Inside Man is a level 11 story mission in Star Trek Fleet Command with one job: find the leader of an unorthodox Orion sect and defeat him. The target is Thadis, in the Bellas system, and the whole mission runs at warp 1. It pays 5,000 Parsteel, 30 Recruit Tokens, 12 2★ Interceptor Parts and a Relocation Token. It is a single, light fight and a quick step in the early Orion storyline.
Inside Man objectives
There is one objective and no choice split:
- Find and defeat the Orion sect leader Thadis. Location: Bellas (enemy strength about 2,905).
Fly to Bellas, locate Thadis and win the fight. At roughly 2,905 strength Thadis is a small target for a level 11 commander, and the mission ends as soon as he is defeated. There is no return trip or report step afterwards.
Where and what warp
Inside Man has no pickup system. It needs warp 1 to start and warp 1 to complete, so any ship that can leave your station can reach Bellas.
The recommended level is 11, the same as the mission before it. The next mission steps up to level 12.
Inside Man rewards
| Reward | Amount |
|---|---|
| Parsteel | 5,000 |
| Recruit Token | 30 |
| 2★ Interceptor Parts | 12 |
| Relocation Token | 1 |
Completing Inside Man also unlocks the next mission in the chain.
Inside Man and neighbouring missions
Inside Man follows Guilty By Association, where you collect manifests to prove yourself to the Orion Underboss Arvent. It leads into Cognition, a station step where you give Maia more power to develop the Station.
| Mission | Recommended level | Warp to complete | Rewards |
|---|---|---|---|
| Guilty By Association | 11 | 8 | 75 2★ Common Refined Crystal, 7 2★ Interceptor Parts, 40 1★ Survey Parts |
| Inside Man | 11 | 1 | 5,000 Parsteel, 30 Recruit Tokens, 12 2★ Interceptor Parts, 1 Relocation Token |
| Cognition | 12 | 1 | 20,000 Parsteel |
Between Guilty By Association and Inside Man you collect 19 2★ Interceptor Parts, which is a useful batch if you are upgrading an interceptor at this level.
Tips
Any combat ship you have at level 11 should handle Thadis. If you are short on repairs, this is still a safe fight to take on a partly damaged hull.
The Relocation Token is the unusual reward here. You get only one from this mission, so keep it until you actually need it rather than using it on impulse.
Inside Man needs less warp than the mission before it, so there is no range check to worry about. Finish it and move straight on to Cognition. For other missions around level 11 and 12, see the STFC mission guide.


