Impact Site is a level 11 mission in Star Trek Fleet Command. Alena has found where the gems are coming from and needs help securing samples, so you fly to the asteroid impact site on Apcor, deal with Beavat the Collector and bring the samples home. The mission can be picked up in Imgra or Fostaa, needs warp 5 to start and warp 7 to complete, and pays 5,000 Parsteel. It is a short errand with one small fight.
Impact Site objectives
There are three objectives and no choice split:
- Secure samples from the asteroid impact site on Apcor. Location: Clytomenes.
- Defeat Beavat the Collector. Location: Clytomenes (enemy strength about 2,334).
- Return the samples to your Station.
Apcor sits in the Clytomenes system, and that is where both the sample collection and the fight happen. Beavat the Collector, at roughly 2,334 strength, is the only hostile listed. Once Beavat is beaten you carry the samples back to your station, which completes the mission.
Where and what warp
Impact Site is offered in two systems, Imgra and Fostaa. You need warp 5 to accept it and warp 7 to complete it, so make sure your ship can reach Clytomenes before you take it on.
The recommended level is 11. A fight at about 2,300 strength and warp 7 are both comfortable for most commanders who have reached that level.
Impact Site rewards
The only reward is 5,000 Parsteel. No reputation points, speed ups or items are listed, and the mission does not unlock a follow-up.
How Impact Site compares with other level 11 missions
Impact Site sits alongside other small level 11 jobs such as Interrogation Chamber and Inside Man.
| Mission | Warp to complete | Fights | Rewards |
|---|---|---|---|
| Impact Site | 7 | Beavat the Collector (~2,334) | 5,000 Parsteel |
| Interrogation Chamber | 7 | Two, about 2,935 and 3,725 | 2 1★ Survey Parts |
| Inside Man | 1 | Thadis (~2,905) | 5,000 Parsteel, 30 Recruit Tokens, 12 2★ Interceptor Parts, 1 Relocation Token |
Impact Site has the lightest fight of the three. Inside Man pays the same Parsteel plus extra rewards, so if you only have time for one, it is the better return.
Tips
Check your warp before accepting. The mission starts at warp 5 but needs warp 7 to finish, so a ship that barely reaches Imgra or Fostaa may not reach Clytomenes.
Any combat ship around level 11 can handle Beavat. Do not forget the last step: the samples have to go back to your station before the mission completes.
For more missions at this level, see the STFC mission guide.


