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Maia is one of the first story missions in Star Trek Fleet Command, recommended for level 2. It needs only warp 1 to start and to finish, and its single objective is to take Geordi to a rendezvous point. The story line frames it as the moment you take ownership of your station and meet the secret A.I. that gives the mission its name. The reward is 60 Parsteel, and completing it unlocks Mistaken Identity.

Maia objectives

The story line reads “Take ownership of the Station and meet the secret A.I.” There is one objective and no choice split:

  • Take Geordi to the rendezvous point.

No system is named for the rendezvous, and there is no fight, donation or mining step. The mission is a short piece of story that introduces Maia and hands you the station, delivered through a single trip with Geordi La Forge.

Where and what warp

Warp 1 covers both the start and the finish, so no warp upgrade is needed to reach the rendezvous point. No pickup system is listed; the mission comes to you as part of the opening storyline.

The recommended level is 2, which places Maia right at the start of an account, only one level past the very first missions.

Maia rewards

Reward Amount
Parsteel 60

Completing Maia also unlocks Mistaken Identity.

Sixty Parsteel is a token amount. The real value of this mission is progression: it moves the opening storyline forward and opens the next mission.

Where Maia turns up later

The A.I. you meet here is not a one-off. Maia comes back in several much later missions, and knowing that can help you connect the storyline when you reach them.

Mission Warp to complete Maia’s part in it
Maia 1 You meet the secret A.I. while taking over the station
Lost in Translation 22 You test Maia’s ability to interact with the Swarm and attempt to connect Maia to the Swarm Computer
Poker Face 150 You investigate further issues with Maia in Federation space
Trust Your Instincts 160 You decide whether to follow Maia’s instructions, which splits the mission in two

Those later missions sit at far higher warp ranges, so there is a long gap between meeting Maia and seeing Maia’s story pick up again.

Tips

Finish it as soon as it appears. With one objective, no combat and a warp 1 requirement, Maia is over in a single trip, and Mistaken Identity waits behind it.

Use the ship you already have. There is nothing here that calls for a stronger hull, more warp or any resources.

If you are looking for the Maia A.I. as a character rather than this mission, the table above lists the missions where Maia plays a part. Every mission in the storyline, sorted by level, is on the mission guide.