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Officer Two of Eleven

Two of Eleven at a glance

Two of Eleven is a Rare Science officer in Star Trek Fleet Command, part of the Unimatrix Twelve group of liberated Borg drones. He sits in the Neutral faction roster, so any account can chase his shards, and his entire kit points one direction: mining.

His captain seat boosts cargo size, and as a bridge officer he speeds up Crystal, Gas, and Ore extraction. That makes him a workhorse pick for the part of the game where raw resources matter most: building up your station, refining commodities, and feeding a steady mining run.

If you’ve been hunting for an inexpensive way to push your hourly mining output higher, this is a name worth knowing.

Star Trek background

Two of Eleven is not pulled from any Star Trek series. The character is original to STFC, written into the game’s expanded Borg fiction alongside the rest of the Unimatrix Twelve drones. The setup leans on familiar Trek ideas: assimilation, the loss of identity inside the Collective, and the long shadow that life as a drone leaves on a person who survives liberation.

In his former life he was a Romulan officer named Darrohk who commanded the Lhohnu, a Star Empire mining vessel responsible for a sizable share of the Empire’s Dilithium output. A Borg attack ended that career. The Lhohnu was overrun in minutes and the crew assimilated, and Darrohk became Two of Eleven, spending his time in the Collective hunting other Romulans for assimilation.

He was eventually liberated alongside thousands of other drones after the Mega Cube was repelled, but the experience left scars he never fully escaped. He found a place with Letik’s congregation and helped with the Doomsday plot until his augmented body began breaking down, at which point Letik abandoned him. The character now drifts in a galaxy that has no real home left for him.

Role in STFC

Two of Eleven is an economy officer first and last. He has no combat ability worth discussing, so bringing him to a fight wastes a seat. His value sits entirely in mining and cargo, which puts him on dedicated miner ships and on the survey ships you send to long Crystal, Gas, and Ore nodes.

He fits the part of the game where you spend a lot of real-world time pulling raw materials out of systems for station upgrades and refinery cycles. If that describes how you currently play, his shards pay back quickly.

Captain ability and officer ability

Captain ability: Storage Optimization

Captain Maneuvers only fire when an officer is in the captain chair of a ship. Storage Optimization gives that ship more cargo room, which is useful on any miner because it means more material per trip and fewer return runs home. As of the latest game data the rank-1 value is +20% to Cargo size.

Officer ability: Extraction Protocol

Officer Abilities only activate when the officer is assigned to the bridge of a ship. Extraction Protocol speeds up Crystal, Gas, and Ore mining. The bonus grows with each promotion, and the per-rank progression is consistent across sources.

Current per-rank Mining Speed bonus, as of the latest data:

Rank Mining Speed bonus
1 50%
2 55%
3 60%
4 65%
5 75%

The jump from rank 4 to rank 5 is the largest single step, so the final promotion delivers the biggest in-game payoff if you’re trying to squeeze maximum speed out of him.

Where Two of Eleven shines

A few situations where he earns his seat:

  • Early to mid-game players grinding out raw resources. Most accounts spend a long stretch where Crystal, Gas, and Ore pulls are the rate-limiting step of every base upgrade. Putting him in the captain chair of your dedicated miner cuts down the wall-clock time per node.
  • Surveyor crews built around mining throughput. If you already run a miner anchored by a different cargo-focused captain, Two of Eleven still earns a bridge seat for Extraction Protocol alone.
  • Mining events and resource pushes. Limited-time mining objectives reward whoever pulls the most material in the window. Faster nodes mean more cycles inside the event timer.

Where he doesn’t shine: any fight. He has no combat buff and no debuff against hostiles, players, or armadas. Don’t slot him into a combat crew.

How to get Two of Eleven

Two of Eleven uses standard officer shards: 40 to recruit and 610 more to climb to rank 5, for 650 shards total. The shards aren’t faction-locked since he sits in the Neutral roster, so any account can chase him.

Shard sources shift with the game’s event calendar and store rotations. As of the most recent in-game state, his shards typically appear through chest pulls and rotating store inventories rather than from a fixed grind. Check the current store and event rotations to see where he’s available this week.

If you’re choosing between him and other Unimatrix Twelve drones for the same shard budget, weigh whether you need mining throughput (his lane) or one of the combat-focused drones in the group.

Synergies

The captain seat carries a class synergy bonus that activates when you fill the rest of the bridge with the right classes. Two of Eleven’s synergy block reads Command 15%, Engineering 15%, and Science 5%. Translated to crew building, you get the most benefit by pairing him with Command and Engineering officers rather than other Science officers.

Named synergy partners, with the percentage each one contributes to the captain seat, from current in-game data:

If you already field a Unimatrix Twelve crew, Two of Eleven slots in naturally for any miner build. The Borg Queen and Hugh feed the same synergy pool, which is useful for players running a broader Borg-themed crew.

Frequently asked questions

Is Two of Eleven worth ranking up?

For a player who spends real time mining raw resources, yes. His per-rank curve climbs steadily, and the jump from rank 4 to rank 5 brings the largest single step. If you barely mine, he’s a low priority.

Where do you get Two of Eleven shards?

Through chest pulls and store rotations rather than a fixed grind. The exact availability shifts with the event calendar, so check the current store and event rotations for this week’s options.

What ship is Two of Eleven best on?

Any dedicated miner you actively send to Crystal, Gas, and Ore nodes. He’s also a solid second-seat addition to survey crews built around mining throughput, even when another officer holds the captain chair.

Can you use Two of Eleven in combat?

No useful effect. He has no combat buff, no hostile damage modifier, and no station defense ability. Use him for economy work only.

Is Two of Eleven a Borg officer?

He was assimilated, then liberated. Lore-wise he sits in the Unimatrix Twelve group of ex-drones, which is why he shares synergy with the Borg Queen and the other “of Eleven” drones. In-game he counts as Neutral faction.

Bottom line

Two of Eleven is a quiet pick. He won’t show up in any combat tier list and he won’t headline a faction push. What he does is shorten the hours you spend pulling raw materials out of nodes, which over a normal play week adds up. If your account is at the point where station upgrades and refinery runs eat your day, he’s an easy yes to recruit and rank.