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Federation Supply Dock

The Federation Supply Dock is a Federation armada target in Star Trek Fleet Command, appearing at levels 23 through 50 across Federation space. It spawns as a station, not a roaming ship, so you take it down by forming an armada with your alliance instead of chasing it around a system. Every kill pays Rare Armada Credits along with Romulan and Klingon faction points, which makes it a steady double-duty grind from the mid game onward.

How to beat the Federation Supply Dock

This is an armada station, so the usual hull-counter logic does not apply. There is no Interceptor, Explorer, or Battleship variant to counter; the fight is a straight power check against a fortified target. Rally your alliance, form an armada, and commit your strongest ships. Pick your level honestly: the level 23 dock sits at about 1.8 million total strength, the level 38 version climbs to roughly 34.9 million, and the level 50 dock lands near 394 million. That curve is steep, so a comfortable clear at one band says little about the next one up.

For crew, lead with a captain that raises weapon damage against hostiles and fill the bridge with officers that add damage or survivability. Officers with bonuses against armada targets are the best picks once you own them. At the lowest bands the classic cadet crew (Cadet Kirk as captain with Cadet Spock and Cadet Uhura) still pulls its weight, but armada-specific crews outgrow it fast. Crews shift with the meta, so check the current Officer Tier List before you lock in a lineup.

Where to find the Federation Supply Dock

The dock spawns across ten level bands, each with its own set of Federation systems. The low bands sit in familiar core space, with level 23 docks in Vulcan and Zadiaoo and level 35 docks in Andoria and Sirius, at warp ranges most mid-game ships can reach. From level 41 up the warp requirement jumps sharply, reaching warp 160 for the level 50 docks in Miers and Rylan, so your warp range decides which bands you can farm long before your firepower does.

Level Warp Systems
23 13 Bazamex, Earorfilad, Foaiveb, Gowok, Iocau, Metea, Priya, Vulcan, Zadiaoo
26 18 Angosia, Doska, Durchman, Hann, Lainey, S’mtharz
29 19 Losti, Noakyn, P’Jem
32 26 Barklay, Thama
35 30 Andoria, Sirius
38 40 Denobula Triaxa, Groombridge 34
41 65 Dashai, Hyland, Kurchee
44 75 Holles, Jera, Kor Ar’Ka
47 120 Avofall, Sozin, Yarega
50 160 Miers, Rylan

Rewards and what it drops

Every kill drops three things: Rare Armada Credits for the armada store, plus Romulan and Klingon points that raise your standing with those two factions. Payouts scale hard with level. Credits run from 255 at level 23 to more than 183,000 at level 50, and the faction points climb on a similar curve. Ship XP scales too, from 309 per kill at the bottom band to 1,406 at the top, so clearing a higher band is almost always worth it when your armada can manage the fight.

Drop What it is
Rare Armada Credit Armada store currency; 255 to 183,057 per kill depending on level
Romulan Points Romulan faction reputation; 108 to 75,200 per kill
Klingon Points Klingon faction reputation; 48 to 37,600 per kill

Federation Supply Dock stats

Stats climb steeply with level; the rows below anchor the bottom, middle, and top of the range.

Level Total strength Hull HP Shield HP Attack Defense Ship XP
23 1,844,733 1,887,840 1,291,680 58,783 196,190 309
38 34,873,758 33,350,140 22,818,510 2,148,808 4,640,625 825
50 393,744,209 390,694,160 253,678,454 36,534,197 35,023,705 1,406

Federation Supply Dock firing pattern

The dock carries four weapons in two groups. Three Energy weapons fire every round for 7,491 to 9,156 damage a shot, and a single Kinetic weapon fires every other round for 17,582 to 21,489 a shot. Every weapon has a 10 percent critical chance at 1.5 times damage. The Energy battery is the steady pressure, and on alternating rounds the Kinetic shot stacks on top of it, so incoming damage nearly doubles on those rounds; time your mitigation and repairs around them. These figures come from the lowest band at level 23, and they scale up with the dock’s level.

Weapon type Count Damage per shot Fires Crit
Energy 3 7,491 to 9,156 Every round 10% (1.5x)
Kinetic 1 17,582 to 21,489 Every other round 10% (1.5x)

The Federation in Star Trek

The United Federation of Planets was founded in 2161 by Earth, Vulcan, Andoria, and Tellar as an alliance built on shared exploration, science, and mutual defense, with Starfleet as its exploratory and defensive arm. Keeping hundreds of member worlds supplied requires exactly the kind of orbital logistics infrastructure this hostile represents: dockyards, depots, and supply stations strung across core systems like Vulcan and Andoria. Star Trek Fleet Command puts that infrastructure on the target list, and there is a certain irony in raiding Starfleet supply lines to earn favor with the Romulans and Klingons, the Federation’s two oldest rivals.

Is the Federation Supply Dock worth grinding?

Yes. Few targets pay two faction reputations and armada store credits at the same time, and the ten level bands mean there is a version of this fight for almost every stage of the mid and late game. Farm the highest band your armada clears reliably, keep an eye on the warp jump past level 41, and move up a band as soon as the bigger payout is worth the fight.