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Superhighway Unlock Missions

Superhighway Unlock Missions groups the 14 Star Trek Fleet Command missions that open superhighways and faster warp paths into other regions of space. Each one has a single objective. Some ask you to fly out and investigate a warp path or anomaly, anywhere from warp 50 to warp 6000, and others complete at warp 1 once you finish a Warp Current research. Recommended levels run from 40 to 80. Rewards range from a single Tricorder to 62.5 million faction points, so the value of each mission depends on the region it opens more than on what it pays.

Superhighway Unlock Missions at a glance

Mission Recommended level Warp to complete Belohnungen
Margins and Veil Superhighways Part 1 74 3000 5,000 Σ-Dilithium, 50,000 Σ-Parsteel, 4 × 1 Day Speed Up
Margins and Veil Superhighways Part 2 78 5000 103,000 Σ-Parsteel, 21,000 Σ-Tritanium, 4 × 15 Minute Σ-Speed Up
Margins and Veil Superhighways Part 3 80 6000 30,000 Σ-Tritanium, 14,000 Σ-Dilithium, 1 × 1 Hour Σ-Speed Up
Akademie Superhighways Part 1 70 1550 800 Ultra Recruit Token
Academy Superhighways Part 2 80 6000 800 Ultra Recruit Token
Klingonisch Superhighway Unlock 64 1 62,500,000 Klingon Points, 3,500 Klingon Credits
6★ Origin Sector Superhighway Unlock 64 1 50,000 Iso-emulsion
Origin Sector Superhighway 51 105 800 Ultra Recruit Token
Föderation Superhighway Unlock 64 1 62,500,000 Federation Points, 3,500 Federation Credits
Baelosian Space Superhighway 51 105 800 Ultra Recruit Token
Mirror Independent Space Unlock 40 50 1 Tricorder
KSG Space Superhighway 51 105 800 Ultra Recruit Token
ROM Superhighway Unlock 64 1 62,500,000 Romulanisch Points, 3,500 Romulan Credits
Immortal Space Superhighway 51 105 800 Ultra Recruit Token

Every mission starts at warp 1. None of them has a fight, a donation or a choice split.

Margins and Veil Superhighways Part 1

Your crew has been studying unusual warp paths in the Margins and the Veil, likely another symptom of the dimensional anomaly there, and wants to field test one.

  • Investigate the warp path. Location: Leba’Rha.

Recommended level: 74. Warp to complete: 3000. Rewards: 5,000 Σ-Dilithium, 50,000 Σ-Parsteel and four 1 Day Speed Ups.

Margins and Veil Superhighways Part 2

More stable paths have turned up, and the next test point is Baxohria.

  • Investigate the warp path. Location: Baxohria.

Recommended level: 78. Warp to complete: 5000. Rewards: 103,000 Σ-Parsteel, 21,000 Σ-Tritanium and four 15 Minute Σ-Speed Ups.

Margins and Veil Superhighways Part 3

The last of the anomalous paths in the Margins and the Veil have stabilized, and Diphamya is where the Daten collection finishes.

  • Investigate the warp path. Location: Diphamya.

Recommended level: 80. Warp to complete: 6000. Rewards: 30,000 Σ-Tritanium, 14,000 Σ-Dilithium and one 1 Hour Σ-Speed Up.

Academy Superhighways Part 1

Hidden warp paths in Academy Space may be how the Venari Ral move around unnoticed. Your crew wants to test the one at Caphonus.

  • Investigate the warp paths. Location: Caphonus.

Recommended level: 70. Warp to complete: 1550. Rewards: 800 Ultra Recruit Token.

Academy Superhighways Part 2

More paths have been found deeper in Academy Space, and the field test this time is at Yirohef.

  • Investigate the warp paths. Location: Yirohef.

Recommended level: 80. Warp to complete: 6000. Rewards: 800 Ultra Recruit Token.

