: 15,000
Level 17: 17,500
Level 18: 19,500
Level 19: 23,000
Level 20: 25,000
Tier 5
Level 21: 29,000
Level 22: 31,500
Level 23: 36,000
Level 24: 39,000
Level 25: 42,000
Tier 6
Level 26: 47,000
Level 27: 51,000
Level 28: 57,000
Level 29: 61,000
Level 30: 69,000
Tier 7
Level 31: 72,000
Level 32: 81,000
Level 33: 86,000
Level 34: 95,000
Level 35: 100,000
Tier 8
Level 36: 105,000
Level 37: 116,000
Level 38: 122,000
Level 39: 134,000
Level 40: 140,000
Tier 9
Level 41: 154,000
Level 42: 161,000
Level 43: 176,000
Level 44: 183,000
Level 45: 200,000
Resources to max out a U.S.S. Antares
- 2,349,900,000 Tritanium
- 159,220,500 Dilithium
- 45,100 3* Common Crystal
- 31,250 3* Uncommon Crystal
- 2,406 3* Rare Crystal
- 14,214 3* Common Gas
- 6,631 3* Uncommon Gas
- 528 3* Rare Gas
- 85,722 3* Survey Parts
Total Experience: 2,561,700
Resources from recycling a max U.S.S. Antares
- 17,918,719 Dilithium
- 176,426,250 Tritanium
- 104,938 4* Common Crystal
- 5,947 4* Uncommon Crystal
- 933 4* Rare Crystal
- 56,505 4* Common Gas
- 3,202 4* Uncommon Gas
- 503 4* Rare Gas
- 171,762 4* Common Survey Parts
- 12,883 4* Uncommon Survey Parts
- 51,234 Ship XP
Time to Recycle
Time: 23d 9h 36m
Seconds: 2,021,760 **
U.S.S. Antares video
Unlocking the USS Antares | Star Trek Fleet Command
Is the U.S.S. Antares worth it?
For a grade 3 ship, the Antares is a worthwhile pickup if gas is slowing your progress, since its whole value is a large, always-on gas mining boost that grows with the hull. It will not fight for you, so do not expect it to double as a combat ship. Newer players who lean on gas for refinery and building costs get the most from it, and the level 41 scrap option means it can feed later ships once you outgrow it.
