Gorn Hunters spawn in 15 deep-space systems from level 60 to level 71. Levels 60 to 63 sit at warp 700 across eight to thirteen systems each, including Jaicoo, Mistrare, Qorfit and Steria, and the list narrows as warp rises to 1500, where only Netania-6 and Wigg hold levels 70 and 71. The Gorn Hunter is a Neutral Battleship, so bring an Interceptor, and it drops 6★ Broken Battleship and Survey Parts. This guide covers both the regular Gorn Hunter and the hazard-zone version the game tags Gorn Hunter HAZ.
Gorn Hunter locations
The low levels have the widest spread: level 63 alone appears in thirteen systems. From level 64 the warp requirement starts climbing (1000 at levels 64 and 65, 1100 at 66, 1200 at 67, 1250 at 68, 1300 at 69, and 1500 at levels 70 and 71), and the deepest, highest-warp systems hold the hazard-zone spawns. Match your warp range to the level before you head out.
| Level | Warp | Systems |
|---|---|---|
| 60 | 700 | Esteris (warp 900), Jaicoo (warp 1100), Mistrare (warp 1100), Nerokira, Qorfit (warp 900), Shaz, Steria (warp 1000), Yunii (warp 900) |
| 61 | 700 | Endurance-429 (warp 1200), Esteris (warp 900), Jaicoo (warp 1100), Mistrare (warp 1100), Nerokira, Qorfit (warp 900), Savtaagh (warp 1200), Shaz, Steria (warp 1000), Yunii (warp 900) |
| 62 | 700 | Endurance-429 (warp 1200), Esteris (warp 900), Jaicoo (warp 1100), Mectuna (warp 1250), Mistrare (warp 1100), Nerokira, Qorfit (warp 900), Savtaagh (warp 1200), Shaz, Steria (warp 1000), Yunii (warp 900) |
| 63 | 700 | Biba (warp 1300), Endurance-429 (warp 1200), Esteris (warp 900), Jaicoo (warp 1100), Mectuna (warp 1250), Mistrare (warp 1100), Nerokira, Qorfit (warp 900), Savtaagh (warp 1200), Shaz, Steria (warp 1000), Yunii (warp 900), Zeta Kan (warp 1300) |
| 64 | 1000 | Biba (warp 1300), Endurance-429, Esteris, Jaicoo, Mectuna (warp 1250), Mistrare, Qorfit, Savtaagh, Steria, Yunii, Zeta Kan (warp 1300) |
| 65 | 1000 | Biba (warp 1300), Endurance-429, Jaicoo, Mectuna (warp 1250), Mistrare, Netania-6 (warp 1500), Qorfit, Savtaagh, Steria, Zeta Kan (warp 1300) |
| 66 | 1100 | Biba, Endurance-429, Jaicoo, Mectuna, Mistrare, Netania-6 (warp 1500), Savtaagh, Wigg (warp 1550), Zeta Kan |
| 67 | 1200 | Biba, Endurance-429, Mectuna, Netania-6 (warp 1500), Savtaagh, Wigg (warp 1550), Zeta Kan |
| 68 | 1250 | Biba, Mectuna, Netania-6, Wigg, Zeta Kan |
| 69 | 1300 | Biba, Netania-6, Wigg, Zeta Kan |
| 70–71 | 1500 | Netania-6, Wigg |
Best Gorn systems to farm
Most Gorn Hunter systems hold the hostile across six or seven consecutive levels, so you can park in one and keep hunting as you level. These are the systems with the widest range. The warp column shows what each system needs across its levels.
| System | Gorn Hunter levels there | Warp |
|---|---|---|
| Jaicoo | 60–66 | 700–1100 |
| Mistrare | 60–66 | 700–1100 |
| Endurance-429 | 61–67 | 700–1200 |
| Savtaagh | 61–67 | 700–1200 |
| Mectuna | 62–68 | 700–1250 |
| Biba | 63–69 | 700–1300 |
| Zeta Kan | 63–69 | 700–1300 |
| Netania-6 | 65–71 | 1000–1500 |
| Wigg | 66–71 | 1100–1500 |
Other Gorn hostiles and where they spawn
If you are searching for Gorn locations below level 60, the Gorn Hunter has two lower-level relatives. Both are Interceptors, so they need an Explorer rather than the Interceptor you bring for the Hunter.
