The Reckless Bandit is a Neutral hostile in Star Trek Fleet Command that roams as an Interceptor from level 22 to 51. It patrols neutral systems, starting around Sigma Tama at warp 13 and reaching Farnham and Petandria at warp 160 by the top levels. Lower-level kills drop Parsteel, and from level 39 up it drops 4★ Broken Interceptor Parts. It carries no distinct Star Trek species, just one of the free-roaming raiders that prey on open space. Because it only appears as an Interceptor, bring an Explorer to beat it.
How to beat the Reckless Bandit
The Reckless Bandit only shows up as an Interceptor, so the counter is simple. In the hull matchup, Explorers beat Interceptors, so bring an Explorer. It soaks the Bandit’s fire and returns more damage than the other ship types would. The hull never changes across the level range, so one Explorer setup carries you from level 22 all the way to 51, with nothing to swap between levels.
For the crew, seat a captain that raises weapon damage against hostiles, then fill the other chairs with officers that add damage or mitigation. At low levels the cadet crew is a reliable early option: Cadet Kirk as captain with Cadet Spock and Cadet Uhura. For current best picks, see the Officer Tier List. Crews shift with the meta, so treat any named lineup as a starting point rather than a fixed answer.
Where to find the Reckless Bandit
The Reckless Bandit clusters in neutral space and drifts outward as its level climbs. Early targets sit in a tight group of low-warp systems like Sigma Tama, Talmir-86, Shynna, and Unoma at warp 13. Mid-range levels push into warp 40 to 56 systems such as Kalla, Suliban, and Nikola, and the highest levels sit at warp 160 in Farnham, Petandria, and Unarri. Match your warp range to the level you want to farm.
| Level | Warp | Systems |
|---|---|---|
| 22 | 13 | Sigma Tama |
| 23–25 | 13 | Sigma Tama, Talmir-86 |
| 26–28 | 13 | Shynna, Sigma Tama, Talmir-86, Unoma |
| 29 | 22 | Shynna, Talmir-86, Unoma |
| 30–31 | 22 | Shynna, Unoma |
| 32 | 40 | Shynna, Suliban, Unoma |
| 33–36 | 40 | Kalla, Suliban |
| 37 | 40 | Kalla, Pneuma, Suliban |
| 38 | 40 | Kalla, Nikola, Pneuma, S’Vona, Suliban |
| 39 | 38 | Fect, Kalla, Mina, Nikola, Pneuma, S’Vona, Whitehead |
| 40 | 56 | Ash-tor, Fect, Mina, Nikola, Pneuma, S’Vona, Whitehead |
| 41 | 56 | Ash-tor, Asronal, Fect, Harrizon, Mina, Nikola, Ovala, Pneuma, S’Vona, Whitehead |
| 42 | 56 | Ash-tor, Asronal, Fect, Harrizon, Nikola, Ovala, Pneuma, S’Vona |
| 43 | 56 | Ash-tor, Asronal, Fect, Harrizon, Hilo, Nikola, Ovala, Pneuma, S’Vona, Verin, X5-TKV |
| 44 | 56 | Ash-tor, Asronal, Fect, Harrizon, Hilo, Nikola, Ovala, S’Vona, Verin, X5-TKV |
| 45 | 80 | Ash-tor, Asronal, Farnham, Fect, Harrizon, Hilo, Ovala, Petandria, Unarri, Verin, X5-TKV |
| 46 | 80 | Ash-tor, Asronal, Farnham, Harrizon, Hilo, Ovala, Petandria, Unarri, Verin, X5-TKV |
| 47 | 85 | Asronal, Farnham, Harrizon, Hilo, Ovala, Petandria, Unarri, Verin, X5-TKV |
| 48–49 | 110 | Farnham, Hilo, Petandria, Unarri, Verin, X5-TKV |
| 50–51 | 160 | Farnham, Petandria, Unarri |
Rewards and what it drops
The Reckless Bandit’s drops change as you climb. Lower-level kills give Parsteel, a core building material you burn through constantly early in the game. From level 39 up it switches to 4★ Broken Interceptor Parts, the components used to build and upgrade four-star Interceptors. Ship XP also climbs with level, so higher targets return more XP per kill.
| Drop | What it is |
|---|---|
| Parsteel | Core building resource for station and ship construction (drops at levels 22–39) |
| 4★ Broken Interceptor Parts | Components for building and upgrading four-star Interceptor ships (drops at levels 39–51) |
Reckless Bandit stats
Stats climb steeply with level, so the gap between a low target and a high one is large.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 22 | 30,480 | 4,800 | 4,800 | 12,550 | 13,130 | 283 |
| 37 | 757,788 | 100,250 | 100,250 | 344,373 | 313,165 | 784 |
| 51 | 16,956,795 | 8,460,931 | 8,460,931 | 6,016,414 | 2,479,450 | 2,929 |
Reckless Bandit firing pattern
The Reckless Bandit fires two weapon groups. Its single Energy weapon hits every round for moderate damage, while its pair of Kinetic weapons hit much harder but only fire every other round. That Kinetic volley is the round to watch, so time your repairs or mitigation around it.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energy | 1 | 1,680–2,053 | Every round | 10% (1.5x) |
| Kinetic | 2 | 4,032–4,928 | Every other round | 10% (1.5x) |
Is the Reckless Bandit worth grinding?
The Reckless Bandit is a solid Interceptor farm. At low levels it is an easy Parsteel source while you are still building your base, and from level 39 it hands over 4★ Broken Interceptor Parts for anyone working on four-star Interceptors. It also gives steady ship XP as you climb. Bring an Explorer, match your warp to the level you are farming, and stick to the systems where it clusters to keep the kills fast.