Maehem, Minefields, and a Motherlode is a five-part mission chain that starts when Toryn decides the missing U.S.S. Kelcie Mae might lead to an opportunity. You track the ship from Starfleet Administration to Alpha Centauri and Murasaki 312, mine a huge load of Isogenite in Oprelian Zeta, protect the Kelcie Mae, and finally accept an offer. All five parts are recommended for level 61, and warp to complete is either 47 or 6. The headline reward is nearly 2 billion Tritanium in Part 5, alongside 1,000 Federation Recruit Tokens and three kinds of prisms.
Maehem, Minefields, and a Motherlode at a glance
| Part | Recommended level | Warp to complete | Key reward |
|---|---|---|---|
| Maehem, Minefields, and a Motherlode Part 1 | 61 | 47 | 500 Federation Recruit Tokens, 500 1 Hour Speed Up |
| Maehem, Minefields, and a Motherlode Part 2 | 61 | 47 | 53,000 Officer XP, 500 Quantum Prism |
| Maehem, Minefields, and a Motherlode Part 3 | 61 | 6 | 40,000 6★ Broken Survey Parts, 500 Luminous Prism |
| Maehem, Minefields, and a Motherlode Part 4 | 61 | 6 | 22,000 6★ Broken Survey Parts, 22,000 6★ Broken Battleship Parts |
| Maehem, Minefields, and a Motherlode Part 5 | 61 | 47 | 1,997,500,000 Tritanium, 500 Federation Recruit Tokens |
Every part starts at warp 1, and completing one part opens the next.
Maehem, Minefields, and a Motherlode Part 1
Toryn believes the missing Kelcie Mae is worth chasing. You start at Starfleet Administration in Sol, move on to Alpha Centauri, shake off a ship that is following you and meet a survivor of the attack on the Kelcie Mae.
- Make your way to Starfleet Administration, in Sol.
- Proceed to Alpha Centauri.
- Defeat the tail, in Alpha Centauri (enemy strength ~2,618,077,029).
- Meet with a survivor of the Kelcie Mae attack, in Alpha Centauri.
Warp to complete: 47. Rewards: 500 Federation Recruit Token, 500 1 Hour Speed Up, 1 1 Hr Peace Shield, 75 Chronometric Particle.
Maehem, Minefields, and a Motherlode Part 2
You close in on the Kelcie Mae through Toryn’s contact, a meeting that turns into a fight, and a meeting with the boss in Murasaki 312.
- Check in with Toryn’s contact, in Alpha Centauri.
- Proceed to the meeting point, in Tellun.
- Defend yourself, in Tellun (enemy strength ~2,643,533,500).
- Meet the boss, in Murasaki 312.
Warp to complete: 47. Rewards: 53,000 Officer XP, 50 Quantum Communicators, 21,000 6★ Raw Ore, 500 Quantum Prism.
Maehem, Minefields, and a Motherlode Part 3
The story line for this part is simple: mine like you have never mined before. You go home first, then head to Oprelian Zeta, fill up on Raw Isogenite and watch the Kelcie Mae at work.
- Return to your Station.
- Proceed to Oprelian Zeta.
- Mine 2500 1★ Raw Isogenite.
- Observe the Kelcie Mae in action, in Oprelian Zeta.
Warp to complete: 6. Rewards: 40,000 6★ Broken Survey Parts, 170 6★ Common Refined Gas, 500 Luminous Prism, 340 3 Hour Speed Up.
Maehem, Minefields, and a Motherlode Part 4
Now you protect the Kelcie Mae. You follow it to Oprelian Eta, defeat hostiles there, check on the ship and report back to the base in Murasaki 312.
- Follow the Kelcie Mae, to Oprelian Eta.
- Defeat 5 hostiles of level 61 or higher, in Oprelian Eta.
- Check on the Kelcie Mae, in Oprelian Eta.
- Return to the base, in Murasaki 312.
Warp to complete: 6. Rewards: 2,000 Commander XP, 22,000 6★ Broken Survey Parts, 22,000 6★ Broken Battleship Parts, 80 30 Minute Repair Speed Up.
Maehem, Minefields, and a Motherlode Part 5
The last part asks you to decide where your allegiances lie. You defend yourself in Murasaki 312, accept the offer on the table, proceed to Starbase 5 in Alpha Centauri and head home.
- Defend yourself, in Murasaki 312 (enemy strength ~2,632,999,787).
- Accept the offer, in Murasaki 312.
- Proceed to Starbase 5, in Alpha Centauri.
- Return to your Station.
Warp to complete: 47. Rewards: 1,997,500,000 Tritanium, 500 Federation Recruit Token, 1 2 Hr Peace Shield, 500 Nexus Prism.
Tips for completing Maehem, Minefields, and a Motherlode
Parts 1, 2 and 5 need warp 47 to cover Sol, Alpha Centauri, Tellun and Murasaki 312. Parts 3 and 4 only need warp 6 for the Oprelian systems, so they are a good time to use a slower ship.
Three fights carry big strength figures: the tail in Alpha Centauri at about 2.6 billion, the Tellun fight at about 2.6 billion, and the Murasaki 312 fight in Part 5 at about 2.6 billion. They are close in strength, so a ship that clears the first one should handle the other two. Repair before each.
Part 3 is a mining part. You need 2,500 1★ Raw Isogenite, so send a mining ship with enough cargo space for it instead of the combat ship you used in Part 2. In Part 4 the five hostiles must be level 61 or higher, so low-level targets will not count.
This chain runs alongside three other level 61 chains in the Haven storyline: Haven, One Way Street and Haven’s Where the Heart Is.
Are the Maehem, Minefields, and a Motherlode rewards worth it?
Yes. The Part 5 payout of 1,997,500,000 Tritanium is the standout, and the chain adds 1,000 Federation Recruit Tokens, 62,000 6★ Broken Survey Parts, 22,000 6★ Broken Battleship Parts and 500 each of Quantum, Luminous and Nexus Prisms. The cost is three hard fights, one large Isogenite mining job and several warp 47 trips. The STFC mission guide lists the rest of the level 61 chains.