| Gorn hostile | Levels | Hull | Warp | Drops | Example systems |
|---|---|---|---|---|---|
| Gorn Marauder | 25–41 | Interceptor | 19–47 | Parsteel, 4★ Broken Interceptor Parts | Biruin, Losti, Willenia (levels 25–26) to Kuvrak, Trill (level 41) |
| Lost Gorn Warship | 27–60 | Interceptor | 25–225 | Parsteel, 4★ Broken Interceptor Parts | Eviloy, Kalak, Uxal (level 27) to Gawalara, Meera, Tak Tak (level 60) |
| Gorn Hunter | 60–71 | Battleship | 700–1500 | 6★ Broken Battleship and Survey Parts | Jaicoo, Mistrare, Steria (level 60) to Netania-6, Wigg (levels 70–71) |
How to beat the Gorn Hunter
The Gorn Hunter only appears as a Battleship, so the counter is simple: bring an Interceptor. There is nothing to swap between levels since the hull never changes. Leave your Explorers docked for this one.
That matters because of its ship ability, Explorer Exploitation, which increases its damage against Explorers for the first five rounds of combat. The bonus climbs with level: 50% at levels 60 to 62, 75% at 63 to 65, and 100% from level 66 to 71. An Interceptor sidesteps the bonus and counters the hull at the same time.
The Gorn Eviscerator is the Interceptor built for this job. Its Hunt the Hunters ability increases Isolytic Damage against Gorn Hunters by 200% at ship level 1, rising to 7,500% at ship level 75, and its Rigorous Extraction ability increases the Apex Isomatter gained when defeating Gorn Hunters.
For crew, pair a captain that boosts weapon damage against hostiles with officers that add damage or mitigation. At levels 60 to 71 you are well past cadet crews, so check the Officer Tier List for the picks that fit right now; crews shift as new officers arrive.
Rewards and what it drops
The Gorn Hunter pays out 6★ ship parts, used to build and upgrade top-tier hulls. Both drops appear across the full level range and the amounts climb with level. Ship XP scales steeply, from 16,000 at level 60 to 29,600 at level 66 and 57,000 at level 71.
| Drop | Amount per kill | Levels | What it is |
|---|---|---|---|
| 6★ Broken Battleship Parts | 1,587–26,383 | 60–71 | Parts for building and upgrading 6★ Battleships |
| 6★ Broken Survey Parts | 794–13,192 | 60–71 | Parts for building and upgrading 6★ Survey ships |
Gorn Hunter stats
Stats climb steeply with level; total strength grows about 15-fold from level 60 to level 71. The rows below are the low, mid and high anchors.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 60 | 3,530,520,005 | 2,467,083,282 | 1,644,722,188 | 1,275,232,200 | 199,385,070 | 16,000 |
| 66 | 15,194,033,361 | 12,720,085,536 | 8,480,057,025 | 4,108,430,475 | 485,531,605 | 29,600 |
| 71 | 51,422,067,951 | 37,738,706,544 | 25,159,137,697 | 18,982,084,196 | 991,061,635 | 57,000 |
Gorn Hunter firing pattern
The Gorn Hunter fires two weapon groups. Its Energy pair hits every round, while its Kinetic pair lands twice as hard per shot but only every other round. Time repairs and mitigation around the Kinetic volleys, since those spike your damage taken. Both groups crit on 10% of shots for 1.8x.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energy | 2 | 40,500,000–49,500,000 | Every round | 10% (1.8x) |
| Kinetic | 2 | 81,000,000–99,000,000 | Every other round | 10% (1.8x) |
The Gorn in Star Trek
The Gorn are a reptilian species first seen in the original series episode Arena, where Kirk is forced into single combat against a Gorn captain on a barren planet after a border clash. Cold-blooded and immensely strong, the Gorn were long portrayed as slow but nearly unstoppable in a straight fight. Strange New Worlds later reworked them as fast pack predators with a brutal reproductive cycle, leaning into horror. In the game their hunters carry that predatory reputation into deep space.
Is the Gorn Hunter worth grinding?
Yes, if you are building or upgrading 6★ Battleships or Survey ships, since it is a steady source of both part types plus solid ship XP at the top of its range. It is a single-hull target with a predictable ability, so once you have an Interceptor crewed for it the fights stay routine. Park in one of the multi-level systems, bring the Interceptor (the Eviscerator if you have it), and keep your Explorers out of the fight. The hostile guide lists other targets at this level.


