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Friends In Low Places II

Friends In Low Places II is a level 55 Klingon Science Group (KSG) mission in Star Trek Fleet Command with two versions, and the one you get depends on your choice in Friends In Low Places I. If you sided with the Outlaws, you defend Tremor’s gang from an Exchange assault; if you sided with the Exchange, you lead the attack that destroys it. Both versions start at warp 1, need warp 24 to complete and are fought in D0D-G against three ships of about 28.5 to 29.7 million strength. Rewards differ by version.

Friends In Low Places II objectives

The two versions share a title, a level and a system, but the story, the enemies and the rewards are different. Each is covered separately below.

Defend Tremor’s gang (after siding with the Outlaws)

Tremor takes you to meet his boss, Rantell, who thanks you for pulling Tremor out of trouble and starts pitching you a job. Then Kristoff, one of the gang, warns that Exchange ships are dropping out of warp. They tracked Tremor home because he never checked his ship for bugs. Rantell orders the turrets brought online and asks you to fight alongside him.

  • Find the Outlaw band. Location: D0D-G.
  • Defeat Marcus. Location: D0D-G. Enemy strength is roughly 29,678,595.
  • Defeat Arnold. Location: D0D-G. Enemy strength is roughly 28,524,865.
  • Defeat Ricard. Location: D0D-G. Enemy strength is roughly 28,969,758.

Just as the fight seems won, Ricard knocks out the shields on Rantell’s ship, and you defeat him. Rantell says he would have been space dust without you, promises the KSG will get everything it needs, and offers you a place in his crew.

Destroy Tremor’s gang (after siding with the Exchange)

Ricard’s tracking drone has done its work, and he wants you to lead his private security fleet against Tremor and his cronies. Chief Kincaid explains the gang is holed up in an asteroid belt behind automated defences that tear their ships apart. Your scanners can see through the asteroids where theirs cannot.

  • Find the Outlaw band. Location: D0D-G.
  • Defeat Kristoff. Location: D0D-G. Enemy strength is roughly 29,678,595.
  • Defeat Rantell. Location: D0D-G. Enemy strength is roughly 28,524,865.
  • Defeat Tremor. Location: D0D-G. Enemy strength is roughly 28,969,758.
  • Return to Exchange space. Location: Exchange Alpha.

The gang turns out to be using a hollowed-out asteroid as a hidden hangar. Tremor calls you a Judas before the last fight, and Maia answers that it was only business. Afterwards the Exchange demolition teams reduce the asteroid to dust, and Ricard, pleased his casino will be left alone, agrees to supply the KSG as long as it stays out of his business.

Where and what warp

No pickup system is listed for either version. Both need warp 1 to start and warp 24 to complete, and every fight is in D0D-G. The destroy version adds a final trip to Exchange Alpha. The recommended level is 55 for both.

Friends In Low Places II rewards

Version Rewards
Defend Tremor’s gang 5 1B Parsteel Token, 19,500,000 Dilithium, 800 Klingon Credits, 2,500,000 Klingon Points, -4,950,000 Romulan Points
Destroy Tremor’s gang 150 15 Hour Speed Up, 21,000,000 Dilithium, 800 Klingon Credits, 2,500,000 Klingon Points, -4,950,000 Romulan Points

Neither version unlocks a follow-up part.

The two versions compared

Version Unlocked by Fights Systems Unique rewards
Defend Tremor’s gang The Outlaws choice Marcus, Arnold, Ricard D0D-G 5 1B Parsteel Token
Destroy Tremor’s gang The Exchange choice Kristoff, Rantell, Tremor D0D-G, Exchange Alpha 150 15 Hour Speed Up

The enemy strengths match fight for fight: the first ship in each version is about 29.7 million, the second about 28.5 million and the third about 29.0 million.

Tips

The first fight is the strongest in either version, so if you get through it, the other two should follow. Repair between fights, since all three come back to back in the same system.

The defend version pays five 1B Parsteel Tokens, worth 5,000,000,000 Parsteel. The destroy version pays 150 15 Hour Speed Ups, which is 2,250 hours of speed ups, plus 1,500,000 more Dilithium.

Both versions add 2,500,000 Klingon Points and cost 4,950,000 Romulan Points. For more, see faction reputation, and for other missions at this level, the mission guide.