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Indiscretions is a short Klingon-side mission in Star Trek Fleet Command where you help a Klingon hunter track down a Suliban spy. It is picked up in Vindemiatrix, needs warp 11 to start and warp 13 to finish, and the game lists a recommended level of 1. You meet the hunter in Azha, find the target in Kepler-018, and beat the Suliban Spy at roughly 6,745 strength. The reward is 10,000 Parsteel, a quick payout for a low-risk fight.

Indiscretions objectives

There are three objectives and no choice split:

  • Meet the Klingon hunter in Azha. Location: Azha.
  • Find the target in Kepler-018. Location: Kepler-018.
  • Defeat the Suliban Spy. Location: Kepler-018. Enemy strength is roughly 6,745.

After meeting the hunter in Azha, you head to Kepler-018 to find the spy and take it down. The fight is the last step, so the mission ends in Kepler-018.

Where and what warp

The mission is picked up in Vindemiatrix. It needs warp 11 to start and warp 13 to complete.

The game lists a recommended level of 1. The Suliban Spy at about 6,745 strength is light for a warp 13 mission, so the warp range is the main thing to check.

Indiscretions rewards

Reward Amount
Parsteel 10,000

Other missions around Kepler-018

Several warp 13 missions send you to Kepler-018. Current game data for them:

Mission Pickup Fights in Kepler-018 Rewards
Indiscretions Vindemiatrix Suliban Spy (~6,745) 10,000 Parsteel
Gone Too Far Voss, Aruna Gorn Marauder (~37,726), 7 hostiles 3 Keenser shards
Once More Unto the Breach Wasat and seven other systems Suliban Defender (~16,758), IRW Praesidio (~22,909) 4 Koth shards, 60 3★ Survey Parts, 30,000 Tritanium, faction points
Take What We Need Kaus Australis and five other systems 6 hostiles 14,000 Parsteel, 5 2★ Survey Parts

Indiscretions has the weakest single enemy of the group by a wide margin. The Gorn Marauder in Gone Too Far is more than five times stronger. If you are clearing missions around Kepler-018, this is the easiest one to pick off.

Once More Unto the Breach also makes Azha its first stop before moving on to Kepler-018, so its route overlaps with this mission almost exactly. It is the natural follow-up if you want more Suliban fights: its Suliban Defender is about two and a half times the strength of the spy here, and the IRW Praesidio is stronger again.

For pure Parsteel, Take What We Need pays 14,000 against 10,000 here, but it asks for six hostile kills plus mining and donating 2,000 Tritanium, rather than one scripted fight.

Tips

Combine it with the other Kepler-018 missions. They all need warp 13 and share a destination, so you can clear several in one trip.

Almost any combat ship will do. At around 6,745 strength the Suliban Spy is well within reach of a ship that can already travel at warp 13.

Other missions sorted by level are on the mission guide.