Klingon Superhighway Unlock

This one unlocks the Superhighway to Klingon space through research instead of travel.

  • Complete Klingon Warp Current Research.

Recommended level: 64. Warp to complete: 1. Rewards: 62,500,000 Klingon Points and 3,500 Klingon Credits.

6★ Origin Sector Superhighway Unlock

Like the Klingon unlock, this mission has no travel. Finishing the Origin Sector research opens the Superhighway to the Origin Sector.

  • Complete Origin Sector Warp Current Research.

Recommended level: 64. Warp to complete: 1. Rewards: 50,000 Iso-emulsion.

Origin Sector Superhighway

After testing the other new paths, your officer concludes they work by overloading the subspace bubble your warp drive forms, and that the Progenitors found and used these paths long ago. One untested path is left, and it leads to the Origin Sector.

  • Investigate the warp anomaly. Location: Erendari.

Recommended level: 51. Warp to complete: 105. Rewards: 800 Ultra Recruit Token.

Federation Superhighway Unlock

The Superhighway to Federation space opens through research, with nothing to fly to.

  • Complete Federation Warp Current Research.

Recommended level: 64. Warp to complete: 1. Rewards: 62,500,000 Federation Points and 3,500 Federation Credits.

Baelosian Space Superhighway

Odd readings from Farana turn out to be a mass distorting faster-than-light path that may boost your warp engines.

  • Investigate the warp anomaly. Location: Farana.

Recommended level: 51. Warp to complete: 105. Rewards: 800 Ultra Recruit Token.

Mirror Independent Space Unlock

Finishing this mission unlocks access to the Mirror Romii system.

  • Investigate the newly discovered warp path. Location: Mirror Nausicaa.

Recommended level: 40. Warp to complete: 50. Rewards: 1 Tricorder.

KSG Space Superhighway

Your officer’s theory is that these paths alter your ship’s mass while you travel on them, and another such path leads to KSG space.

  • Investigate the warp anomaly. Location: Erendari.

Recommended level: 51. Warp to complete: 105. Rewards: 800 Ultra Recruit Token.

ROM Superhighway Unlock

ROM is short for Romulan here: the mission unlocks the Superhighway to Romulan space once the research is done.

  • Complete Romulan Warp Current Research.

Recommended level: 64. Warp to complete: 1. Rewards: 62,500,000 Romulan Points and 3,500 Romulan Credits.

Immortal Space Superhighway

More data suggests the paths only react to something unique about your own warp drive. The next test is a path in Farana that leads to Immortal space.

  • Investigate the warp anomaly. Location: Farana.

Recommended level: 51. Warp to complete: 105. Rewards: 800 Ultra Recruit Token.

Tips for completing the superhighway missions

Split the list by type. The four Warp Current missions (Klingon, Federation, ROM and 6★ Origin Sector) finish at warp 1 as soon as the matching research is done, so the research is the only gate. The other ten need a ship that can reach the listed system.

The four level 51 missions read as one story. Baelosian Space Superhighway finds the first path in Farana, the KSG and Immortal missions test the theory further, and Origin Sector Superhighway is the final test in Erendari. They pair up by system, two in Farana and two in Erendari, and all four need only warp 105.

The Margins and Veil and Academy missions are the long hauls. Academy Superhighways Part 2 and Margins and Veil Superhighways Part 3 both need warp 6000, and even Academy Superhighways Part 1 needs warp 1550.

There are also research projects called KSG-Autobahn und Unsterblicher Superhighway, each covered on its own page.

Are the superhighway mission rewards worth it?

For the three faction Warp Current missions, yes: 62.5 million points and 3,500 credits each for finishing a research is a large payout. The level 51 path missions and both Academy parts pay 800 Ultra Recruit Tokens each. The Margins and Veil parts pay Sigma Ressourcen and speed ups that are modest for level 74 to 80. For most of this group the real reward is the faster route itself. Every other mission by level is on the STFC mission guide.