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Die tödlichen Jahre

The Deadly Years is a Star Trek Fleet Command mission where you stop a ship carrying a disease that causes rapid aging. You can pick it up in Davidul or V'varia at warp 13, and it needs warp 13 to complete. After contacting a Starfleet ship in Kepler-018, you choose how to respond, and either way you end up fighting the USS Angara at roughly 39,874 strength. Both paths pay 6 Vella shards, which is the reason to run it.

The Deadly Years objectives

The first two objectives are shared:

  • Contact the Starfleet ship in Kepler-018. Location: Kepler-018.
  • How will you respond to the Starfleet ship?

The second step is a choice split. The two paths lead to the same fight but in different places, and with a different secondary reward.

Path 1: chase the ship to V’varia

  • Chase down the ship to V'varia. Location: V’varia.
  • Destroy the USS Angara. Location: V’varia. Enemy strength is roughly 39,874.

Path 2: fight it in Kepler-018

  • Destroy the USS Angara. Location: Kepler-018. Enemy strength is roughly 39,874.

Path 2 is one objective shorter. You fight the USS Angara right where you made contact, with no chase to another system. Path 1 adds the trip to V’varia first. The enemy strength is the same on both.

Wo und welcher Warp

The mission can be picked up in Davidul or V’varia and needs warp 13 to start and to complete. The game lists a recommended level of 1. The systems involved are Kepler-018 on both paths, plus V’varia if you take Path 1. The USS Angara at about 39,874 strength is the one number to check your ship against.

The Deadly Years rewards

Belohnung Path 1: chase to V’varia Path 2: fight in Kepler-018
Vella shards 6 6
Dilithium 15,000 Keine
1 Minute Repair Speed Up Keine 12
Romulanisch Punkte 160 160
Föderation Punkte -81 -81
Klingonisch Punkte -54 -54

Which path to take

The Vella shards and the faction points are identical on both paths. The only difference is one line: 15,000 Dilithium on Path 1, or 12 1 Minute Repair Speed Ups on Path 2.

Path 1 asks for one extra objective, the chase to V’varia, and pays the Dilithium. Path 2 is the quicker route and pays twelve minutes of repair speed ups in total. For most players the 15,000 Dilithium is worth the extra jump, but if you just want the Vella shards and a short mission, Path 2 gets you there with one objective fewer.

Tips

Bring a combat ship ready for about 39,874 strength. The USS Angara is the only fight, and it is the last objective on either path.

If you pick up the mission in V’varia and plan to take Path 1, remember you will be heading back there for the fight after contacting the Starfleet ship in Kepler-018.

The faction point changes are small: 160 Romulan Points gained, with 81 Federation Points and 54 Klingon Points lost. Every other mission, sorted by level, is on the mission guide.