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Bubble, Bubble, Toil, and Tribble

Bubble, Bubble, Toil, and Tribble is a Tribble investigation mission in Star Trek Fleet Command. You scan three planets for an odd Tribble mutation, meet a contact in Deneva, and deliver the Tribbles to Starbase 91. It starts at warp 1, needs warp 22 to complete, and the game lists a recommended level of 1. There are no fights. The reward is 502,000 Parsteel, and finishing it unlocks Big Tribble In Little Shynna. It is a long route for one reward, but an easy one.

Bubble, Bubble, Toil, and Tribble objectives

There are five objectives, each in a different system, and no choice split:

  • Scan Siouxban for Tribble mutations. Location: Rakkaus.
  • Scan Yibom for Tribble mutations. Location: Zeta Polis.
  • Scan Zopal for Tribble mutations. Location: Durchman.
  • Meet Shani’s contact in Deneva. Location: Deneva.
  • Bring the Tribbles to Starbase 91. Location: Shynna.

The first three steps are scans of named planets: Siouxban in Rakkaus, Yibom in Zeta Polis and Zopal in Durchman. After that you meet Shani’s contact in Deneva and carry the Tribbles to Starbase 91 in Shynna, where the mission completes. There is no return-to-station step.

No hostile is listed and nothing is donated. The whole mission is travel and scanning.

Where and what warp

The mission is available from warp 1 and needs warp 22 to complete. It visits five systems in all, so travel time, not any single step, is what makes it slow.

The recommended level is listed as 1. Warp 22 is the real requirement, and it comes from your ship and warp research rather than your account level.

Bubble, Bubble, Toil, and Tribble rewards

The mission pays one reward: 502,000 Parsteel. Completing it also unlocks the next mission in the Tribble storyline, Big Tribble In Little Shynna.

Planning the route

Five stops in five systems is a lot of travel for a single mission, and the order is fixed. Four of the five systems are neutral; Durchman is Federation space. Each objective only opens once the one before it is complete, so you cannot scan the planets in whatever order suits your map.

The fixed order takes you from Rakkaus to Zeta Polis, on to Durchman, then to Deneva and finally Shynna. Because the mission ends at Starbase 91 rather than at your station, you finish far from home. Plan the trip back, or pick a ship whose next job is near Shynna.

Tips

Use a non-combat ship. With no hostiles on the route, a survey or mining ship that reaches warp 22 does the job and leaves your combat ships free for dailies and events.

Put the Parsteel toward station upgrades. At 502,000 it is a solid top-up for your next Operations or Shipyard level.

The mission before this one is Tribble Threat, and the next is Big Tribble In Little Shynna. Other missions sorted by level are on the mission guide.