Broken Bonds is a Star Trek Fleet Command story mission in which you track down an Ah’rak Fosh assault fleet. It lists a recommended level of 1 and starts at warp 1, but it needs warp 110 to finish, and the route crosses four systems from Laynso to Rua Ri. Along the way you clear 18 hostiles of level 43 or higher and survive an ambush in Ash-tor. The reward is 17 4★ Seltene Battleship Parts and 130 4★ Ungewöhnlich Battleship Parts, which makes it a strong mission for anyone building a battleship.
Broken Bonds objectives
Es gibt sechs Ziele und keine Verzweigung:
- Investigate the colony. Location: Laynso.
- Find the assault fleet. Location: Verin.
- Defeat 18 hostiles of lvl 43 or higher.
- Track the group to Vulcan space. Location: Aschentor.
- Survive the ambush. Location: Ash-tor. Enemy strength is roughly 912,580.
- Escape to Föderation space. Location: Rua Ri.
The mission reads as a chase. You start at the colony in Laynso, find the fleet in Verin, then clear 18 hostiles before following the group into Vulcan space at Ash-tor. The ambush there is the one named fight, and the last step is to escape to Rua Ri in Federation space.
The 18-hostile objective has no system attached. What matters is that the hostiles are level 43 or higher.
Wo und welcher Warp
Warp is 1 to start and 110 to complete. The named systems are Laynso, Verin, Ash-tor and Rua Ri, in that order, and warp 110 is the figure that covers the whole route.
The listed recommended level is 1, but the objectives set a much higher bar. Hostiles of level 43 or higher and a 912,580-strength ambush point to a mid- to late-game combat ship.
The mission does not end at your station. The final objective is the escape to Rua Ri, so your ship finishes the mission out in Federation space.
Broken Bonds rewards
| Belohnung | Amount |
|---|---|
| 4★ Rare Battleship Parts | 17 |
| 4★ Uncommon Battleship Parts | 130 |
Completing Broken Bonds also unlocks the next part of the chain.
Both lines are 4★ Battleship Parts, one Rare and one Uncommon, so the whole payout goes toward Schlachtschiffe.
Tips
Bring a combat ship that can grind. Eighteen hostiles at level 43 or higher is the longest part of the mission, and it comes before the ambush, so your ship may be carrying damage into the one named fight.
Repair before you track the group to Ash-tor. The ambush at roughly 912,580 strength is the step most likely to stop you, and the hostile grind just before it is where the hull damage builds up.
Plan for the ship to end up far from home. After the ambush you escape to Rua Ri, and the mission ends there rather than at your station.
Run it if you are building a battleship. With 147 4★ Battleship Parts and nothing else in the payout, the mission is far more useful to a battleship player than to anyone else.
Ash-tor is also where you meet the Tal Shiar in Der Teufel, den du kennst. Alle anderen Missionen, nach Level sortiert, findest du im Missionsleitfaden.


