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Forsaken Logic is a Star Trek Fleet Command mission where you root out a spy in the Starfleet ranks and deliver them to the Vulcan High Command. After speaking with Lieutenant Nara in Maluria, you choose how to deal with her, and that choice sets both the last step and the reward. It starts at warp 1 and needs only warp 5 to complete. Depending on your pick, you earn 30,000 Tritanium or 5,000 Dilithium, and only one of the three routes involves a fight.

Forsaken Logic objectives

Every route starts the same way:

  • Speak with Lieutenant Nara in the Arcturus system. Location: Maluria.
  • Decide how to deal with Lieutenant Nara.

Threaten Nara to stay silent

  • Destroy Nara’s shuttle. Location: Yadalla. Enemy strength around 2.1 million.

Reward for this route: 30,000 Tritanium.

Assure Nara she is wrong about the Vulcans

  • Return to New Vulcan. Location: Maluria.

Reward for this route: 5,000 Dilithium.

Ask Nara to join the Vulcan High Command

  • Bring Nara to New Vulcan. Location: Maluria.

Reward for this route: 5,000 Dilithium.

Wo und welcher Warp

There is no pickup system. Forsaken Logic starts at warp 1 and needs warp 5 to complete, the lowest range of the New Vulcan missions.

The game lists a recommended level of 1. Only the threaten route has a fight, with Nara’s shuttle at around 2.1 million strength; the other two routes are travel only.

Forsaken Logic rewards

Route Belohnung
Threaten Nara to stay silent 30,000 Tritanium
Assure Nara she is wrong about the Vulcans 5.000 Dilithium
Ask Nara to join the Vulcan High Befehl 5.000 Dilithium

Nothing further unlocks from any of the three routes.

Forsaken Logic and the other New Vulcan missions

Mission Warp to complete Fights Belohnung
By Any Means 40 Corvallen Veteran, around 2.1 million 25 Dilithium
Duty-bound 40 two ships, around 2.1 million each 30,000 Tritanium
Mediator 40 die Valdore, around 2.1 million 200,000 Parsteel
Forsaken Logic 5 one ship on one path, around 2.1 million 30,000 Tritanium or 5,000 Dilithium

All four list a recommended level of 1, start at warp 1 and follow the Vulcan and Romulanisch politics around New Vulcan.

Tips

Choose by what you need and what you can fight. The two peaceful routes pay the same 5,000 Dilithium and need no combat ship at all. The threaten route pays Tritanium instead but asks you to beat a shuttle at around 2.1 million strength in Yadalla.

The two Dilithium routes end in Maluria, where the mission started, so they are the quickest to finish. Other missions by level are on the mission guide.