Skip to main content

Immortal Dagger Class

The Immortal Dagger Class is a Romulan hostile that spawns as an Explorer-hull ship at levels 50 to 60 across Romulan space. It drops 5-star Broken Explorer Parts along with Federation, Klingon, and Romulan reputation points. Because it flies as an Explorer, the counter is a Battleship, and you will want a ship that can match its warp range of 185 to 400 to reach every system where it patrols.

How to beat the Immortal Dagger Class

The Immortal Dagger Class only ever appears as an Explorer, so bring a Battleship. In the ship combat triangle, Battleships beat Explorers, and since this hostile keeps the same hull at every level from 50 to 60, there is nothing to swap between spawns. Set your Battleship as the ship you grind it with the whole way up.

For the crew, put a captain that boosts weapon damage against hostiles in the captain’s chair, then fill the other seats with officers that add damage or mitigation. This is a level 50 to 60 target, so a cadet starter crew has been outgrown by the time you meet it. Pick current officers from the Officer Tier List, which stays updated as the meta shifts, and expect the best picks to change over time.

Watch its ship ability, Revolutionary Spirit, which is always active in combat. It increases the ship’s critical hit damage for the first 5 rounds of a fight, scaling with level: 30% at levels 50 to 52, 60% at 53 to 55, and 100% at 56 to 60. The extra crit damage is front-loaded into the opening rounds, so a high-level Immortal Dagger Class hits hardest early. Lean on hull tanking and mitigation to survive those first five rounds, or bring enough burst to close the fight before the window matters.

Where to find the Immortal Dagger Class

It clusters in Romulan space. The lower levels sit in systems like Cortázar, Lyklaset, and Remme at warp 185, and the spawns push into deeper, higher-warp systems as the level climbs, reaching warp 400 by levels 59 and 60. Match the warp in the table below before you set out so your ship can actually reach the level you want.

Level Warp Systems
50–51 185 Cortázar, Lyklaset, Remme
52–53 185 Cortázar, Hajamieli, Kiyratari, Lyklaset, Remme
54 230 Cortázar, Hajamieli, Kiyratari, Lyklaset, S’nruba
55 230 Cortázar, Dairuum, Hajamieli, Kiyratari, Lyklaset, S’nruba
56 255 Cortázar, Dairuum, Hajamieli, Jodel, Kiyratari, S’nruba, Solis Alpha
57–58 320 Dairuum, Hajamieli, Jodel, Kiyratari, S’nruba, Solis Alpha
59–60 400 Dairuum, Jodel, S’nruba, Solis Alpha

Rewards and what it drops

The main prize is 5-star Broken Explorer Parts, which makes this a solid stop when you are building or upgrading a Tier 5 Explorer. Killing it also swings faction reputation: you gain Federation and Klingon points and lose Romulan points, which is normal for hunting a Romulan ship. Ship XP climbs steeply with level, so higher spawns are worth more per kill if your ship can handle them.

Drop What it is
5★ Broken Explorer Parts Tier 5 ship parts used to build and upgrade Explorer-class ships
Federation Points Federation reputation; this raises your standing with the Federation
Klingon Points Klingon reputation; this raises your standing with the Klingons
Romulan Points Romulan reputation; attacking this Romulan ship lowers it

Immortal Dagger Class stats

Stats vary by hull variant and climb steeply with level, so treat these as low, mid, and high anchors rather than the number at every step. Total strength jumps from about 18 million at level 50 to nearly 400 million at level 60, more than a twentyfold increase across the band, so make sure your Battleship is geared up before you push into the higher spawns.

Level Total strength Hull HP Shield HP Attack Defense Ship XP
50 17,983,351 8,133,888 9,411,117 6,658,149 2,552,700 3,000
55 120,087,635 54,315,754 62,844,722 44,461,187 17,046,210 7,070
60 396,483,633 179,329,926 207,489,330 146,793,910 56,280,095 11,904

Immortal Dagger Class firing pattern

It carries two weapon groups. Three Energy weapons fire every round and do the steady work, while a single Kinetic weapon fires every other round and lands the heaviest single hits. Time your mitigation or repairs around the Kinetic shots, since those are the rounds that spike your incoming damage. Both groups have a short warm-up before the first volley and carry the same 10% crit chance at 1.8x damage, so a lucky Kinetic crit is the single biggest hit this ship can land.

Weapon type Count Damage per shot Fires Crit
Energy 3 335,060–409,513 Every round 10% (1.8x)
Kinetic 1 670,120–819,026 Every other round 10% (1.8x)

The Romulans in Star Trek

The Romulans descend from Vulcans who left their homeworld rather than follow Surak’s path of pure logic, settling the twin worlds of Romulus and Remus and building a secretive, militaristic empire. Where Vulcans suppress emotion, Romulans channel theirs into ambition and patience, and their culture prizes cunning over open confrontation. They pioneered cloaking technology, ran their intelligence through the feared Tal Shiar, and spent centuries as one of the Federation’s most dangerous rivals across the Neutral Zone. That love of the sudden, decisive strike is a fitting match for a ship the game calls a dagger.

Is the Immortal Dagger Class worth grinding?

Yes, if you are chasing 5-star Explorer parts or want Federation and Klingon reputation, since it hands over both at a level band many players are sitting in. The steep ship XP at the top end is a bonus for leveling a capable ship. Match your warp to the spawn you want, bring a Battleship to counter the Explorer hull, and plan to soak its front-loaded crit damage in the opening rounds.