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Leistungsüberprüfung

Performance Review is a Star Trek Fleet Command mission about pulling a mercenary out of a bad situation. You pick it up in S’Vona, work through Asronal and Hannlaw, and finish in Yvnys with a decision: pay the witness off, or destroy them. Warp 90 completes it. The two endings pay out very differently, so that decision is the mission.

Performance Review objectives

Three steps run the same way for everyone, then the mission branches and the last stretch depends on what you pick.

  • Collect the ship wreckage, in Asronal.
  • Find the witness, in Hannlaw.
  • Choose how to deal with the witness.

That third objective is a real fork, not a flavor prompt. The tasks after it differ, and so do the rewards, so read both paths before you commit.

Path 1: bribe the witness

  • Bribe the witness with 1,250,000 Tritanium.
  • Return the mercenary to their base, in Yvnys.

This is the no-combat route. You pay out of your own Tritanium stock and then make one more trip to close the mission.

Path 2: defeat the witness

  • Defeat the witness, in Yvnys. Enemy strength sits around 1,950,820.

The fighting route is one objective shorter. There is no return trip and no payment, just the one target in Yvnys.

Wo und welcher Warp

S’Vona is the pickup, and warp 70 reaches it. Finishing takes warp 90, which is the number worth checking before you accept anything. Those extra 20 warp are the gap between starting Performance Review and being able to close it out.

Four systems come into play across the mission: S’Vona to start, then Asronal for the wreckage, Hannlaw for the witness, and Yvnys for whichever ending you choose. That is more travel than a lot of single Missionen ask for, so the warp check matters more here than usual.

Performance Review rewards

Path Belohnungen
Bribe the witness 170 4★ Ungewöhnlich Refined Gas, 1 Deep Space Datapad
Defeat the witness 4,050,000 Tritanium, 4 x 3 Hour Repair Speed Up, 1 Deep Space Datapad

The Deep Space Datapad shows up either way, so it is not part of the decision. Everything else is.

Run the arithmetic and the fighting route wins on raw Ressourcen by a wide margin. Bribing costs you 1,250,000 Tritanium out of pocket, while defeating the witness hands you 4,050,000, a swing of 5.3 million Tritanium between the two endings. Against that, the bribe path gives 170 4★ Uncommon Refined Gas, which the combat path does not. If you are sitting on refining materials you do not need, the Tritanium is the better trade. If 4★ Gas is what your Raffinerie is short of, the bribe has an argument.

The four 3 Hour Repair Speed Ups on the combat path are worth a mention too, since that is the path where you might actually take hull damage.

Tips

Decide your ending before you start. Both branches share the same first two objectives, but only one of them requires you to be holding 1,250,000 Tritanium when you get there. Knowing which way you are going keeps you from stalling at the fork while you mine.

Check warp 90, not warp 70. A ship that reaches S’Vona is not automatically a ship that finishes in Yvnys, and swapping vessels partway through wastes a trip.

Under 2 million enemy strength is the whole combat requirement on Path 2. Any ship you would comfortably send at a hostile that size clears the witness, and there is nothing else in the mission that fights back.

Plan the route. The objectives sit in four different systems rather than stacking up in one, so the time cost here is travel rather than difficulty. Line up the hops from S’Vona through Asronal and Hannlaw to Yvnys and it closes in one sitting.