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The Third Pillar

The Third Pillar is a late-game story mission in Star Trek Fleet Command about deploying the third Conduit Pillar in the New Reykjavik system. The game lists a recommended level of 1, but it needs warp 160 to complete, 15 hostiles of level 46 or higher, and a win against a Convergence Militant at roughly 7,227,080 strength. The reward is 270,000,000 Parsteel and 120 4★ Uncommon Battleship Parts, and it unlocks The Fourth Pillar. Big numbers on both sides.

The Third Pillar objectives

There are four objectives and no choice split:

  • Travel to New Reykjavik. Location: New Reykjavik.
  • Defeat 15 hostiles of Level 46 or higher.
  • Defeat the Convergence Militant. Location: New Reykjavik. Enemy strength is roughly 7,227,080.
  • Deliver the civilian crew to safety on Riannon. Location: New Reykjavik.

Everything named happens in New Reykjavik. The hostile grind has no fixed location, so any level 46 or higher hostiles count. The Convergence Militant is the one scripted fight, and the civilian crew delivery to Riannon closes the mission.

Where and what warp

No pickup system is listed. The mission starts at warp 1 and needs warp 160 to complete, since New Reykjavik is where every located step happens.

The recommended level is listed as 1. That figure is not a useful guide here: warp 160, level 46 hostiles and a 7.2 million strength enemy are the real bar.

The Third Pillar rewards

Reward Amount
Parsteel 270,000,000
4★ Uncommon Battleship Parts 120

Completing it unlocks the next mission, The Fourth Pillar.

How the Pillar missions compare

The Third Pillar is the middle of a run of Conduit Pillar missions. Current game data for its neighbours:

Mission Warp to complete Main challenge Rewards
The Second Pillar 70 Pay 6M Dilithium or defeat an Arkonian Soldier (about 7,227,080) in Dok’Vos 180 4★ Uncommon Explorer Parts and 59,085,000 Tritanium, or 1,500 Latinum and 26 1M Tritanium Tokens
The Third Pillar 160 15 hostiles of level 46+, then the Convergence Militant (about 7,227,080) 270,000,000 Parsteel, 120 4★ Uncommon Battleship Parts
The Fourth Pillar 150 Travel to Muhg and deploy the final Pillar over Stoklasa 50 4★ Uncommon Refined Ore

The Third Pillar has the highest warp and the heaviest combat of the three, and the largest payout. The Fourth Pillar that follows has no listed fight.

Tips

Clear the hostile grind with a ship built for it. Fifteen level 46 or higher hostiles take a while, and any system with the right hostiles will do, so pick a spot close to your usual route.

Save your best ship for the Convergence Militant. At roughly 7,227,080 strength it matches the Arkonian Soldier from The Second Pillar, so if you took the fight path there, you already know what it takes.

The 120 4★ Uncommon Battleship Parts go toward battleship upgrades, which makes this mission especially useful for battleship pilots. The run of Pillar missions starts with The First Pillar, and other missions by level are on the mission guide.