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Imported is a short mission in Star Trek Fleet Command built around a single job: mine a load of Parsteel and haul it to Rigel V. You pick it up in the Rigel system, and it lists warp 10 to start and warp 10 to complete, so the whole thing stays inside early-game territory. Nothing shoots back at you. Finishing it pays out 320 Tritanium and a Rigellian Datapad.

Imported objectives

There are two objectives, and they run in order with no choice split:

  • Mine 8,000 Parsteel.
  • Import the freshly mined Parsteel to Rigel V, in the Rigel system.

The first objective is a straight mining target. The mission does not name a system for it, so Parsteel you pull from any node you can reach counts toward the 8,000. The second sends you back to Rigel to hand the haul over at Rigel V, which closes the mission out. Two steps is about as light as a story mission gets, and the only real work is the mining.

Where and what warp

Rigel is the pickup system and the delivery point, so warp 10 covers both ends of the mission. Any ship that can make that jump and carry 8,000 Parsteel will finish it. A survey ship is the natural pick, since it mines faster and holds more cargo than a combat hull, and you never need weapons here.

Cargo space is the one thing worth planning around. If your survey ship tops out below 8,000 Parsteel, you will need more than one run at the node before the mining objective ticks over. That is not a problem, just extra time, and it is the reason this mission takes longer than its two objectives suggest.

Imported rewards

Completing Imported gives:

  • 320 Tritanium
  • 1 Rigellian Datapad

The Tritanium is the practical half of that. Early on, Tritanium tends to run behind Parsteel in the warehouse, because buildings and ship parts drink it faster than your mining pace keeps up, so 320 of it for a Parsteel run you were probably doing anyway is a fair trade. The datapad comes as a single item on completion.

Tips

Start the mining step with an empty cargo hold. Anything already stored on the ship eats into the space you have for the 8,000 Parsteel, and arriving at the node half full means an extra return trip before the objective clears.

Run this one on a turn when your combat fleet is busy elsewhere. Imported has no enemies in it, so a survey ship handles the entire mission on its own while your battle ships stay on hostiles or sit on base defense.

Watch the system while you sit on the node. Mining ships parked in open space are the usual target for early player attacks, and a hold with 8,000 Parsteel in it is worth taking. Keep an eye on who warps in, and pull back to a station if a hostile fleet shows up rather than losing the load one step short of the delivery.

If you are working through the Rigel missions in a batch, line this one up with whatever else has you mining Parsteel. The 8,000 counts as ordinary mining, so a single long session at a node can cover this mission and your own building costs at the same time.