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A Beam Too Far

A Beam Too Far is a five-part Strange New Worlds mission chain in Star Trek Fleet Command, built around Hemmer. It begins in Utoqa, where you help calibrate the ship’s transporter, and turns into a search for Hemmer, some dirty work for the Tal’lah-Hed Dah and finally a prison break in Majalan. All five parts are recommended for level 15, and warp to complete runs from 11 to 15. The finale pays SNW Hemmer shards and 56,000 Officer XP. It is a short, low-level chain that is worth doing early.

A Beam Too Far at a glance

Part Recommended level Warp to complete Key reward
A Beam Too Far Part 1 15 11 900 2★ Raw Ore, 50 2★ Interceptor Parts
A Beam Too Far Part 2 15 11 2,000 2★ Raw Gas, 110 2★ Explorer Parts
A Beam Too Far Part 3 15 13 100 2★ Battleship or Explorer Parts (by path)
A Beam Too Far Part 4 15 15 60 2★ Survey Parts, 500 Ship XP
A Beam Too Far Part 5 15 15 SNW Hemmer shards, 56,000 Officer XP

Every part starts at warp 1, and finishing one part opens the next.

A Beam Too Far Part 1

Hemmer needs help calibrating the transporter, so you meet the USS Enterprise and fly it through a set of test points. The part closes with a hostile grind.

  • Rendezvous with the USS Enterprise in Utoqa. (Utoqa)
  • Proceed to the first test point in Bellas. (Bellas)
  • Proceed to the next test point in Rigel. (Rigel)
  • Proceed to the final test point in Deneva. (Deneva)
  • Defeat 15 hostiles of Level 15 or higher.

Warp to complete: 11. Recommended level: 15.

Rewards: 50 2★ Interceptor Parts, 900 2★ Raw Ore, 10,000 Parsteel.

A Beam Too Far Part 2

Hemmer has gone missing. His signal leads from Salenthis in Deneva to Majalan, where an unknown ship attacks you and the Tal’lah-Hed want payment before their leader will talk. Have 2,500 G2 Raw Crystal ready.

  • Investigate Hemmer’s signal on Salenthis. (Deneva)
  • Close in on Hemmer’s signal in Majalan. (Majalan)
  • Defend yourself from the unknown assailant. (Majalan, enemy strength around 11,529)
  • Meet with the Tal’lah-Hed on Shen Dura. (Majalan)
  • Donate 2500 G2 Raw Crystal to speak with the Tal’lah-Hed Dah.

Warp to complete: 11. Recommended level: 15.

Rewards: 110 2★ Explorer Parts, 2,000 2★ Raw Gas, 3,100 Tritanium.

A Beam Too Far Part 3

The Tal’lah-Hed Dah wants a stolen ship. After meeting the Enterprise in Astrida, you pick whose shipyard to rob. Both paths have the same steps and a 10-hostile grind; they differ in location and rewards.

  • Rendezvous with the Enterprise in Astrida. (Astrida)
  • Choose who to steal a ship from.

Warp to complete: 13. Recommended level: 15.

Path 1: the Boslic shipyard

  • Scope out the Boslic shipyard in Jishui. (Jishui)
  • Defeat 10 hostiles of Level 16 or higher.
  • Retrieve the Boslic ship from the shipyard. (Jishui)
  • Return the ship to the Dah on Shen Dura. (Majalan)

Rewards: 100 2★ Battleship Parts, 1,900 2★ Raw Crystal, 600 Dilithium.

Path 2: the Pakled shipyard

  • Scope out the Pakled shipyard in Pune. (Pune)
  • Defeat 10 hostiles of Level 16 or higher.
  • Retrieve the Pakled ship from the shipyard. (Pune)
  • Return the ship to the Dah on Shen Dura. (Majalan)

Rewards: 100 2★ Explorer Parts, 1,900 2★ Raw Ore, 800 Tritanium.

A Beam Too Far Part 4

The Dah’s next job is to shut down a mining operation in Clytomenes. Afterward you rejoin the Enterprise and meet a Starfleet representative, which sets up the final part.

  • Proceed to the mining fields in Clytomenes. (Clytomenes)
  • Disable the mining vessel. (Clytomenes, enemy strength around 11,296)
  • Return to the Tal’lah-Hed. (Majalan)
  • Rendezvous with the Enterprise in Astrida. (Astrida)
  • Meet with a Starfleet representative on Jalei. (Achillon)

Warp to complete: 15. Recommended level: 15.

Rewards: 60 2★ Survey Parts, 500 Ship XP.

A Beam Too Far Part 5

Time to free the prisoners from the Tal’lah-Hed detention facility. You lead the assault in Majalan with three fights in a row, the last against Mavery, the Tal’lah-Hed Dah, then carry the liberated prisoners to the Starfleet outpost.

  • Lead an assault on the Tal’lah-Hed. (Majalan)
  • Defeat the Tal’lah-Hed ship. (Majalan, enemy strength around 11,529)
  • Push back the Tal’lah-Hed. (Majalan, enemy strength around 11,296)
  • Defeat Mavery, the Tal’lah-Hed Dah. (Majalan, enemy strength around 11,176)
  • Bring the liberated prisoners to the Starfleet outpost. (Achillon)
  • Return to your Station.

Warp to complete: 15. Recommended level: 15.

Rewards: 1x SNW Hemmer shards, 56,000 Officer XP.

Tips for completing A Beam Too Far

A level 15 ship with warp 15 covers the whole chain. Parts 1 and 2 finish at warp 11, Part 3 at 13, and the last two at 15, so there is no big jump to plan around.

Every named enemy sits between about 11,200 and 11,500 strength. The only real difficulty spike is Part 5, where you fight three of them back to back in Majalan; go in at full health and repair between fights if you need to.

Part 2 asks for 2,500 G2 Raw Crystal. Mine or save it before you reach Shen Dura so the part does not stall on the donation.

Part 3’s shipyard choice only changes the rewards. Pick the Boslic yard in Jishui if you want 2★ Battleship Parts and Raw Crystal, or the Pakled yard in Pune for 2★ Explorer Parts and Raw Ore. Both require 10 kills against level 16 or higher hostiles, one level above the chain’s recommended level.

For more missions from this era, see the Strange New Worlds arc or browse the full mission guide.

Are the A Beam Too Far rewards worth it?

Yes, mainly for Hemmer. The SNW Hemmer shards in Part 5 are the reason to run this chain, and the 56,000 Officer XP that comes with them goes a long way at level 15. The earlier parts pay 2★ ship parts, raw resources and a little Parsteel and Tritanium, which is useful but modest. With low warp and enemies around 11,000 strength, the whole chain goes quickly for a level 15 commander.