The Immortal Hammer Class is a Romulan hostile that roams Romulan space between levels 50 and 60. It spawns only as a Battleship, so an Interceptor is the ship to bring. Killing it drops 5-star Broken Battleship Parts along with Federation and Klingon reputation, while chipping away at your standing with the Romulans. Warp requirements climb from 185 at level 50 to 440 at level 60, so match the warp and pick the counter class.
How to beat the Immortal Hammer Class
This hostile appears as a Battleship at every level, so there is nothing to swap between spawns: bring an Interceptor. In the game’s combat triangle, Interceptors out-damage Battleships, which makes an Interceptor the clean pick here from level 50 all the way to 60.
For crew, the principle matters more than any single lineup. Put a captain that boosts weapon damage against hostiles in the chair, then fill the other seats with officers that add damage or mitigation. A cadet crew (Cadet Kirk as captain with Cadet Spock and Cadet Uhura) is the classic early option, but by level 50 you will want stronger officers than the cadets provide. For current picks, check the Officer Tier List. Crews shift with the meta, so treat any named lineup as a starting point rather than a fixed answer.
Watch its ship ability, Revolutionary Spirit. It raises the Immortal Hammer Class’s critical hit damage for the first five rounds of combat, and that boost grows with level: 30% at levels 50 to 52, 60% at levels 53 to 55, and 100% at levels 56 to 60. Its opening rounds are its most dangerous, so aim to win or heavily mitigate that early window. At level 56 and above its crits deal double damage for those first five rounds, which rewards a crew that can either burst it down fast or soak the hits.
Where to find the Immortal Hammer Class
The Immortal Hammer Class clusters in Romulan systems and pushes deeper as the level climbs. The lower spawns (levels 50 to 53) sit at warp 185 across a wide spread of systems, while the top end (levels 58 to 60) concentrates in a handful of deep systems at warp 320 to 440. Match your warp range to the level you want to farm.
| Level | Warp | Systems |
|---|---|---|
| 50 | 185 | Adrisilver, Lyklaset, Magnus, Omadi |
| 51 | 185 | Adrisilver, Hauge, Lyklaset, Magnus, Mons Mortis, Omadi |
| 52 | 185 | Adrisilver, Hauge, Kiyratari, Lyklaset, Magnus, Mons Mortis, Omadi |
| 53 | 185 | Adrisilver, Hauge, Kalalisko, Kiyratari, Lyklaset, Magnus, Mons Mortis, Omadi |
| 54 | 230 | Hauge, Kalalisko, Kiyratari, Lyklaset, Magnus, Mons Mortis, Omadi |
| 55 | 230 | Dairuum, Hauge, Kalalisko, Kiyratari, Lyklaset, Magnus, Mons Mortis, Omadi |
| 56–57 | 285 | Dairuum, Hauge, Kalalisko, Kiyratari, Mons Mortis, Solis Omega |
| 58 | 320 | Dairuum, Kalalisko, Kiyratari, Solis Omega |
| 59 | 355 | Dairuum, Kalalisko, Solis Omega |
| 60 | 440 | Dairuum, Solis Omega |
Rewards and what it drops
The Immortal Hammer Class is a source of high-grade Battleship materials and cross-faction reputation. Its ship XP payout scales steeply with level, from 3,000 at level 50 to 11,904 at level 60, so higher spawns are better for leveling a ship as well as for the loot.
| Drop | What it is |
|---|---|
| 5★ Broken Battleship Parts | High-tier ship part material used to build and tier up 5-star Battleships |
| Federation Points | Reputation with the Federation, spent in the faction store |
| Klingon Points | Reputation with the Klingons, spent in the faction store |
| Romulan Points | Attacking this Romulan ship lowers your Romulan reputation rather than raising it |
Immortal Hammer Class stats
Stats climb steeply with level, so treat these three anchor rows as low, mid, and high reference points across the 50 to 60 band.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 50 | 18,519,638 | 11,638,141 | 7,935,043 | 6,587,916 | 2,145,130 | 3,000 |
| 55 | 123,668,775 | 77,716,149 | 52,987,925 | 43,992,203 | 14,324,535 | 7,070 |
| 60 | 408,307,185 | 256,589,115 | 174,945,941 | 145,245,492 | 47,294,165 | 11,904 |
Immortal Hammer Class firing pattern
The Immortal Hammer Class runs two weapon groups. Its Energy weapons fire every round for steady pressure, while its Kinetic weapons fire every other round but hit noticeably harder, so time your shield mitigation or repairs around the Kinetic volley.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energy | 2 | 308,871–377,513 | Every round | 10% (1.8x) |
| Kinetic | 2 | 738,889–903,093 | Every other round | 10% (1.8x) |
The Romulans in Star Trek
The Romulans are an offshoot of Vulcan who rejected Surak’s path of pure logic and left to found their own empire, the Romulan Star Empire. Ruled from Romulus by a Senate and the Praetor, and guarded by the secretive Tal Shiar, they built a culture around discipline, secrecy, and a deep suspicion of outsiders. Their early cloaking technology and their war with Earth in the twenty-second century made them one of the Federation’s oldest rivals. In Star Trek Fleet Command, that reputation for cold strategy and hidden strength carries over into their ships, and the Immortal Hammer Class fits the pattern with an ability built around punishing crits early in a fight.
Is the Immortal Hammer Class worth grinding?
Yes, if you are building 5-star Battleships or want Federation and Klingon reputation without straying far from Romulan space. The steady 5★ Broken Battleship Parts and the climbing ship XP make the higher levels the better farm, and there is no hull to second-guess. Just remember that every kill costs you Romulan standing, bring an Interceptor to counter the Battleship, and match your warp to the level you are hunting.