Temporal Disturbance is a five-part Federation chain that opens with a Suliban strike on your own station and ends with you running down their commander, Sovren, in Romulan space. It travels through Jera, Axanar, Holles, Ash-tor, Ril Korvas, Talvath and Inaara, peaks at warp 95, and gates Part 2 behind a 100,000,000 Parsteel donation. Finish all five parts and you collect 123,200,000 Tritanium, 1,644,000 Federation Points, 2,600 Federation Credits and 500 three-hour speedups. Each part unlocks the next, so the chain runs in order.
Temporal Disturbance at a glance
| Part | Warp to complete | Where it happens | Main reward |
|---|---|---|---|
| Part 1 | 95 | Your station (picked up in Jera) | 374,000 Federation Points |
| Part 2 | 45 | Axanar | 123,200,000 Tritanium |
| Part 3 | 80 | Holles, Ash-tor | 374,000 Federation Points |
| Part 4 | 95 | Holles, Ril Korvas | 448,000 Federation Points |
| Part 5 | 75 | Talvath, Inaara | 500 3 Hour Speed Up |
Temporal Disturbance Part 1
A red alert pulls you home. The Suliban hit your station directly, so the whole part is fought at your own base rather than out in a system. You pick the mission up in Jera, and it takes warp 95 both to start and to complete.
- Return to your Station.
- Defend your Station against the Suliban (enemy strength around 7,482,395).
- Keep pushing back the Suliban (around 7,227,080).
- Defeat the Suliban Commander (around 7,414,271).
Rewards: 130 4★ Uncommon Refined Gas, 600 Federation Credits, 374,000 Federation Points, and a loss of 130,000 Romulan Points and 590,000 Klingon Points.
Temporal Disturbance Part 2
The trail leads to the Andorians on Weytahn, with all of the fighting happening in Axanar. Warp 1 to start, warp 45 to complete. Bank 100,000,000 Parsteel before you begin, because the last objective spends it on the proximity sensors and the part sits unfinished until you can pay.
- Check in with the Andorians on Weytahn (Axanar).
- Defeat the Suliban Raider (Axanar, around 7,227,080).
- Defeat the Suliban Bomber (Axanar, around 7,482,395).
- Defeat Sovren (Axanar, around 7,414,271).
- Donate 100M Parsteel to repair the proximity sensors.
Rewards: 123,200,000 Tritanium.
Temporal Disturbance Part 3
Sovren slips away, so you go asking Starfleet for backup. Two trips out to Holles and Ash-tor bracket the one grind objective in the chain: 15 hostiles at Level 43 or higher, with no system named for it. Warp 1 to start, warp 80 to complete.
- Appeal to Starfleet for help in the fight against the Suliban (Holles).
- Rush to help the Starfleet armada (Ash-tor).
- Defeat 15 hostiles of Level 43 or higher.
- Rendezvous with the Starfleet armada (Ash-tor).
Rewards: 80 4★ Uncommon Refined Gas, 600 Federation Credits, 374,000 Federation Points, and a loss of 130,000 Romulan Points and 590,000 Klingon Points.
Temporal Disturbance Part 4
With the armada assembled at Starbase 87, you push into Suliban territory. Ril Korvas carries the back half of this part, including 20 hostile kills and Sovren’s bodyguard at roughly 8.45 million. Warp 1 to start, warp 95 to complete, which ties Part 1 for the longest reach in the chain.
- Assemble the Starfleet armada at Starbase 87 (Holles).
- Take the fight to the Suliban in Ril Korvas.
- Defeat 20 hostiles in Ril Korvas.
- Defeat Sovren’s bodyguard (Ril Korvas, around 8,452,336).
Rewards: 110 4★ Uncommon Refined Gas, 700 Federation Credits, 448,000 Federation Points, and a loss of 320,000 Romulan Points and 490,000 Klingon Points.
Temporal Disturbance Part 5
The chase closes out across Talvath and Inaara. Sovren is the hardest single fight in the chain at about 9.53 million, and he only stands still once the rest of his bodyguard is gone. Warp 1 to start, warp 75 to complete, then a trip home.
- Pursue Sovren (Talvath).
- Defeat Sovren’s remaining bodyguard (Talvath, around 8,452,336).
- Continue pursuing Sovren (Inaara).
- Defeat Sovren (Inaara, around 9,527,375).
- Return to your Station.
Rewards: 500 3 Hour Speed Up, 700 Federation Credits, 448,000 Federation Points, and a loss of 320,000 Romulan Points and 490,000 Klingon Points.
Tips for completing Temporal Disturbance
Warp range decides whether you can run this at all. Parts 1 and 4 both need warp 95, and there is no way around either of them. Part 3 needs 80 and Part 5 needs 75, so if your ships top out in the 70s you will clear the back end and stall on the two hardest jumps.
Start hoarding Parsteel before you touch Part 2. The 100,000,000 donation is the final objective, and the 123,200,000 Tritanium payout only lands after it clears. Anything you spend on buildings or research in the meantime pushes that payout further out.
Four of the five parts finish on a named enemy, and they scale steadily: roughly 7.4 million for the Suliban Commander in Part 1, the same again for Sovren in Part 2, 8.45 million for his bodyguard in Parts 4 and 5, then 9.53 million for Sovren himself at the end. Bring a crew you would take into a same-level armada, and repair between parts rather than pushing through damaged.
Watch your faction standing. The chain pays out 1,644,000 Federation Points but subtracts 900,000 Romulan Points and 2,160,000 Klingon Points along the way. If you are close to a Romulan or Klingon reputation tier you care about, finish that first and run Temporal Disturbance after.
Are the Temporal Disturbance rewards worth it?
The 123,200,000 Tritanium in Part 2 is the reason to run this, and it repays the 100,000,000 Parsteel it costs to unlock several times over. The 500 three-hour speedups and 1,644,000 Federation Points sit on top of that. What you pay for it is reputation: nearly 2.2 million Klingon Points and 900,000 Romulan Points gone. Federation players will take that trade without thinking. Anyone protecting Klingon or Romulan standing should time it carefully.

