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I Am Lesion is a short level 52 KSG mission in Star Trek Fleet Command where you collect organic samples for K’ulass. It starts at warp 1 after Gathering Data and needs warp 230 to complete, with one stop in Eady and a return to ghuH. There is no fight and no cost. The reward is 39 15 Minute Repair Speed Ups and 3,000,000 Dilithium, and completing it unlocks Echoes of the Mind. It is a light mission that moves the chain toward the level 53 content.

I Am Lesion objectives

There are two objectives and no choice split:

  • Find a sample. Location: Eady.
  • Return the samples to the KSG. Location: ghuH.

No hostile is listed for either step. Once you have the sample from Eady, the trip back to ghuH finishes the mission. ghuH is also where the KSG chain started, with In the Eyes of the Future, so the story brings you back to K’ulass before the level 53 missions begin.

Where and what warp

I Am Lesion has no pickup system and appears at warp 1 once Gathering Data is done. Warp 230 is needed to finish it, for the Eady and ghuH legs.

The recommended level is 52. With no fight, a ship with warp 230 range is all it takes.

I Am Lesion rewards

Reward Amount
15 Minute Repair Speed Up 39
Dilithium 3,000,000
Klingon Credits 800
Klingon Points 1,200,000
Romulan Points -2,246,400

The Romulan Points line is a reputation loss; see faction reputation for how that works. Completing I Am Lesion unlocks Echoes of the Mind.

Where it sits in the KSG storyline

I Am Lesion is the last level 52 mission in the chain. The recommended level steps up to 53 right after it:

Mission Recommended level Warp to complete Headline reward
Unstable Cargo 51 285 5★ Common Interceptor Parts
Gathering Data 52 1 900 3 Hour Speed Ups, 33,750,000 Dilithium
I Am Lesion 52 230 39 15 Minute Repair Speed Ups, 3,000,000 Dilithium
Echoes of the Mind 53 255 230 3 Hour Speed Ups, 48,600,000 Tritanium
Lazarus Rising 53 255 41,250,000 Dilithium plus a path reward

The reward here is small next to its neighbours, and the value of the mission is mostly the unlock.

Tips

Run it straight through. Eady and ghuH are the only stops, so it takes two jumps and no preparation.

Get ready for combat in the next step. Echoes of the Mind ends with a pirate fight in Zameda at an enemy strength around 17.2 million, noticeably tougher than the raiders earlier in the chain.

The 39 repair speed ups are handy to have in stock before that fight. More missions by level are on the mission guide.