The Federation Elite Assassin spawns in Federation space from level 30 to level 50. Levels 30 to 39 sit one to a system, from Doloran (level 30, warp 26) up to Memory Alpha (level 39, warp 47). Levels 40 to 50 spread across four to seven systems each at warp 65 to 120, ending in Caelum, Ertalwu, Gamma Sedra and New Reykjavik. It is a Section 31 ship that appears as an Interceptor, Battleship or Explorer, and only a Klingon or Romulan designed ship can fight it. Kills pay Romulan and Klingon reputation at the cost of Federation standing.
Federation Elite Assassin locations (levels 30–50)
The low band runs through older Federation systems at warp 24 to 27 for levels 30 to 35, then jumps to warp 45 to 47 for levels 36 to 39. Each of those ten levels lives in a single named system, so pick the level you want and fly straight there.
| Level | Warp | Systems |
|---|---|---|
| 30 | 26 | Doloran |
| 31 | 26 | Inari |
| 32 | 27 | Thama |
| 33 | 26 | Aiti |
| 34 | 25 | Tau Ceti |
| 35 | 24 | Siiolux |
| 36 | 45 | Archer |
| 37 | 47 | Tellar |
| 38 | 46 | Peliar Zel |
| 39 | 47 | Memory Alpha |
From level 40 the spawns change shape. Every level from 40 to 50 appears in several systems at once, and neighboring levels share most of the same list: Enten, Kri and Voda each host the Assassin at seven different levels. Warp climbs from 65 at level 40 to 75 at levels 44 to 46, then 105 at level 47 and 120 for levels 48 to 50.
| Level | Warp | Systems |
|---|---|---|
| 40 | 65 | Almango, Goesting, Luoman, Rua Ri |
| 41 | 65 | Almango, Goesting, Kri (warp 105), Luoman, Rua Ri |
| 42 | 65 | Almango, Enten (warp 120), Goesting, Kri (warp 105), Luoman, Rua Ri |
| 43 | 65 | Almango, Enten (warp 120), Goesting, Kri (warp 105), Luoman, Rua Ri, Voda (warp 120) |
| 44 | 75 | Almango, Enten (warp 120), Ertalwu (warp 120), Kri (warp 105), Luoman, Rua Ri, Voda (warp 120) |
| 45 | 75 | Almango, Enten (warp 120), Ertalwu (warp 120), Kri (warp 105), New Reykjavik (warp 160), Rua Ri, Voda (warp 120) |
| 46 | 75 | Almango, Caelum (warp 170), Enten (warp 120), Ertalwu (warp 120), Kri (warp 105), New Reykjavik (warp 160), Voda (warp 120) |
| 47 | 105 | Caelum (warp 170), Enten, Ertalwu, Gamma Sedra (warp 185), Kri, New Reykjavik (warp 160), Voda |
| 48 | 120 | Caelum (warp 170), Enten, Ertalwu, Gamma Sedra (warp 185), New Reykjavik (warp 160), Voda |
| 49 | 120 | Caelum (warp 170), Ertalwu, Gamma Sedra (warp 185), New Reykjavik (warp 160), Voda |
| 50 | 120 | Caelum (warp 170), Ertalwu, Gamma Sedra (warp 185), New Reykjavik (warp 160) |
Where all three Elite Assassins spawn
If you searched for elite hostile locations in general, there are three Elite Assassins, one for each of the big three factions. Each one roams its own faction’s space, only lets ships from the other two factions attack it, and pays reputation with those two factions while costing you standing with its own. The table shows the first, tenth and last levels of each so you can pick the one that fits your fleet.
| Hostile | Ships that can fight it | Rep it pays | Level 30 | Level 39 | Level 50 |
|---|---|---|---|---|---|
| Federation Elite Assassin | Klingon or Romulan | Romulan and Klingon | Doloran (warp 26) | Memory Alpha (warp 47) | Caelum, Ertalwu, Gamma Sedra, New Reykjavik (warp 120) |
| Klingon Elite Assassin | Federation or Romulan | Federation and Romulan | Elequa (warp 26) | Burke (warp 52) | Annalu, Inoss, Muhg, Nalla (warp 120) |
| Romulan Elite Assassin | Federation or Klingon | Klingon and Federation | Parka (warp 26) | Ferraria (warp 53) | Elvros, Jorda, Kiina, Teranth (warp 120) |
How to beat the Federation Elite Assassin
Start with the hull restriction. Its S31 Elite Lethal Strike means only Klingon or Romulan designed ships can engage in battle, and any other ship is lethally struck at the start of combat. A Federation or Independent ship dies before it fires a shot, so leave those docked.
