Reality Sinks In is a Star Trek Fleet Command mission where you witness the aftermath of the Vulcan attacks at a colony in Ortexa. It is listed at recommended level 1, starts at warp 1 and needs warp 75 to complete. After two investigation steps you decide how to help the colony: donate 15,000,000 Parsteel to improve its defenses, or fight off the bandits. The donation path pays 4★ Ungewöhnlich Refined Gas and Survey Parts; the combat path pays 58,800,000 Parsteel and 8,820,000 Tritanium.
Reality Sinks In objectives
The opening steps are the same for everyone:
- Investigate the colony. Location: Ortexa.
- Investigate the distress signal. Location: Ortexa.
- Entscheiden Sie, wie Sie der Kolonie helfen können.
The decision is a choice split, and the two paths have different objectives and rewards.
Path 1: improve their defenses
- Donate 15,000,000 Parsteel to improve the defenses.
- Return to your Station with Ranelia.
Path 2: destroy the bandits
- Defeat the bandit. Location: Ortexa. Enemy strength is roughly 2,726,322.
- Defeat the bandit leader. Location: Ortexa. Enemy strength is roughly 912,580.
- Return to your Station with Ranelia.
On Path 2 the first bandit is the harder fight. At about 2.7 million strength it is roughly three times as strong as the bandit leader that follows.
Wo und welcher Warp
The mission picks up at warp 1 and needs warp 75 to complete. Ortexa is the only system named, and every path ends with a trip back to your station with Ranelia aboard. The listed recommended level of 1 does not reflect the difficulty: the warp 75 finish and, on Path 2, the 2.7 million strength bandit are what decide when you can run it.
Reality Sinks In rewards
| Path | Kosten | Belohnungen |
|---|---|---|
| Path 1: improve their defenses | 15,000,000 Parsteel donation | 100 4★ Uncommon Refined Gas, 190 4★ Uncommon Survey Parts |
| Path 2: destroy the bandits | Two fights in Ortexa | 58,800,000 Parsteel, 8,820,000 Tritanium |
Either path unlocks the next mission in the storyline.
Welchen Weg du wählen solltest
The two paths pay in completely different currencies. Path 1 costs you 15 million Parsteel and returns refined gas and survey parts instead. Path 2 costs nothing but ship time and repairs, and it pays nearly four times the Parsteel that Path 1 asks you to donate, plus a large Tritanium lump.
If your fleet can handle a 2.7 million strength target, Path 2 is the bigger payout in raw Ressourcen. If you are short on 4★ Uncommon Refined Gas or you fly a survey ship that needs 4★ Uncommon Survey Parts, Path 1 is the one to take.
Where it sits in the storyline
| Mission | Warp zum Abschließen | Belohnungen |
|---|---|---|
| Mittlerer Boden | 75 | 990,000 Dilithium, 120 Premium Recruit Token |
| Reality Sinks In | 75 | Refined gas and survey parts, or Parsteel and Tritanium |
| The Tables Turn | 90 | 500 each of 4★ Gemeinsame Explorer, Battleship and Interceptor Parts |
The warp requirement stays at 75 from Middle Ground into this mission, then rises to 90 for The Tables Turn.
Tips
Decide your path before you arrive. If you plan to donate, have 15,000,000 Parsteel ready so the mission does not stall at the donation step.
On Path 2, go in with a full hull. The first bandit is the tougher of the two fights, so do not treat it as a warm-up for the leader.
Plan ahead for warp 90. The next mission needs it, so if your ship tops out at 75, you will need more range before the story continues.
Die vorherige Mission ist Mittlerer Boden und die nächste ist The Tables Turn. Every mission by level is on the Missionsleitfaden.


