The Wanted Xindi-Reptilian Warship is a Xindi-Reptilian target from the Delphic Expanse, spawning from level 41 to 61 as a Survey-class ship in Xindi systems at warp 60 to 800. It drops Xindi Scraps. In a fight it ignores your shields and fires a lethal Particle Beam at the end of every round, so beating it is less about hull matchups and more about killing it fast with your strongest combat ship and the right favor running.
How to beat the Wanted Xindi-Reptilian Warship
The Wanted version is the tougher cousin of the standard Xindi-Reptilian Warship. It is built as a harder Delphic Expanse target with nastier abilities, so expect a real fight even at the lower levels rather than a quick tap the way an ordinary Survey hostile would give you.
This target only appears as a Survey-class ship, which sits outside the usual Interceptor, Battleship, and Explorer counter triangle. There is no hull to counter and nothing to swap between levels, so bring your strongest combat ship and lean on raw firepower and survivability rather than worrying about class matchups.
The real threat is its abilities. Blade’s Tip means that from the start of combat all of its damage ignores your shields and lands straight on your hull, so shield mitigation will not save you and hull tanking plus a fast kill matter more. Its Doomed Species and Xindi Weaponry abilities cut your critical hit damage by 500% for two rounds and can stack, and Xindi Weaponry fires a Particle Beam at the end of every round that deals lethal damage to your ship. That last part is the catch with any Wanted Xindi target: you need the Particle Beam Delay favor active before you engage, or the beam ends the fight for you. With the favor running, treat every one of these as a race and burn it down before its abilities wear you out.
For crew, the principle is a captain that boosts weapon damage against hostiles plus officers that add damage or mitigation. At the lower levels a cadet crew of Cadet Kirk as captain with Cadet Spock and Cadet Uhura still holds up. For current top picks, check the Officer Tier List, and remember that best crews shift with the meta.
Where to find the Wanted Xindi-Reptilian Warship
It clusters by level. The level 41 spawns sit at warp 60 in the shallower Xindi systems, level 51 moves out to warp 200, and the level 61 version is deep in the expanse at warp 800. All three bands live in Xindi space rather than the main galaxy, so you need to have opened up the Delphic Expanse before any of them show up on your map. Match your warp range to the band you want to farm.
| Level | Warp | Systems |
|---|---|---|
| 41 | 60 | Caelor, Fairsingez, Renghad, Rotanara, Utelyion, Valendel, Voxis |
| 51 | 200 | Dulwei, Eviorea, Gunnar, Nordus, Pherinides, Samhailan |
| 61 | 800 | Henzyyr, Torgoth, Zelmis |
Rewards and what it drops
These targets exist to farm one resource. Xindi Scraps is the Xindi material you spend across the Delphic Expanse loop, and the drop scales with the level you kill. Ship XP scales the same way, climbing from 1,625 at level 41 to 17,600 at level 61, so the higher bands are worth it once your ship can survive them.
| Drop | What it is |
|---|---|
| Xindi Scraps | The Xindi resource these hostiles drop, 415 to 55,800 per kill depending on level. Spent in the Delphic Expanse and Xindi reward tracks. |
Wanted Xindi-Reptilian Warship stats
Stats climb steeply with level, so a ship that clears the level 41 version is nowhere near ready for the level 61 one.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 41 | 14,941,333 | 4,971,890 | 3,314,593 | 9,280,751 | 1,517,340 | 1,625 |
| 51 | 139,399,444 | 72,970,303 | 48,646,869 | 70,329,683 | 8,261,175 | 3,300 |
| 61 | 5,980,850,751 | 1,413,164,449 | 942,109,632 | 3,661,865,736 | 1,141,347,975 | 17,600 |
Wanted Xindi-Reptilian Warship firing pattern
Its weapons split into one Energy shot and a heavier Kinetic group, and both fire every round. The five Kinetic shots do the bulk of the damage, so time your repairs and mitigation around that group rather than the single Energy hit. The figures below come from the lowest-level record and scale up with level.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energy | 1 | 100,000 | Every round | 1% (1.5x) |
| Kinetic | 5 | 114,345 to 745,730 | Every round | 1% (1.5x) |
The Xindi-Reptilians in Star Trek
The Xindi come from Star Trek: Enterprise, where they are five surviving species born on the same world, Xindus. The Reptilians are the coldest and most militant of the group, and they pushed hardest for the plan to build a weapon and destroy Earth after a warning that humans would one day wipe them out. Aggressive and quick to violence, they clashed with the more cautious Primate and Arboreal Xindi throughout the hunt for that weapon. In Star Trek Fleet Command they carry that reputation into the Delphic Expanse as some of its harder-hitting targets.
Is the Wanted Xindi-Reptilian Warship worth grinding?
It is a solid farm for Xindi Scraps and ship XP once you can field a ship that survives the Particle Beam, with the level 61 spawns handing out 17,600 XP a kill. It is not a casual grind, though. Without the Particle Beam Delay favor you will lose ships, and the shield-piercing damage punishes anyone who leans on mitigation. If you are working the Xindi loop, match your warp to the level band and come with a hull-tanked combat ship and the favor already running.