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The Fate of the Fallen

The Fate of the Fallen is a level 6 mission in Star Trek Fleet Command where you investigate a strange transmission of Romulan origin. You start in Yuvaa, then choose what to do with Livis, and the choice decides both your one fight and your reward. It becomes available at warp 1 and needs warp 3 to complete. One path pays 5,000 Parsteel and 20 Recruit Tokens; the other pays a Grace Chen shard. Both fights are small, so this is a quick early mission either way.

The Fate of the Fallen objectives

The opening is the same for everyone:

  • Investigate the strange transmission. Location: Yuvaa.
  • Choose whether or not to help Livis.

At the second step the game asks what you will do with Livis, and the mission splits in two.

Path 1: fight Livis

  • Defeat Livis. Location: Yuvaa. Enemy strength is roughly 344.

Path 2: fight Captain Keane

  • Defeat Captain Keane. Location: Melvara. Enemy strength is roughly 533.

Each path is a single fight. Path 1 keeps you in Yuvaa against Livis at about 344. Path 2 sends you to Melvara to fight Captain Keane, who is a little stronger at about 533.

Where and what warp

The mission becomes available at warp 1 and needs warp 3 to complete. Yuvaa is the shared starting system, and Melvara is added only if you take Path 2. No pickup system is listed.

The recommended level is 6.

The Fate of the Fallen rewards

Reward Path 1 (Livis) Path 2 (Captain Keane)
Parsteel 5,000 None
Recruit Token 20 None
Grace Chen shards None 1

The current data does not list a further mission unlocked by either path.

Which path to take

The two paths trade resources for an officer shard. Path 1 gives you 5,000 Parsteel and 20 Recruit Tokens for the easier fight close to where you started. Path 2 asks for a short extra trip to Melvara and a slightly stronger target, and pays one Grace Chen shard instead.

If you are collecting Grace Chen, Path 2 is the obvious pick; the shard is the only reward here tied to an officer. If you would rather have resources and tokens at this early stage, Path 1 is the faster option.

Other early missions at this level

Mission Recommended level Warp to complete Fights
The Fate of the Fallen 6 3 One, about 344 or 533
The Isle of Noises 6 1 None
Relocation 8 5 None
Nothing Personal 8 5 One, about 956

Tips

Any combat-capable ship at this level can handle either fight. At 344 and 533, the targets are small even by early-game standards.

Decide before you reach the choice. The objectives change straight after it, so know which reward you want before you answer.

Game data places this mission in the storyline that begins with Man Out Of Time. Other missions sorted by level are on the mission guide.