Forsaken Logic is a Star Trek Fleet Command mission where you root out a spy in the Starfleet ranks and deliver them to the Vulcan High Command. After speaking with Lieutenant Nara in Maluria, you choose how to deal with her, and that choice sets both the last step and the reward. It starts at warp 1 and needs only warp 5 to complete. Depending on your pick, you earn 30,000 Tritanium or 5,000 Dilithium, and only one of the three routes involves a fight.
Forsaken Logic objectives
Every route starts the same way:
- Speak with Lieutenant Nara in the Arcturus system. Location: Maluria.
- Decide how to deal with Lieutenant Nara.
Threaten Nara to stay silent
- Destroy Nara’s shuttle. Location: Yadalla. Enemy strength around 2.1 million.
Reward for this route: 30,000 Tritanium.
Assure Nara she is wrong about the Vulcans
- Return to New Vulcan. Location: Maluria.
Reward for this route: 5,000 Dilithium.
Ask Nara to join the Vulcan High Command
- Bring Nara to New Vulcan. Location: Maluria.
Reward for this route: 5,000 Dilithium.
Where and what warp
There is no pickup system. Forsaken Logic starts at warp 1 and needs warp 5 to complete, the lowest range of the New Vulcan missions.
The game lists a recommended level of 1. Only the threaten route has a fight, with Nara’s shuttle at around 2.1 million strength; the other two routes are travel only.
Forsaken Logic rewards
| Route | Reward |
|---|---|
| Threaten Nara to stay silent | 30,000 Tritanium |
| Assure Nara she is wrong about the Vulcans | 5,000 Dilithium |
| Ask Nara to join the Vulcan High Command | 5,000 Dilithium |
Nothing further unlocks from any of the three routes.
Forsaken Logic and the other New Vulcan missions
| Mission | Warp to complete | Fights | Reward |
|---|---|---|---|
| By Any Means | 40 | Corvallen Veteran, around 2.1 million | 25 Dilithium |
| Duty-bound | 40 | two ships, around 2.1 million each | 30,000 Tritanium |
| Mediator | 40 | the Valdore, around 2.1 million | 200,000 Parsteel |
| Forsaken Logic | 5 | one ship on one path, around 2.1 million | 30,000 Tritanium or 5,000 Dilithium |
All four list a recommended level of 1, start at warp 1 and follow the Vulcan and Romulan politics around New Vulcan.
Tips
Choose by what you need and what you can fight. The two peaceful routes pay the same 5,000 Dilithium and need no combat ship at all. The threaten route pays Tritanium instead but asks you to beat a shuttle at around 2.1 million strength in Yadalla.
The two Dilithium routes end in Maluria, where the mission started, so they are the quickest to finish. Other missions by level are on the mission guide.