The Veil is a five-part mission chain set at the edge of the Margins. You enter the Veil, meet Devon and Casey at the Halfway House in Kheania, gather Veilshards and dimensional data from a Surge, and finally help the pair return to their home dimension. All five parts are recommended for level 71 and need warp 1550 to complete. The chain follows Hammer and Tongs and leads into Gravitas. Rewards are mostly 7★ ship parts, 7★ refined materials and Σ resources, with 185,000 Officer XP at the end. It is endgame content with three trillion-strength fights.
The Veil at a glance
| Part | Recommended level | Warp to complete | Key reward |
|---|---|---|---|
| The Veil Part 1 | 71 | 1550 | 228,000 Σ-Parsteel |
| The Veil Part 2 | 71 | 1550 | 1,000 7★ Common Battleship Parts |
| The Veil Part 3 | 71 | 1550 | 100 Veilshard |
| The Veil Part 4 | 71 | 1550 | 1,100 7★ Common Interceptor Parts |
| The Veil Part 5 | 71 | 1550 | 185,000 Officer XP |
Every part starts at warp 1 and finishes at warp 1550, and completing one part opens the next.
The Veil Part 1
Something strange is happening at the edge of the Margins. This part is pure travel and scanning: no fights and no donations, just a route from Pobal-K through the Anubis Expanse and into the Hermes Nebula.
- Proceed to Pobal-K, in Pobal-K.
- Investigate the Anubis Expanse, in the Anubis Expanse.
- Enter the Veil, in the Hermes Nebula.
- Conduct some preliminary scans, in the Hermes Nebula.
Warp to complete: 1550. Rewards: 228,000 Σ-Parsteel, 600 7★ Common Explorer Parts and 4 12 Hr Peace Shields.
The Veil Part 2
You follow Devon to the Halfway House in Kheania and have to defend it once contact is made. The part then sends you to Alphioma for a batch of hostile kills.
- Follow Devon, in Kheania.
- Open a line of communication, in Kheania.
- Defend the Halfway House, in Kheania (enemy strength ~4,314,618,503,236).
- Proceed to Alphioma, in Alphioma.
- Defeat 10 hostiles of level 71 or higher.
Warp to complete: 1550. Rewards: 230 7★ Common Refined Crystal, 1,000 7★ Common Battleship Parts and 4,000 Trait XP.
The Veil Part 3
Devon and Casey need Veilshards. You donate Σ-Tritanium, check back at the Halfway House, then open a surge in Olmihn and follow its coordinates to the Hundun Breach, where an Independent ship is waiting.
- Donate 50K Σ-Tritanium.
- Return to the Halfway House, in Kheania.
- Proceed to Olmihn, in Olmihn.
- Attempt to open a surge, in Olmihn.
- Follow the coordinates, in the Hundun Breach.
- Defeat the Independent, in the Hundun Breach (enemy strength ~4,276,349,487,805).
Warp to complete: 1550. Rewards: 62,000 Σ-Dilithium, 1,700 7★ Common Survey Parts and 100 Veilshard.
The Veil Part 4
The next task is to gather dimensional data at a Surge. You approach a faultline in Hundun Proxima, fight your way clear, defeat hostiles during a Surge and bring the research back to Kheania.
- Approach the faultline, in Hundun Proxima.
- Defend yourself, in Hundun Proxima (enemy strength ~4,173,950,111,140).
- Defeat hostiles during a Surge.
- Return to the Halfway House, in Kheania.
- Review the research, in Kheania.
Warp to complete: 1550. Rewards: 260 7★ Common Refined Gas, 1,100 7★ Common Interceptor Parts and 4 12 Hour Assignment Speed Ups.
The Veil Part 5
The last part helps Devon and Casey go home. You open a portal in the Hermes Nebula with a Σ-Dilithium donation, pick up the research in Kheania and report to Section 31 in Sendisez before heading back to your station.
- Proceed to the Hermes Nebula, in the Hermes Nebula.
- Donate 25K Σ-Dilithium to open the portal.
- Retrieve the research, in Kheania.
- Report to Section 31, in Sendisez.
- Return to your station.
Warp to complete: 1550. Rewards: 90,000 Σ-Tritanium, 270 7★ Common Refined Ore, 400 Ultra Recruit Tokens and 185,000 Officer XP.
Completing Part 5 opens the next mission in the storyline, Gravitas.
Tips for completing The Veil
Every part needs warp 1550 to complete, so make sure your ship can reach the Margins systems before you start. Part 1 has no combat at all, which makes it a safe way to confirm the route.
The three scripted fights are the real test. Defending the Halfway House in Part 2 is listed at about 4.31 trillion strength, the Independent in Part 3 at about 4.28 trillion, and the Part 4 fight at the faultline at about 4.17 trillion. They are close in strength, so if your ship clears the first one, the other two should be within reach.
Part 2 asks for 10 hostiles of level 71 or higher right after it sends you to Alphioma. Alphioma spawns the Surgewalker Devourer, Surgewalker Invader and Surgewalker Wanderer at levels 71 to 74, so you can finish the count there. Kheania, where the part begins, also has level 71 hostiles such as the Forsaken Scout and House Sov Sentry.
The two donations use Σ resources: 50K Σ-Tritanium in Part 3 and 25K Σ-Dilithium in Part 5. Part 3 pays 62,000 Σ-Dilithium, which covers the Part 5 donation on its own.
Are The Veil rewards worth it?
For a level 71 account, yes. The chain pays 228,000 Σ-Parsteel, 90,000 Σ-Tritanium and 62,000 Σ-Dilithium, 4,400 7★ ship parts across four hull types, 760 7★ refined materials, 100 Veilshard and 185,000 Officer XP. The Σ rewards more than repay the two donations. The price is three fights above 4 trillion strength and a lot of warp 1550 travel. More missions by level are on the STFC mission guide.