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Winds of Change I

Winds of Change I is the first of five Winds of Change missions in the Immortal storyline in Star Trek Fleet Command, recommended for level 53. You collect a weapon shipment for the Immortals from Kirol in Dela and escort it to Kiyratari. It starts at warp 1 after the level 52 Community Service and needs warp 320, the highest in the Winds of Change missions. There are no fights. The reward is 2,000 Ship XP and 24,300,000 Tritanium, and it unlocks Winds of Change II.

Winds of Change I objectives

There are three objectives and no choice split:

  • Meet with Kirol. Location: Dela.
  • Collect the shipment. Location: Dela.
  • Escort the shipment to the Immortals. Location: Kiyratari.

Kirol is the merchant you convinced to trade with the Immortals in Building Immortal Trust III, and here he hands over the Immortals’ weapon shipment. No hostile is listed on the escort.

Where and what warp

No pickup system is listed. Winds of Change I appears at warp 1 once Community Service is done, and warp 320 is needed to finish it, because Kiyratari is further out than anywhere else the Immortal chain has sent you.

The recommended level is 53. With no fight, warp 320 is the whole requirement.

Winds of Change I rewards

Reward Amount
Ship XP 2,000
Tritanium 24,300,000
Romulan Credits 800
Romulan Points 1,400,000
Federation Points -1,780,800

Romulan Points rise to 1,400,000 at this level, and the Federation Points loss grows to match; the faction reputation page covers it. Completing this mission unlocks Winds of Change II.

The Winds of Change missions

Mission Warp to complete Fights Headline reward
Winds of Change I 320 None 2,000 Ship XP, 24,300,000 Tritanium
Winds of Change II 230 Tal Shiar ship, around 19.6 million 35,000 Officer XP, 900 3 Hour Speed Ups
Winds of Change III 285 None (pay 5.8B Parsteel) 3B Parsteel, 137,700,000 Tritanium
Winds of Change IV 255 One enemy ship Path choice: speed ups or 3B Parsteel and 255M Tritanium
Winds of Change V 285 Around 20.3 million on either path 3B Parsteel

All five are recommended for level 53 and each unlocks the next. After Winds of Change V the chain continues with Good Samaritan, another Immortal Datapad hand-in.

Tips

Check your warp range first. Warp 320 is the peak for the whole Winds of Change run; every later part needs less, between 230 and 285, so once this one is done the range stops being a problem.

The Ship XP is small, and the Tritanium is the lowest in the Winds of Change missions, so treat this mission mainly as the unlock for the rest.

Save Parsteel from here on. Winds of Change III charges 5.8 billion Parsteel to hire a mercenary company. More missions by level are on the mission guide.