Combat Training 10: Veteran is the third and hardest tier of the tenth Combat Training step in Star Trek Fleet Command. You defeat a single hostile captain with an enemy strength of about 2,334. It starts and finishes at warp 1 and the game lists a recommended level of 1. The reward is 600 Dilithium, eight 15 Minute Speed Ups and two Helvia shards, and completing it unlocks Combat Training 11: Rookie. It is the best-paying of the three level 10 tiers.
Combat Training 10: Veteran objectives
The story line for the whole series is the same: test your skills in battle against escalating difficulties of hostile enemies. There is one objective and no choice split:
- Defeat the Hostile Captain. Enemy strength is roughly 2,334.
The objective does not name a system. The hostile captain’s location is assigned when you take the mission, so check the mission panel for where to fly.
Where and what warp
Warp 1 to start and warp 1 to complete, with no fixed pickup system.
The recommended level is listed as 1. The number that matters is the captain’s strength of about 2,334, so bring a ship with more power than that.
Combat Training 10: Veteran rewards
| Reward | Amount |
|---|---|
| Dilithium | 600 |
| 15 Minute Speed Up | 8 |
| Helvia shards | 2 |
Completing this tier also unlocks the next mission in the series, Combat Training 11: Rookie.
The three level 10 tiers compared
Each Combat Training level has three tiers that unlock in order: Rookie, Soldier and Veteran.
| Tier | Objective | Rewards |
|---|---|---|
| Combat Training 10: Rookie | Defeat a hostile of level 10 or higher | 240 Dilithium, 1 Helvia shard |
| Combat Training 10: Soldier | Defeat 5 hostiles of level 10 or higher | 360 Dilithium, 3,600 Officer XP, 1 Helvia shard |
| Combat Training 10: Veteran | Defeat the Hostile Captain (about 2,334 strength) | 600 Dilithium, 8 × 15 Minute Speed Up, 2 Helvia shards |
Across all three tiers, level 10 pays 1,200 Dilithium and four Helvia shards in total.
How the Veteran captains scale
| Mission | Captain strength | Dilithium | Speed ups | Shards |
|---|---|---|---|---|
| Combat Training 9: Veteran | ~1,903 | 400 | 6 × 15 Minute | 2 T’Laan |
| Combat Training 10: Veteran | ~2,334 | 600 | 8 × 15 Minute | 2 Helvia |
| Combat Training 11: Veteran | ~2,905 | 800 | 10 × 15 Minute | 2 K’Bisch |
| Combat Training 12: Veteran | ~3,725 | 1,100 | 12 × 15 Minute | 3 Domitia |
| Combat Training 13: Veteran | ~5,263 | 1,600 | 8 × 30 Minute | 2 Komal |
The captain gets about 20 to 30 percent stronger each level through this stretch, then jumps more sharply at level 13.
Tips
Fly a combat ship, not a miner. The whole tier is one fight against roughly 2,334 strength, so the ship you normally use for hostiles is the right pick, as long as its power sits comfortably above that figure.
Save the 15 Minute Speed Ups for building upgrades. Eight of them are two hours of build time, which is a lot early in the game.
Helvia shards come from every tier of level 10, so running all three back to back is the quickest way to collect them. Other missions are listed on the mission guide.


