The best Quantum Adjudicator 1 crew uses the officers whose abilities target Origin Sector hostiles: Ambassador Spock for Isolytic Defense, Cat Spock for Critical Damage, and Female Spock for Isolytic Cascade Damage or, as captain, 300% more Raw Isogenite. Put them on a Federation, Romulan or Klingon ship, or the U.S.S. Vengeance, because any other ship is struck down at the start of combat. It is a level 61 and 63 Origin Sector hostile at warp 6 that spawns as a Battleship, Explorer or Interceptor and drops grade 1 Raw Isogenite.
Quantum Adjudicator crew
Three officers carry abilities written for Origin Sector hostiles and armadas, and all three apply to the Quantum Adjudicator 1:
- Ambassador Spock (Quantum Diplomacy) increases Isolytic Defense against Origin Sector hostiles by 20,000% at rank 1, up to 80,000% at rank 5.
- Cat Spock (Tooth and Claw) increases your weapons’ base Critical Damage against Origin Sector hostiles by 6,000% at rank 1, up to 25,000% at rank 5.
- Female Spock (Isolytic Diversity) increases Isolytic Cascade Damage against Origin Sector hostiles by 1,000% at rank 1, up to 3,000% at rank 5. Her captain maneuver, Enterprising Mind, increases all Raw Isogenite dropped by Origin Sector hostiles by 300%.
Ambassador Spock answers the Adjudicator’s Isolytic Damage buff, and the other two add damage. If you are farming for Isogenite, Female Spock in the captain’s chair multiplies the only thing this hostile drops. When you lack one of them, fall back on the usual rule: a captain that boosts weapon damage against hostiles and officers that add damage or mitigation. The Officer Tier List covers current general picks, and crews shift with the meta.
How to beat the Quantum Adjudicator 1
Its Almost Omnipotent ability sets the entry rule. Only Federation, Romulan and Klingon ships, or the U.S.S. Vengeance, can engage it; all other vessels are fatally struck down at the start of combat. The same ability gives it a Critical Damage Floor of 300%, so its crits never land for less than triple damage.
It also spawns as all three combat hulls, so pick the right class within those factions. Interceptors beat Battleships, Battleships beat Explorers, and Explorers beat Interceptors, and Survey ships barely fight. Bring an Interceptor against the Battleship variant, a Battleship against the Explorer variant, and an Explorer against the Interceptor variant.
Judicious Preparation fires at the start of combat and raises its Isolytic Damage, Isolytic Defense, Apex Barrier and Apex Shred. It opens the fight buffed on both offense and defense, which is why the Origin Sector officers above make such a difference. Aim to end the fight quickly rather than trading blows while its crit floor keeps landing big hits.
Quantum Adjudicator 1 locations
Both levels share the same 21 Origin Sector systems at warp 6, so you can farm level 61 and level 63 targets on one trip. Pick whichever listed system is closest.
| Level | Warp | Systems |
|---|---|---|
| 61, 63 | 6 | Asiti Beta, Aylus Beta, Beku Beta, Ezla Beta, Framtid Alpha, Helvi Alpha, Innlasn Alpha, Klefaski Alpha, Lenara Beta, Nujord Beta, Oprelian Eta, Oprelian Iota, Oprelian Theta, Parturi Beta, Perim Beta, Ruhe Beta, Saldeti Beta, Stilhe Beta, Tefkari Beta, Thosz Alpha, Zamaro Beta |
STFC Quantum hostiles
The Quantum Adjudicator 1 is the first of six Quantum hostiles in the Origin Sector. Each Adjudicator shares its systems with a Survey-hull Quantum Guardian, and all six follow the same faction rule on who can fight them. The Adjudicator 3 and Guardian 3 replace Almost Omnipotent with Strike Down, which also reduces your Shield Mitigation to 0% at the start of combat. The Adjudicators pay higher grades of Raw Isogenite as you move up: grade 1 from the Adjudicator 1, grades 1 and 2 from the Adjudicator 2, and grades 1 to 3 from the Adjudicator 3.
| Hostile | Levels | Hull | Warp | Systems |
|---|---|---|---|---|
| Quantum Guardian 1 | 60 | Survey | 6 | The same 21 systems as Quantum Adjudicator 1 |
| Quantum Adjudicator 1 | 61, 63 | Battleship, Explorer, Interceptor | 6 | 21 Alpha, Beta, Eta, Iota and Theta systems |
| Quantum Adjudicator 2 | 63–70 | Battleship, Explorer, Interceptor | 6 | 12 systems, including Abilakk Beta and Zhian Beta |
| Quantum Guardian 2 | 65 | Survey | 6 | The same systems as Quantum Adjudicator 2 |
| Quantum Adjudicator 3 | 63–76 | Battleship, Explorer, Interceptor | 6–20 | 7 systems, including Qoda Delta and Tholus Gamma |
| Quantum Guardian 3 | 80 | Survey | 6 | The same systems as Quantum Adjudicator 3 |
Rewards and what it drops
Its one drop is grade 1 Raw Isogenite, 500 to 3,750 per kill, a material used for refining in endgame builds. Ship XP is 18,000 at level 61 and 32,000 at level 63, a solid bonus while you farm.
| Drop | Amount per kill | Levels | What it is |
|---|---|---|---|
| Grade 1 Raw Isogenite | 500–3,750 | 61–63 | Endgame refining material, boosted 300% by a Female Spock captain |
Quantum Adjudicator 1 stats
Stats vary by hull variant and climb steeply with level. These anchor rows come from the Explorer variant; total strength almost triples between level 61 and level 63.
| Level | Total strength | Hull HP | Shield HP | Attack | Defense | Ship XP |
|---|---|---|---|---|---|---|
| 61 | 16,242,278,072 | 15,950,855,257 | 15,950,855,257 | 233,466,070 | 57,956,745 | 18,000 |
| 63 | 44,490,346,376 | 44,171,599,174 | 44,171,599,174 | 254,548,957 | 64,198,245 | 32,000 |
Quantum Adjudicator 1 firing pattern
It carries two Energy and two Kinetic weapons, all firing every round with the same damage band. Every gun has a 30% chance to crit for triple damage, and its 300% Critical Damage Floor keeps those crits heavy. Figures come from the lowest-level record and scale up with level.
| Weapon type | Count | Damage per shot | Fires | Crit |
|---|---|---|---|---|
| Energy | 2 | 629,523–769,417 | Every round | 30% (3x) |
| Kinetic | 2 | 629,523–769,417 | Every round | 30% (3x) |
The Q Continuum in Star Trek
Q is an all-powerful being from an extradimensional realm called the Q Continuum. He first appeared in Star Trek: The Next Generation, putting humanity on trial in the series premiere and returning to needle Captain Picard for years after. Members of the Continuum bend space, time and matter at will and treat lesser species as curiosities to test. Q later crossed paths with Sisko and Janeway as well. The Quantum Adjudicator carries that theme into the game as a judge that decides which ships are even allowed to face it, a decree its ability text credits to Q himself.
Is the Quantum Adjudicator 1 worth grinding?
Grind it when you need Raw Isogenite, since that is its whole payout, and take the ship XP as a bonus. The real gate is the faction lock: you need a Federation, Romulan or Klingon ship, or the U.S.S. Vengeance. Crew it with the Origin Sector Spocks, put Female Spock in the captain’s chair when Isogenite is the goal, and bring the hull that counters the variant on the map.


