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Rampage is a Star Trek Fleet Command story mission where you stop the Romulans after a distress call from S’Vona. You investigate the signal, defeat a Romulan Crucible ship at about 2.7 million strength, clear 10 hostiles of level 40 or higher and return home. It needs warp 70 to complete, and the game lists a recommended level of 1. The reward is 2,032,000 Dilithium plus 21 100K Dilithium Tokens, and it unlocks Last Stand.

Rampage objectives

Four objectives, no choice split:

  • Investigate the distress signal. Location: S’Vona.
  • Defeat the Romulan Crucible ship. Location: S’Vona (enemy strength about 2,726,322).
  • Defeat 10 hostiles of Level 40 or higher.
  • Return to your Station.

The distress signal and the Crucible ship are both in S’Vona. After the Crucible fight, the hostile hunt has no set location, so any 10 hostiles of level 40 or above count wherever you find them. The mission closes back at your station.

Where and what warp

There is no pickup system. Rampage starts at warp 1 after Lost Pieces and needs warp 70 to complete. The recommended level is listed as 1, but the level 40 hostile requirement and the 2.7 million strength Crucible ship make this a late-game mission.

Rampage rewards

Reward Amount
Dilithium 2,032,000
100K Dilithium Token 21

Completing Rampage also unlocks the next mission in the storyline.

Where Rampage sits in its storyline

Rampage is the fourth of seven linked missions:

Order Mission Warp to complete
1 Emptiness 75
2 A Cautious Approach 75
3 Lost Pieces 75
4 Rampage 70
5 Last Stand 75
6 Valley of Death 70
7 Unstoppable 75

Lost Pieces has you investigate the lost Crucibles for 80 4★ Uncommon Battleship Parts and 156,000 Officer XP. Last Stand, next, has you unite with the Klingons to stop the Romulans, paying 7,830,000 Tritanium and 800 4★ Common Explorer Parts. The whole storyline stays between warp 70 and 75, so one ship can carry it.

Tips

Beat the Crucible ship first, then worry about the 10 kills. The Crucible is the second objective and the hardest fight, so go in at full health.

For the hostile hunt, pick the lowest-level targets that are still level 40 or higher. The objective only counts kills, so easy qualifying targets clear it fastest.

The Dilithium tokens are named for 100K each, so the full reward is worth about 4.1 million Dilithium. The mission guide lists every mission by level.