The Romulan Velite is a Romulan hostile that roams Romulan space between levels 60 and 71, spawning as both an Explorer and an Interceptor. It appears as the standard Velite and as a hazard-zone version the game labels Romulan Velite HAZ, and this guide covers both. Kills drop 6-star Broken Survey and Explorer parts plus Klingon and Federation reputation. To beat one, bring the hull class that counters the variant you face.
How to beat the Romulan Velite
The Velite comes in two hull types, so the ship you bring depends on which one you tap. Hostile combat runs on a rock-paper-scissors triangle: Interceptors beat Battleships, Battleships beat Explorers, and Explorers beat Interceptors, while Survey ships fight poorly against all of them. Against the Explorer Velite, bring a Battleship. Against the Interceptor Velite, bring an Explorer. Check the hull icon before you engage, because tapping the wrong one turns an easy kill into a slog.
For crew, put a captain that raises weapon damage against hostiles in the chair and fill the seats with officers that add damage or mitigation. At levels 60 to 71 you are well past the early cadet crews, so lean on current endgame officers instead. The Officer Tier List tracks the picks worth building right now. Crews shift with each meta update, so treat any named lineup as a starting point rather than a fixed answer.
Watch the Velite’s ship ability, Revolutionary Spirit, which raises its own critical hit damage by 30% to 100% for the first five rounds of combat and scales up with level. Its opening rounds hit the hardest, so favor a fast kill or strong early mitigation over trading blows into a long fight.
Where to find the Romulan Velite
Velites cluster in Romulan systems across the level 60 to 71 band. The lower levels sit at warp 900, and the requirement climbs to warp 1525 for the deepest level 70 and 71 spawns. Those deeper, higher-warp systems are where the hazard-zone version appears, so expect the toughest fights the farther out you travel.
| Level | Warp | Systems |
|---|---|---|
| 60 | 900 | Cualonor, Illuminia, Ja’lana, Tir Morta, ilargia |
| 61 | 900 | Cualonor, Illuminia, Ja’lana, Tir Morta, ilargia, izar |
| 62 | 900 | Cualonor, Illuminia, Ja’lana, Lifear, Tir Morta, Xaxan, ilargia, izar |
| 63 | 900 | Caralhetes, Cualonor, Illuminia, Ja’lana, Lifear, Pteria-212, Tir Morta, Xaxan, ilargia, izar |
| 64 | 900 | Caralhetes, Cualonor, Illuminia, Ja’lana, Karinda, Lifear, Pteria-212, Tir Morta, Xaxan, ilargia, izar |
| 65 | 1000 | Caralhetes, Ja’lana, Karinda, Lifear, Pteria-212, Stria, Tir Morta, Xaxan, ilargia, izar |
| 66 | 1250 | Caralhetes, Karinda, Lifear, Morta-640, Nampara, Pteria-212, Stria, Xaxan, ilargia, izar |
| 67 | 1250 | Amorandi, Caralhetes, Karinda, Lifear, Morta-640, Nampara, Pteria-212, Renesa, Stria, Xaxan, izar |
| 68 | 1250 | Amorandi, Caralhetes, Karinda, Lifear, Morta-640, Nampara, Pteria-212, Renesa, Stria, Xaxan |
| 69 | 1300 | Amorandi, Caralhetes, Karinda, Morta-640, Nampara, Pteria-212, Renesa, Stria |
| 70 | 1525 | Amorandi, Karinda, Morta-640, Nampara, Renesa, Stria |
| 71 | 1525 | Amorandi, Morta-640, Nampara, Renesa, Stria |
Rewards and what it drops
The Velite is a source of 6-star ship components and cross-faction reputation. Every kill returns 6-star Broken Survey Parts and, from most variants, 6-star Broken Explorer Parts, both used to build and upgrade top-tier ships. It also pays Klingon and Federation Points, but attacking Romulan targets lowers your Romulan reputation, so grind it when you can spare the standing. Ship XP scales with level, from 16,000 at level 60 to 57,000 at level 71.
| Drop | What it is |
|---|---|
| 6-star Broken Survey Parts | Components for building and upgrading Survey ships |
| 6-star Broken Explorer Parts | Components for building and upgrading Explorer ships |
| Klingon Points | Klingon faction reputation |
| Federation Points | Federation faction reputation |
| Romulan Points | Romulan reputation, reduced when you attack these ships |
Romulan Velite stats
Stats vary by hull variant and climb steeply with level, so treat these anchor rows as a guide rather than exact figures for every spawn.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 60 | 3,563,750,845 | 1,644,722,188 | 2,467,083,282 | 1,275,232,200 | 232,615,910 | 16,000 |
| 66 | 15,864,508,217 | 8,480,057,025 | 12,720,085,536 | 4,697,983,401 | 566,453,535 | 29,600 |
| 71 | 50,999,422,417 | 23,424,024,753 | 35,136,037,127 | 20,563,152,902 | 1,156,238,575 | 57,000 |
Romulan Velite firing pattern
The Velite carries three Energy weapons that fire every round for steady pressure and one heavy Kinetic weapon that fires every other round and lands the biggest single hits. Time your mitigation or repairs for the rounds the Kinetic gun fires, and remember that Revolutionary Spirit stacks extra critical damage onto those first five rounds.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energy | 3 | 40,500,000-49,500,000 | Every round | 10% (1.8x) |
| Kinetic | 1 | 81,000,000-99,000,000 | Every other round | 10% (1.8x) |
The Romulans in Star Trek
The Romulans descend from Vulcans who left their homeworld rather than follow Surak’s path of pure logic, settling the twin worlds of Romulus and Remus and founding the Romulan Star Empire. They built a culture around secrecy, military discipline, and distrust of outsiders, enforced at home by the Tal Shiar intelligence service. Their warbirds pioneered the cloaking device, letting them strike and slip away before an enemy could respond. The name Velite echoes the light skirmishers of ancient Rome, a fitting label for a fast, aggressive ship from a people who prize cunning over brute force.
Is the Romulan Velite worth grinding?
If you are in the level 60 to 71 range and building or upgrading Survey and Explorer ships, the Velite is a solid stop for 6-star parts, with the Klingon and Federation reputation as a bonus. The catch is the Romulan standing you give up, so save it for when your Romulan rep can take the hit. Match your warp to the level you want, pick the hull that counters the variant, and keep an eye on those first five rounds.