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Suliban Stealth Cruiser

The Suliban Stealth Cruiser is a Transogen Battleship hostile that roams from level 30 to level 70. It spawns only as a Battleship, so an Interceptor is the ship to bring. You find it across neutral and deep-space systems, from Kappa Wovak near the start to Eznar Delta far out, and every kill drops Transogen Manipulator. Match its warp, bring an Interceptor at or above its level, and focus it down before its opening buffs take hold.

How to beat the Suliban Stealth Cruiser

It only appears as a Battleship, so bring an Interceptor. Interceptors beat Battleships in the combat triangle, so a well-built Interceptor at or above the target’s level gives you the cleanest kill. The hull never changes across the range, so there is nothing to swap between levels once you have the right ship. Try to field a ship at or above the cruiser’s level and match its warp before you jump, since an underleveled Interceptor will take heavy hull damage and cost you repair time between kills.

For crew, lead with a captain that boosts weapon damage against hostiles and fill the seats with officers that add damage or mitigation. Early on, the cadet crew of Cadet Kirk as captain with Cadet Spock and Cadet Uhura carries you through the lower levels. For current top picks, check the Officer Tier List, since the best crews shift with the meta.

The Suliban Stealth Cruiser opens combat with two buffs. Transogen Charged raises its Apex Barrier by 1250 at the start of the fight, and Red Mist! increases its Isolytic Damage by 1500%. On the higher-level spawns that means it begins with extra barrier and swings hard with isolytic damage, so bring solid hull, keep your mitigation up, and aim for a quick kill rather than a drawn-out fight.

Where to find the Suliban Stealth Cruiser

The cruiser’s warp requirement climbs steeply with level. The low-level spawns sit in single systems close to home, while the level 60 and up versions push out into high-warp deep space. The level 30 spawn sits at warp 26 in Kappa Wovak, while the level 70 version is out at warp 1700 in Eznar Delta. Pick the level that matches your ship, then set your warp range to reach the system it spawns in. Only the level 42 spawn appears in more than one system, so most levels give you a single place to look.

Level Warp Systems
30 26 Kappa Wovak
32 30 Fauasay
36 35 Oparran
40 56 Sohaaj
42 56 Bowun Eta, Sub Ruk’Tan
46 110 Tau Xegat
48 160 Epsilon Heipho
50 190 Nawekea
52 230 Ionima
54 285 Nos’Kay
56 355 Keshen Orman
58 440 Priente
60 700 Ki Aiko
62 1000 Trazneer
64 1200 Vondexan
66 1300 Judan Xor
68 1500 Theta Magna
70 1700 Eznar Delta

Rewards and what it drops

Every Suliban Stealth Cruiser drops Transogen Manipulator, from 3 up to 75 per kill depending on the level you fight. Ship XP also scales sharply with level, from 360 at level 30 to 24,880 at level 70, so the higher spawns double as a way to level a new ship.

Drop What it is
Transogen Manipulator A Transogen material used in that faction’s progression and refit track.

Suliban Stealth Cruiser stats

Stats climb steeply with level, so treat these as anchor points rather than a full ladder.

Level Total strength Hull HP Shield HP Attack Defense Ship XP
30 4,757,132 5,486,250 1,828,750 459,567 640,065 360
54 3,853,045,560 4,443,600,000 1,481,200,000 372,225,560 518,420,000 5,185
70 280,723,770,000 320,700,000,000 110,900,000,000 25,858,770,000 39,065,000,000 24,880

Suliban Stealth Cruiser firing pattern

It fires two weapon groups. Two Energy weapons hit every round, while three heavier Kinetic weapons fire every other round and deal far more per shot. Both groups have a one-round warm-up, so the opening round is lighter than the ones that follow. The Kinetic volley is the one that hurts, so time your repairs or mitigation for the rounds it lands. Both groups crit 10% of the time for double damage.

Weapon type Count Damage per shot Fires Crit
Energy 2 12,801–16,459 Every round 10% (2x)
Kinetic 3 27,431–45,719 Every other round 10% (2x)

The Suliban in Star Trek

The Suliban are a humanoid species from Star Trek: Enterprise, set about a century before Kirk’s era. Most Suliban are ordinary nomads scattered after losing their homeworld, but a faction called the Cabal accepted genetic enhancement in exchange for serving a shadowy figure from the future during the Temporal Cold War. Those augments gave operatives like Silik abilities such as flattening their bodies to slip through narrow gaps, holding their breath for long stretches, and adapting their eyes to see in the dark. The Cabal flew small, agile cell ships that could dock together into larger craft, and their whole approach favored infiltration over open battle. That talent for stealth is what the game leans on for this cruiser.

Is the Suliban Stealth Cruiser worth grinding?

If you need Transogen Manipulator or you want a steady Battleship target to farm with an Interceptor, the Suliban Stealth Cruiser earns its trips. The single hull means you never have to rethink your ship, and the wide level spread lets you keep farming it as your account grows. Match your warp to the system, bring an Interceptor you can field at the target’s level, and keep your mitigation up against that Kinetic volley.