Skip to main content

Machinations is a level 26 story mission in Star Trek Fleet Command where you go into Romulan space to confront T’Pora. It starts at warp 1, needs warp 18 to complete, and both of its located objectives are in Sufiday. Between the two visits you defeat 15 hostiles of level 24 or higher. The reward is 18,000 Dilithium and 7 3★ Uncommon Refined Ore. A short mission whose main value is moving the story on to a three-way faction choice.

Machinations objectives

There are three objectives and no choice split:

  • Go into Romulan space to meet T’Pora. Location: Sufiday.
  • Defeat 15 Hostiles of Level 24 or higher.
  • Confront T’Pora. Location: Sufiday.

The mission is built around one system. You arrive in Sufiday to meet T’Pora, work through the 15 hostiles, then confront her in the same system. The hostile objective has no system of its own in the game data, and it is the only combat in the mission. There is no named boss.

Where and what warp

The mission is available at warp 1 and needs warp 18 to complete. The recommended level is 26, and the hostile objective asks for level 24 or higher, two levels below that.

Sufiday is the only named system, and both the opening and closing objectives happen there.

Machinations rewards

Reward Amount
Dilithium 18,000
3★ Uncommon Refined Ore 7

Completing Machinations also unlocks the next mission in the storyline.

What comes after Machinations

The next mission, What Comes Next…, is where this stretch of the story branches. It is recommended for level 26 and needs warp 22, and after meeting a Klingon Commander in Talmir-86 you choose which faction to side with. Each choice has its own final objective and reward:

Side Final objective Rewards
Federation Meet with the Starfleet Officer in Hann 150 Federation Credits, 38,000 Dilithium
Klingon Reconvene with the Klingon Officer in Ciara 150 Klingon Credits, 1,268,000 Parsteel
Romulan Meet with Sekula in Sufiday 150 Romulan Credits, 187,000 Tritanium

The Romulan choice sends you back to Sufiday, the same system Machinations uses, so you will already know the route.

Tips

Clear the 15 hostiles near Sufiday. You have to be there for the first and last objectives anyway, and staying close keeps the trip short.

Bring a combat ship that is comfortable against level 24 targets. With no named boss, the difficulty is volume, so a ship that can take several fights in a row without long repairs is the better pick.

The refined ore is the more useful half of the reward if you are short on refined materials. The Dilithium is a modest amount at this stage.

The previous mission is Here and There and the next is What Comes Next…. Every other mission by level is on the mission guide.