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Uncivil War is a five-part Star Trek Fleet Command mission chain in which you back up the USS Cerritos and the Titan on a second contact mission with the Zealoids that turns into a standoff. The game lists recommended level 1 for every part, but each one needs warp 27 and the enemies run from about 527,000 to 741,000 strength. Nearly all of it happens in Azati. The chain pays 9,999 Irvinite, shards for Brad Boimler and Beckett Mariner, 400 Ultra Recruit Tokens and more than 24M Parsteel. It is a strong reward run for anyone who can handle hostiles of level 33 and up.

Uncivil War at a glance

Part Recommended level Warp to complete Key reward
Uncivil War Part 1 1 27 3,333 Irvinite, 828,000 Tritanium
Uncivil War Part 2 1 27 Brad Boimler shards, 8,445,000 Parsteel
Uncivil War Part 3 1 27 3,333 Irvinite, 16 8 Hour Speed Up
Uncivil War Part 4 1 27 Beckett Mariner shards, 16,537,000 Parsteel
Uncivil War Part 5 1 27 3,333 Irvinite, 3,450,000 Tritanium

Uncivil War Part 1

The Cerritos is heading out on a second contact mission and you go along. It is a travel-only opener that ends with you shadowing the Cerritos in Azati.

  • Meet with the Cerritos (P’Jem).
  • Follow the Cerritos (Azati).
  • Hail the Titan (Azati).
  • Follow the Cerritos at a distance (Azati).

Warp to complete: 27.

Rewards: 3,333 Irvinite, 166,000 Dilithium, 828,000 Tritanium.

Uncivil War Part 2

You try to resolve the conflict with the Zealoids peacefully. It does not stay peaceful.

  • Defeat 10 hostiles of level 33 or higher.
  • Try to explain the situation to the Zealoids (Azati).
  • Try to regroup with the Cerritos (Azati).
  • Defeat the Zealoid ship (Azati, enemy strength about 673,107).

Warp to complete: 27.

Rewards: Brad Boimler shards, 1,242,000 Tritanium, 28 × 15 Minute Repair Speed Up, 8,445,000 Parsteel.

Uncivil War Part 3

The Zealoids want a sacred artifact back, and Mariner goes after it in Ferrer. You pay to get past the defenses, and then the mission asks which path Mariner should take. Both paths play out the same way. Only the rewards differ.

  • Go to the Ferrer system (Ferrer).
  • Find the artifact (Ferrer).
  • Donate 750,000 Dilithium to bypass the defenses.
  • Choose which path Mariner should take.

Warp to complete: 27.

Path A: Dilithium and ore

  • Beam her up! (Ferrer)
  • Defeat the Ancient Drone (Ferrer, enemy strength about 527,149).
  • Get the hell out! (Azati)

Rewards: 3,333 Irvinite, 842,000 Dilithium, 16 × 8 Hour Speed Up, 35 × 3★ Uncommon Refined Ore.

Path B: Latinum and crystal

  • Beam her up! (Ferrer)
  • Defeat the Ancient Drone (Ferrer, enemy strength about 527,149).
  • Get the hell out! (Azati)

Rewards: 3,333 Irvinite, 3,300 Latinum, 16 × 8 Hour Speed Up, 35 × 3★ Uncommon Refined Crystal.

Uncivil War Part 4

The artifact was not enough to appease the Zealoids, so you try another way: a device built at your station and tested back in Azati.

  • Defeat the Zealoid ship (Azati, enemy strength about 652,792).
  • Return to your Station.
  • Donate 2M Tritanium to construct the device.
  • Return to Azati.
  • Here goes nothing… (Azati)

Warp to complete: 27.

Rewards: Beckett Mariner shards, 16,537,000 Parsteel, 400 Ultra Recruit Token, 21 × 1 Hour Speed Up.

Uncivil War Part 5

You force the Zealoids into a ceasefire. The Titan needs weapon repairs first, and then you disable two Zealoid ships before regrouping with the Cerritos.

  • Regroup with the Titan (Azati).
  • Donate 450,000 Dilithium to repair the Titan’s weapons.
  • Disable the Zealoid Explorer (Azati, enemy strength about 652,792).
  • Disable the Zealoid Chancellor (Azati, enemy strength about 741,411).
  • Regroup with the Cerritos (Azati).

Warp to complete: 27.

Rewards: 3,333 Irvinite, 690,000 Dilithium, 1 × 1 Day Peace Shield, 3,450,000 Tritanium.

Tips for completing Uncivil War

Do not read too much into the level 1 label. Every part needs warp 27, Part 2 asks for 10 hostiles of level 33 or higher, and the Zealoid ships reach about 741,000 strength. A fleet that handles level 33 hostiles comfortably is the real starting point.

Travel is simple because almost everything happens in Azati. Only Part 1 starts in P’Jem and Part 3 sends you to Ferrer, and every part shares the same warp 27.

Three donations add up. Part 3 costs 750,000 Dilithium, Part 4 costs 2M Tritanium and Part 5 costs 450,000 Dilithium. Part 1 pays 166,000 Dilithium and Part 3 can return 842,000, while Parts 1 and 2 pay more than 2M Tritanium between them, so the chain mostly funds itself if you bank what it gives you.

Part 4 has an unusual order. You fight the Zealoid ship in Azati, fly back to your station to donate the 2M Tritanium, then return to Azati for the test. Keep the Tritanium ready before the fight so the round trip is the only delay.

The Part 3 choice changes rewards only. Pick Path A for 842,000 Dilithium and 3★ ore, or Path B for 3,300 Latinum and 3★ crystal, depending on what your next upgrade needs.

The strongest fight is the Zealoid Chancellor in Part 5 at about 741,411, straight after the Zealoid Explorer at about 652,792. Repair between them if your ship is close to the line. Other chains are listed in the mission guide.

Are the Uncivil War rewards worth it?

Yes. The chain pays 9,999 Irvinite, Boimler and Mariner shards, 400 Ultra Recruit Tokens, 16 eight-hour speed-ups and about 25M Parsteel, plus large Tritanium and Dilithium drops. The donations are modest next to that, travel is minimal and the fights are manageable for a fleet built for level 33 hostiles.