Within your Klingon and Romulan ships, match the hull to the variant in the system. Interceptors beat Battleships, Battleships beat Explorers, and Explorers beat Interceptors, while Survey ships barely fight. The Assassin spawns as all three combat hulls, so bring an Explorer against its Interceptor, an Interceptor against its Battleship, and a Battleship against its Explorer. Tap the target before you attack to read which one you are facing.
Its other ability changes at level 40. On levels 30 to 39, Elite Assassin Training raises its Isolytic Damage by 100% at the start of combat, so it hits harder than its attack stat suggests. On levels 40 to 50, Elite Assassin Training raises both its Apex Barrier and its Isolytic Damage at the start of combat, which means it also shrugs off more of your damage. Both versions reward a fast kill over a long exchange.
For crew, seat a captain that boosts weapon damage against hostiles and fill the other seats with officers that add damage or mitigation. At levels 30 to 35 a cadet crew (Cadet Kirk as captain with Cadet Spock and Cadet Uhura) still works if you have it, but expect to need stronger officers in the 40s. Check the Officer Tier List for current picks, since the best crews shift with the meta.
Rewards and what it drops
Every kill adds between 205 and 18,800 Romulan points and between 103 and 9,400 Klingon points, depending on level, and removes up to 35,250 Federation points. The material drop depends on the band: levels 30 to 39 drop Parsteel and Tritanium, while levels 40 to 50 drop 4★ Broken Explorer, Interceptor and Battleship Parts instead. Ship XP in the stat table runs from 520 at level 30 to 1,101 at level 50. See faction reputation for what the points unlock.
| Drop | Amount per kill | Levels | What it is |
|---|---|---|---|
| Romulan Points | 205–18,800 | 30–50 | Reputation with the Romulan faction |
| Klingon Points | 103–9,400 | 30–50 | Reputation with the Klingon faction |
| Federation Points | Up to 35,250 lost | 30–50 | A reputation loss, because you are attacking a Federation ship |
| 4★ Broken Explorer Parts | 108–1,165 | 40–50 | Parts for building and upgrading 4★ Explorers |
| 4★ Broken Interceptor Parts | 108–1,165 | 40–50 | Parts for building and upgrading 4★ Interceptors |
| 4★ Broken Battleship Parts | 108–1,165 | 40–50 | Parts for building and upgrading 4★ Battleships |
| Parsteel | 337–752 | 30–39 | Basic resource for buildings and ships |
| Tritanium | 285–582 | 30–39 | Basic resource for buildings and ship components |
Federation Elite Assassin stats
Stats vary by hull variant and climb steeply with level. These anchor rows come from the Explorer variant; total strength grows more than 600-fold between level 30 and level 50, so a ship that clears the low band easily will not survive the top of the range.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 30 | 1,501,473 | 483,525 | 483,525 | 72,948 | 945,000 | 520 |
| 40 | 35,145,086 | 9,235,590 | 9,235,590 | 2,112,436 | 23,797,060 | 520 |
| 50 | 950,817,129 | 284,172,000 | 284,172,000 | 20,118,429 | 646,526,700 | 1,101 |
Federation Elite Assassin firing pattern
It carries one Energy weapon and one Kinetic weapon with the same damage band, and both fire every round from the first. The threat is the crit: each gun has a 30% chance to land a triple-damage hit, so incoming damage swings from round to round. These figures come from the lowest-level record and rise with level.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energy | 1 | 5,130–6,156 | Every round | 30% (3x) |
| Kinetic | 1 | 5,130–6,156 | Every round | 30% (3x) |
Section 31 in Star Trek
Section 31 is the Federation’s covert intelligence arm, an autonomous group that operates outside Starfleet oversight and answers to almost no one. It appears in Star Trek: Deep Space Nine, Enterprise and Discovery, working in the shadows to protect the Federation by whatever means it judges necessary, including sabotage and assassination. In Discovery it fielded black-hulled ships and an advanced artificial intelligence called Control. A ship named the Elite Assassin fits that history: a lethal asset flying Federation colors while doing work the Federation will not admit to.
Is the Federation Elite Assassin worth grinding?
Yes, if you fly Klingon or Romulan ships and want their reputation. The 30 to 39 band adds Parsteel and Tritanium, and the 40 to 50 band swaps those for 4★ Broken Parts across all three combat hulls, which is the better reason to push higher. Skip it if you are protecting your Federation standing, because every kill costs points. Match your warp to the level, bring the Klingon or Romulan hull that counters the variant, and for the other Federation targets see the Federation hostiles list.


