Smash the Smasher is an early mission in Star Trek Fleet Command where you help an exasperated Risian deal with a group of raiders. It is picked up in Risa, needs warp 5 both to start and to finish, and the game lists a recommended level of 7. You donate 600 Parsteel, clear seven hostiles, beat Kraag the Smasher at roughly 669 strength, and ferry evacuees to Boru. The reward is 6,000 Parsteel, an Encryption Key and 340 Officer XP, ten times the Parsteel you put in.
Smash the Smasher objectives
There are five objectives and no choice split:
- Donate 600 Parsteel.
- Defeat 7 Hostiles of Level 6 or higher.
- Defeat Kraag the Smasher. Location: Risa. Enemy strength is roughly 669.
- Return to Risa. Location: Risa.
- Bring the evacuees to Cemew. Location: Boru.
The mission opens with a 600 Parsteel donation. Then you clear seven hostiles of level 6 or higher, with no system named for them, before taking on Kraag the Smasher in Risa. After the fight you return to Risa and carry the evacuees to Cemew in Boru, which completes the mission.
Where and what warp
The mission is picked up in Risa. Warp 5 covers both the start and the finish, including the trip to Boru.
The recommended level is 7. Kraag the Smasher at around 669 strength is a light fight for a level 7 ship, so the seven hostile kills are the longest part of the mission.
Smash the Smasher rewards
| Reward | Amount |
|---|---|
| Parsteel | 6,000 |
| Officer XP | 340 |
| Encryption Key | 1 |
How it compares with other Risa missions
Several early missions start in Risa or pass through it. Current game data for them:
| Mission | Recommended level | Main fight | Rewards |
|---|---|---|---|
| On the Run | 7 | Rorov (~1,392) | 5,000 Parsteel, 1 Encryption Key, 270 Officer XP |
| Smash the Smasher | 7 | Kraag the Smasher (~669), 7 hostiles | 6,000 Parsteel, 1 Encryption Key, 340 Officer XP |
| A Hornet’s Nest | 8 | 5 hostiles in Risa | 370 Tritanium, 1 Encryption Key |
| Nothing Personal | 8 | ~956 | 1 Parsteel |
Smash the Smasher and On the Run are close relatives. Both are level 7, and both pay an Encryption Key alongside Parsteel and Officer XP. Smash the Smasher pays a little more of each and has the weaker named enemy, but asks for a donation and seven extra kills.
A Hornet’s Nest also pays an Encryption Key, for five hostile kills in Risa, which makes it easy to pair with this mission.
Tips
Keep 600 Parsteel on hand. The donation is the first objective, and nothing else moves until it is paid.
Clear the seven hostiles near Risa. Any hostile at level 6 or higher counts, and doing them close by keeps you near Kraag for the next step.
Run A Hornet’s Nest at the same time if it is available, since its five kills in Risa can happen during the same trip. Other missions sorted by level are on the mission guide.


