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Stolen Property

Stolen Property is a Federation story mission in Star Trek Fleet Command in which you intercept Ensign Venonn aboard the USS Phillips. It starts at warp 1 and needs warp 120 to complete. After you reach Veisa, a choice decides whether you disable the Phillips and take Venonn into custody, or destroy the ship outright; either way you fight it at about 7.5 million strength. Both paths pay 600 Federation Credits and 538,000 Federation Points, plus either 500 Ultra Recruit Tokens or 1,100 4★ Common Battleship Parts.

Stolen Property objectives

The story line reads: intercept Venonn aboard the USS Phillips. The shared objectives come first:

  • Go to the last known location of the USS Phillips. Location: Veisa.
  • Decide how to deal with Venonn and the USS Phillips.

Path 1: take Venonn into custody

  • Disable the USS Phillips. Location: Veisa. Enemy strength about 7,482,395.
  • Bring Ensign Venonn into custody on Starbase 87. Location: Holles.

Rewards for Path 1: 500 Ultra Recruit Tokens, 600 Federation Credits and 538,000 Federation Points. This path unlocks Fitting Punishment.

Path 2: destroy the USS Phillips

  • Defeat the USS Phillips. Location: Veisa. Enemy strength about 7,482,395.
  • Return to your Station.

Rewards for Path 2: 1,100 4★ Common Battleship Parts, 600 Federation Credits and 538,000 Federation Points. This path unlocks Questions and Answers.

Both paths cost 890,928 Klingon Points.

Where and what warp

The mission starts at warp 1 and needs warp 120 to complete. Veisa, a Romulan system, is where the Phillips is found. Path 1 then takes you to Starbase 87 in Holles; Path 2 sends you home.

The game lists a recommended level of 1, which does not reflect the fight. Warp 120 and a 7.5 million strength ship are the real requirements.

Stolen Property rewards

Reward Path 1 (custody) Path 2 (destroy)
Ultra Recruit Token 500 None
4★ Common Battleship Parts None 1,100
Federation Credits 600 600
Federation Points 538,000 538,000
Klingon Points -890,928 -890,928

Choosing a path

The fight is the same strength either way, so the choice comes down to the reward and the next mission. Path 1 pays recruit tokens and leads to Fitting Punishment, which needs warp 65 and pays 101,250,000 Parsteel and 36 100K Dilithium Tokens. Path 2 pays battleship parts and leads to Questions and Answers, which needs warp 75 and pays 2,100 Latinum and 400 Ultra Recruit Tokens.

Tips

Repair fully before Veisa. The USS Phillips comes straight after the choice, and at about 7.5 million strength it is the one fight.

The mission before this one is Motivations. Other missions by level are on the mission guide.