In Motion is a Star Trek Fleet Command mission where you infiltrate a hidden Klingon Separatist encampment beyond the Federation border. After finding the camp in the P’Jem system, you decide whether to destroy Captain Gurak’s ship or spare Gurak and take his crew to Narendra III. The mission can be picked up in Ajilon, Qualor or Narendra, needs warp 17 to start and warp 20 to complete. Destroying Gurak pays 600,000 Parsteel and more; sparing him pays 32,000 Dilithium.
In Motion objectives
The mission opens with two shared steps:
- Find the Separatist encampment in the P’Jem system. Location: P’Jem.
- Decide what to do with the Separatists.
Path 1: destroy Captain Gurak’s ship
- Destroy Captain Gurak’s ship. Location: P’Jem (enemy strength about 104,274).
- Inform Yan’Agh about the location of Separatist cells. Location: Narendra.
Rewards on this path: 600,000 Parsteel, 80,000 Tritanium and 5 3 Hour Speed Ups.
Path 2: spare Gurak
- Take Gurak and his crew to Narendra III. Location: Narendra.
Rewards on this path: 32,000 Dilithium and 2 3 Hour Speed Ups.
Where and what warp
You can accept In Motion in Ajilon, Qualor or Narendra. Warp 17 is enough to start, but you need warp 20 to complete it. Both paths begin in P’Jem and end in Narendra.
The game lists a recommended level of 1. Warp 20 matters on both paths, and Path 1 adds a fight at about 104,274 strength.
In Motion rewards
| Reward | Path 1 (destroy Gurak) | Path 2 (spare Gurak) |
|---|---|---|
| Parsteel | 600,000 | none |
| Tritanium | 80,000 | none |
| Dilithium | none | 32,000 |
| 3 Hour Speed Up | 5 | 2 |
In Motion and Open Rebellion compared
Open Rebellion is another Separatist mission offered in the same three pickup systems. There you answer a distress call in Hann and bring Captain Raak to justice.
| Mission | Warp to complete | Fights | Rewards |
|---|---|---|---|
| Open Rebellion | 18 | Bortas (~73,260) and a Separatist ship (~104,274) | 150 Premium Recruit Tokens, 80,000 Tritanium, 30 5 Minute Repair Speed Ups |
| In Motion | 20 | Gurak’s ship (~104,274), Path 1 only | Parsteel and Tritanium, or Dilithium, by choice |
Gurak’s ship is listed at the same strength as the Separatist ship in Open Rebellion, so if you won that fight, Path 1 here should be manageable.
Tips
Path 1 is the stronger reward by a wide margin, with 600,000 Parsteel, 80,000 Tritanium and five speed ups against 32,000 Dilithium and two. Choose it if your ship can handle a fight around 104,000 strength.
Path 2 has no combat at all, so it is the fallback if your ship is not ready, or if Dilithium is what you are short on.
Plan for warp 20 rather than 17. For more Separatist missions and everything else by level, see the STFC mission guide.


