The Romulan Sedes Virtutis is a Romulan solo armada in Star Trek Fleet Command that you fight from level 61 to level 70. It sits deep in Romulan space and needs a warp range of 900 to 1700 to reach. Because it is an armada rather than a roaming ship, you bring one strong combat ship or a formed armada instead of relying on a hull counter. Its main payout is Klingon Points and Federation Points, reputation for both factions in a single fight.
How to beat the Romulan Sedes Virtutis
The Sedes Virtutis is a solo armada target, so the hull-counter rules that apply to roaming hostiles do not come into play here. There is no Interceptor, Explorer, or Battleship version to match against. You bring your single strongest combat ship, or gather allies into a formed armada, and win on raw damage and survivability. For other targets that work the same way, see the solo armadas hub.
This armada leans on Isolytic combat. Its Isolytic Mastery ability raises its Isolytic Damage by 150% at the start of the fight, and Isolytic Countermeasures raises its Isolytic Defense by 50% at the same time. In practice it hits harder with Isolytic weapons and holds more Isolytic defense than an ordinary hostile, so a ship built to survive a longer exchange fares better than a fragile high-damage build.
Whether you can solo it depends on the level. The lower armadas around level 61 fall to a single well-built endgame ship, while the level 70 version, with over half a trillion total strength, usually needs a formed armada of several players to bring down. Check the armada’s strength against your own before you commit, and pull in allies for the deeper systems.
For crew, run a captain that boosts weapon damage against hostiles or armadas, then fill the seats with officers that add damage or mitigation. Armada crews shift with the meta, so check the current officer tier list for the best picks at your level before committing officers to a build.
Where to find the Romulan Sedes Virtutis
The Sedes Virtutis spawns across ten systems in deep Romulan space, one level per system, from level 61 up to level 70. The lowest level sits at warp 900 and the requirement climbs to warp 1700 by level 70, so you need a ship with the warp range to reach the deeper systems where the higher-level armadas sit.
| Level | Warp | Systems |
|---|---|---|
| 61 | 900 | Illuminia |
| 62 | 1000 | Tir Duha, Tir Morta |
| 63 | 1100 | Qudorin |
| 64 | 1200 | Izar |
| 65 | 1250 | Lifear |
| 66 | 1300 | Pteria-212 |
| 67 | 1450 | Karinda |
| 68 | 1500 | Vulin |
| 69 | 1550 | Morta-640 |
| 70 | 1700 | Renesa |
Rewards and what it drops
The main reward is reputation. Every Sedes Virtutis run pays out Klingon Points and Federation Points, which raise your standing with both factions at once. Some higher-level runs also return G6 Solo Armada Credits, but the two faction Points are the reason most players farm it. Ship XP from these fights is fixed rather than scaling with level.
| Drop | What it is |
|---|---|
| Klingon Points | Reputation with the Klingon faction, spent on Klingon reputation rewards and store items |
| Federation Points | Reputation with the Federation faction, spent on Federation reputation rewards and store items |
Romulan Sedes Virtutis stats
Stats vary by tier and climb steeply with level, so the level 70 armada is far tougher than the level 61 one. These anchor rows show the low, middle, and high end of the range.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 61 | 35,636,048,586 | 35,213,919,571 | 35,213,919,571 | 292,107,590 | 130,021,425 | 15,904 |
| 66 | 142,365,947,503 | 140,085,876,847 | 140,085,876,847 | 1,700,758,026 | 579,312,630 | 15,904 |
| 70 | 519,758,113,545 | 504,932,976,570 | 504,932,976,570 | 12,040,996,635 | 2,784,140,340 | 15,904 |
Romulan Sedes Virtutis firing pattern
It fires two weapon groups every round, three Energy shots and three Kinetic shots, each landing in the same damage band. With six shots coming in every round and a 10% chance to crit for 1.5x, the incoming damage is steady rather than spiky, so plan your mitigation and repairs for a sustained fight. These figures are from the lowest-level record, and the higher tiers scale up.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energy | 3 | 9,196,121–9,680,128 | Every round | 10% (1.5x) |
| Kinetic | 3 | 9,196,121–9,680,128 | Every round | 10% (1.5x) |
The Romulans in Star Trek
The Romulans are an offshoot of Vulcans who left their homeworld rather than adopt its philosophy of pure logic, settling the twin planets of Romulus and Remus. There they built the Romulan Star Empire, a secretive and militarily aggressive power ruled through the Senate and shadowed by the Tal Shiar intelligence service. They first appeared in the original series episode Balance of Terror, where their warbirds used cloaking technology to strike and vanish before a target could react. Proud, cunning, and deeply distrustful of outsiders, the Romulans spent centuries as one of the Federation’s most dangerous rivals along the Neutral Zone.
Is the Romulan Sedes Virtutis worth grinding?
If you are pushing Klingon or Federation reputation in the level 61 to 70 bracket, the Sedes Virtutis is a solid earner, since it pays both faction Points in one fight. It rewards a strong single ship or a coordinated armada more than any clever hull matchup. Match your warp range to the level you want to farm, bring a ship that can trade blows through a long fight, and rally allies for the higher tiers where the payout is largest.