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Combat Training 13: Soldier is the middle tier of the level 13 Combat Training missions in Star Trek Fleet Command. You need to defeat five hostiles of level 13 or higher, anywhere you like. It needs only warp 1 to start and finish, and the game lists a recommended level of 1. The reward is 950 Dilithium, 7,500 Officer XP and 2 Komal shards, and finishing it unlocks Combat Training 13: Veteran. For an early player it is an easy way to pick up officer XP and shards while hunting hostiles anyway.

Combat Training 13: Soldier objectives

Every Combat Training mission uses the same story line: test your skills in battle against escalating difficulties of hostile enemies. This tier has one objective and no choice split:

  • Defeat 5 hostiles of Level 13 or higher.

No system is named and no enemy strength is listed. Any hostile at level 13 or above counts, so you can fight wherever your ship is comfortable.

Where and what warp

Warp 1 to start and warp 1 to complete, with no pickup system.

The recommended level is listed as 1. The practical requirement is a ship that can beat five hostiles of level 13 or above.

Combat Training 13: Soldier rewards

Reward Amount
Dilithium 950
Officer XP 7,500
Komal shards 2

Completing the mission also unlocks Combat Training 13: Veteran.

The three level 13 Combat Training missions

Each Combat Training level has three tiers. Current game data for level 13:

Mission Objective Rewards
Combat Training 13: Rookie Defeat a hostile of Level 13 or higher 650 Dilithium, 1 Komal shard
Combat Training 13: Soldier Defeat 5 hostiles of Level 13 or higher 950 Dilithium, 7,500 Officer XP, 2 Komal shards
Combat Training 13: Veteran Defeat the hostile captain, about 5,263 1,600 Dilithium, 8 30 Minute Speed Up, 2 Komal shards

All three tiers pay Komal shards, five in total across the set. Soldier is the only one that adds Officer XP.

How level 13 compares with its neighbours

Mission Objective Rewards
Combat Training 12: Soldier Defeat 5 hostiles of Level 12 or higher 650 Dilithium, 5,800 Officer XP, 2 Domitia shards
Combat Training 13: Soldier Defeat 5 hostiles of Level 13 or higher 950 Dilithium, 7,500 Officer XP, 2 Komal shards
Combat Training 14: Soldier Defeat 5 hostiles of Level 14 or higher 1,325 Dilithium, 9,500 Officer XP, 2 Vartoq shards

The Soldier tier keeps the same five-kill objective from level to level, while the Dilithium and Officer XP climb each time and the officer changes.

Tips

Higher-level hostiles count too. The objective says level 13 or higher, so if you are already grinding tougher targets for other goals, those kills work here.

Put the Officer XP into whoever you are levelling now. Seven and a half thousand XP goes a long way on an early officer. More missions by level are on the mission guide.